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Grey_Wolf

Member Since 24 Jun 2013
Offline Last Active Jul 27 2013 03:58 AM

Topics I've Started

Hello! (-And a probably annoying question or two)

24 June 2013 - 03:27 AM

Hi guys, first of all, I'd like to say it's a wonderful feeling to finally be a small, insignificant part of such a wondrous modding community for one of my all time favorite, and unfortunately neglected, games, namely, Baldur's Gate 2. I'd also like to thank You personally, Erephine, for all the blood, sweat, tears and personal time You've poured into Your amazing 1PP Mod for all of us to use. That also applies to anyone who's helped out with either direct modding, or some encouragement.

 

Anyway, I'm blathering, trying to disguise my hidden shame. I haven't played more than about, twelve hours all up of BG2, though I did practically grow up as a young boy watching my Brother play it, waiting for my turn, which never came, as I was told to "read the book" before playing. Those memories are hazy now, and I've finally, after all these years, returned to play and enjoy the master piece that is BG2.

 

-Still blathering, i'll be getting onto my main point. I'm totally lost when it comes to modding. I want to get a slightly personalized first playthrough under my belt. I own BG2: Complete Edition from GoG, which comes with ToB, and I'm also considering buying number one for the Trilogy/combined mod, and of course, I'm going to be installing 1PP when I wrap my head around the car crash that just happened out side right now........

 

Anyway. The flaming first mercenaries from the first game, it just came to my attention that some of their...models or animation slots actually have full faced, medieval style sugarloaf/pot helms. I was just wondering if it was even possible, and I'm totally prepared to do it myself, with perhaps the barest of guides or tools, to replace the normal playerchar fighter animations/model with those of the FF mercs?

 

/Edit: Okay, So I've done a little research and come to a few conclusions. The NPC's I mentioned above don't actually have unique models or animation slots, they're simply both wearing two of the coolest helmets in the game. Seeing as how I can eventually acquire these helmets in BG1 and wear them, that's sorted, however, i'm still looking to possibly mod the helmets into BG2. Would this require me to completely replace the BG2 male fighter animslots with the BG1 animslots? Or can I simply port over the Helmets? Cheers guys.

 

 

Moving on, thanks so much for taking the time to read this guys and or gals, and I look forward to conversing with you all in the future. Cheers and have a good one,

Grey Wolf.

 

Tldr: Wondering if it was possible to make charname in BG1 and/or 2 look like flaming fist mercenaries with full helmets, or even watchers. ((Starting candlekeep guards.))