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#21 Promilus

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Posted 24 November 2005 - 02:12 AM

I don't think summons will work differently at BG1 stage and BG2 stage...IMHO they work the same...just like BG2 summons.
The transition guarantee that the NPC level will be the same as in BG1 part of game.

#22 melkor_morgoth75

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Posted 24 November 2005 - 02:43 AM

I can assure you that any time i use my wand of monster summoning i get the animation from BG1 spell and not the BG2 one. Moreover for example i can summon a good number of units, thing that was changed in BG2 ...

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#23 Promilus

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Posted 24 November 2005 - 03:13 AM

It's the same spell...if i.e. Monster Summoning II in BG1-gameplay is about 4 creatures in BG1...and only 1-2 creatures in BG2...and u have seen it summons more than 2...it means that in the BG2 it will also summon more than 2...however I did some high level summonings and there were few creatures :(

#24 melkor_morgoth75

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Posted 24 November 2005 - 05:11 AM

hmmmm ... and the graphics? and sound? They're both from BG1 spell, not from Bg2 one,

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#25 Promilus

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Posted 24 November 2005 - 05:25 AM

Hey..u have all the pure BGT and nothing else? The BGT don't mess with the spells...that means BGT uses native BG2 spells and animation (or am I missing something Asc64? )

#26 melkor_morgoth75

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Posted 24 November 2005 - 05:31 AM

Like i just wrote when i created this topic, i'm ONLY playing with BGT Weidu, nothing else ...

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#27 Ascension64

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Posted 24 November 2005 - 06:27 AM

That's correct, Promilus. Spells and animations aren't touched by BGT-WeiDU, so they would be using the BG2 versions.

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#28 melkor_morgoth75

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Posted 24 November 2005 - 06:37 AM

That's correct, Promilus. Spells and animations aren't touched by BGT-WeiDU, so they would be using the BG2 versions.


But the problem ifound is that for monster summoning for example i see the BG1 version ... haven't ever seen such problem?

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#29 melkor_morgoth75

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Posted 29 November 2005 - 04:57 AM

That's correct, Promilus. Spells and animations aren't touched by BGT-WeiDU, so they would be using the BG2 versions.


Am I alone with this problem?

I can assure you that anytime i use my wand of monster summoning the animation are the ones of BG1. Or is that normal for the wand?

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#30 SimDing0

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Posted 29 November 2005 - 05:12 AM

The wand will work differently to the spell, yes.
Repeating cycle of pubes / no pubes.

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#31 melkor_morgoth75

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Posted 29 November 2005 - 05:23 AM

The wand will work differently to the spell, yes.


Oh! So that's ok now, thanks :P

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn