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Awake

Member Since 03 Sep 2004
Offline Last Active Feb 07 2012 06:39 PM

Topics I've Started

Adding to IDS

30 October 2004 - 08:15 PM

Ok, i've read "Sim's Complete Scripting Guide" and that doesn't seem to help. I've used Search, and that doesn't seem to help. I have read several posts, and they don't seem to help at all. I'm trying to add a new spell animation that I made to the ids, but i don't know how to do this. I want it to be done using WeiDU too. I don't understand this at all. If someone can explain step by step how to do this, thanks.

Awake's Mods

30 September 2004 - 06:30 PM

OK, here is a list of the mods i have done so far. Not much, but this is all i've actually kept. I'm posting this here so that people will know that i don't just sit around talking about modding, yet never actually doing it. Thanks to icelus for hosting these. my mirror

Feel free to submit any constructive criticism. Tell me what you think would make these better or something like that.

Samurai Kit

First off, this is my first mod, and it is not entirely finished. Currently the only addition to the game that you will get with this is the kit. Some time in the future, who knows when, I plan on adding some special items. This kit will later be edited to be more accurate according to DnD manuals I will also consider any suggestions, comments, or dislikes with my mod. E-mail them to gyssemitore@yahoo.com. Also e-mail any bugs etc.to that address.

Installation

Extract SETUP-SAMURAIKIT.exe, SETUP-SAMURAIKIT.TP2, and Samuraikit folder to you main BG2 directory. Go to the WeiDU installer and double click. Hit the Y button and enter on your keyboard to install. Start game. Select Human. Select Fighter. Voila! You installed the Samurai Kit. Good Job! :-D

Kit Description

Samurai: The Samurai is a rare fighter in the realms. They have spent their lives training for combat in the path of righteous. Samurai's have studied combat wearing heavy armor and using two katanas simultaneously. A samurai is wise and intelligent, unlike the average thick-headed fighter. If some action is needed, as long as it serves the greater good, the samurai will take it.

Advantages:
- A plus 1 to THAC0 for every three levels
- Receives a plus 4 to movement rate
- May Meditate once per day for every 10 levels starting at level 1 with one use.
- Meditation gives the samurai a plus 2 to AC and an extra half attack per round.

Disadvantages:
- Due to the abscence from absolute meditation, the samurai receives a minus 2 to AC at level 19.
- May not gain any proficiency in Sword and Shield fighting style.
- May not use ranged or piercing weapons with any proficiency, excluding the spear.

Requiremets:
- Must be Human
- Must be of Neutral Good Alignment
- Stats: Strengh=15 Dexterity=12 Intelligence=8 Wisdom=10

I was considering adding the "kai" sound to the meditation ability, but then I
thought "people don't make loud noises when meditating." So if you think I
should change that, make a good suggestion.

Once again, if you have any questions, comments, bugs, or anything to do with this or any other mod that I make, please e-mail me at gyssemitore@yahoo.com.

Real Short Cutscenes

Yes, I know that this has been done before, but those were shortened cutscenes. Currently all that I have done is the new game cut scene, but soon I will be doing others. This cutscene shortener is different because it doesn't just shorten the cutscenes, it makes the cutscenes go to the shortest stage imaginable. I recommend this for those who have played the game several times, don't have any mods installed that change this, and modders. You will not get any of the story line out of most of these cutscenes. Each cutscene will be optional, so you don't have to install all of them or none of them. Check version history at bottom of screen.

Installation

Installation of this mod is very easy, thanks to Weimer. Just extract all of the files to your main bg2 directory, and double click on SETUP-CUTSCENEv0.exe. Then just follow the instructions and you will have shortened your cutscenes.

WARNING

This is not recommended for first time players, so if you have already installed this, I recommend uninstalling it. There are no difficulties installing or uninstalling, if you wish to uninstall, double click on the SETUP-CUTSCENE applicatiospellholdstudios.netn and follow the easy uninstalling directions.

E-mail any bugs that you find in this "tweak" to gyssemitore@yahoo.com, or PM at forums.forgottenwars.net or forums.blackwyrmlair.net as Awake.

Tweak History

Version 0: No Irenicus torturing. Straight to Imoen entering the room.

NPC usable only

29 September 2004 - 06:20 AM

how do i make a weapon or armor or whatever that is only usable by an NPC? i have looked at all the other NPC items, and they don't help at all. they all seem like normal weapons etc. i looked at the NPCs themselves, and their scripts. am i missing something?

Adding a Mage Kit

25 September 2004 - 05:48 PM

OK, i understand that it won't be visible, unless i use igi's mean tool, which i have downloaded. But how do i make a mage kit. I tried, but when i run Setup, it says that K_M_H does not exist. What the heck am i supposed to do now? I've written the whole kit, and made all the spells etc. and now i try installing it and the piece of Sh** won't work.

tp2 help

19 September 2004 - 06:39 PM

I tried using search, but it said that the word can't be under 4 letters or something like that. I'm currently making an NPC kit for a mod and that is unnessecary information, but when i try installing the kit, it say that there is a problem on line 30 columns 1-3. I'm not going to bother posting the tp2 file because everything else is fine. Just so no one has to hurt themselves trying to remember what that is, it's the first SAY in:

SAY ~xxxxx~
SAY ~xxxxx~
SAY ~XXXXXX: YYYYYYYYYYYYYY~


the kit is private, and i don't have permission to discuss anything about it, so you're getting x's and y's for everything.

Columns 1-3 are

SAY

and that's it. This should not have any problems. I'm actually quite surprised that this worked since i included all of the weapon restrictions from every kit in this tp2. I'm not sure if that worked out right though. Does anyone know what i could have done wrong? Seriously, there should be absolutely no problem with this.