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Tutu Tweaks now works fully for BGT


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#1 CamDawg

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Posted 06 February 2006 - 01:57 PM

I completed and released version 17 of Tutu Tweaks today. Despite the name, it's now fully compatible with Baldur's Gate Trilogy, and even features a new BGT-only component: Reputation Resets at Beginning of BG2. Future versions will continue to be developed bor both BGT and Tutu.

Related links:Complete list of components:
  • Adjust Evil Joinable NPC Reactions
  • Breakable Nonmagical Armor, Helms, and Shields
  • International Weapon Description Fix (Roana)
  • Multi Player Kick-Out Patch (Based on Weimer's BG2 Ease-of-Use)
  • Remove Helmet Animations
  • Avatar Morphing Script
  • Weapon Animation Tweaks
  • Icewind Dale Casting Graphics (Andyr)
  • Disable Portrait Icons Added by Equipped Items
  • Shut Up "You Must Gather Your Party ..." (Courtesy of Weimer's BG2 Ease-of-Use)
  • Commoners Use Drab Colors
  • Icon Improvements
  • Change Avatar When Wearing Robes or Leather Armor (Galactygon)
  • Add Bags of Holding
  • Exotic Items Pack
  • Reveal City Maps
  • Add Map Notes
  • Stores Sell Larger Stacks of Items
  • Gems and Potions Require Identification
  • Reputation Resets at Beginning of BG2
  • Force All Dialogue to Pause
  • Valen/Solaufein-Style Interjections
  • Remove Experience Caps
  • Two-Handed Bastard Swords
  • Two-Handed Katanas
  • Universal Clubs
  • English Only: Description Updates for Universal Clubs Component
  • Weapon Styles for All
  • Druids Use Cleric Level and Spell Progression
  • Allow Stealth and Thieving Abilities in Heavy Armor per P&P
  • English Only: Descriptions Updates for Stealth and Thieving Abilities in Heavy Armor Component
  • Allow Arcane Spellcasting in Armor
  • English Only: Descriptions Updates for Allow Arcane Spellcasting in Armor Component
  • Expanded Dual-Class Options
  • Sellable Staffs, Clubs, and Slings (Icelus)
  • Higher HP on Level Up
  • Maximum HP Creatures (the bigg)
  • Wear Magical Armor AND Magic Rings (Courtesy of Weimer's BG2 Ease-of-Use)
  • P&P Style Protection Items
  • Multi-Class Grand Mastery (Based on Weimer's BG2 Ease-of-Use)
  • True Grand Mastery (Courtesy of Weimer's BG2 Ease-of-Use)
  • Un-Nerfed THAC0 Table, Saving Throws, Grand-Mastery, and Arcane, Divine Spell Progression (Courtesy of Weimer's BG2 Ease-of-Use)
  • Shapeshifter Rebalancing (Courtesy of Weimer's BG2 Ease-of-Use)
  • Low Reputation Store Discount (Courtesy of Weimer's BG2 Ease-of-Use)
  • Rebalanced Weapon Proficiencies
  • 100% Learn Spells
  • Identify All Items
  • Unlimited Ammo Stacks
  • Unlimited Jewelry and Gem Stacks
  • Unlimited Potion Stacks
  • Unlimited Scroll Stacks
  • Bottomless Bags of Holding
  • Happy Patch
  • No Traps or Locks (Courtesy of Weimer's BG2 Ease-of-Use)
  • Give Edwin his BG Stats
  • Give Jaheira her BG Stats
  • Change Jaheira to Neutral Good Alignment
  • Give Minsc his BG Stats
  • Give Viconia her BG Stats
  • Make Khalid a Fighter-Mage (Domi)
  • Make Montaron an Assassin (Andyr)

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
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The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#2 seden

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Posted 06 February 2006 - 02:49 PM

Good news, lazyness of my part but it is still an interest to install ease of use if using Tutu Tweak pack ?

Also, should you add the Dudley tweak like the one with Entar and the one with the skeleton ?

Edited by seden, 06 February 2006 - 03:05 PM.


#3 Drew

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Posted 07 February 2006 - 01:30 AM

Tutu tweaks doesn't add the Bonus Merchants and a few of other components ease of use has, so it really depends on what tweaks you want.
People who use, have once used, or ever intend to use the word "ginormous" in the future should be shot. They needn't be killed, though. Just shot.

#4 Chevalier

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Posted 07 February 2006 - 01:39 AM

I am glad to see this!! :coolthumb:

Some of these components look like to become standard for me. ;)

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#5 AnnabelleRose

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Posted 07 February 2006 - 03:36 AM

Camdawg, this kicks ass.

I use almost every component of that mod with TuTu.

- The transitioned former modder once known as MTS.


#6 horred the plague

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Posted 07 February 2006 - 04:37 AM

Yes, very well-done. I'll be certain BP-weidu works with as many of these as possble, gang. ;)

#7 CamDawg

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Posted 07 February 2006 - 06:10 AM

Good news, lazyness of my part but it is still an interest to install ease of use if using Tutu Tweak pack ?

Also, should you add the Dudley tweak like the one with Entar and the one with the skeleton ?

As Drew mentioned, EoU still has a few things not in Tweaks so you'll probably still want to look at both. For Entar and the skeletons, I believe the BG edition of the Unfinished Business mod is going to address both.

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
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The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#8 seden

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Posted 07 February 2006 - 10:55 AM

K, will need to check that out :) Thanks for the response.

#9 horred the plague

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Posted 08 February 2006 - 10:14 AM

The more I've seen of this, the more I like it. A truly fine work. :Bow:

I was considering yanking many of these things out of the BP-weidu package anyways (they were "hardwired" in classic BP, no options). I want to get every component of this compatible with BP-weidu, and recommend it as an install. Still deciding on before or after BP--whichever works better.

A question: I didn't see anything, but are you altering enemy AI scripts in any way? My system is going to redirect the offsets for most/all of these to a custom BP script. It's either that, or continue overwriting the in-game AI scripts. Just to make sure we aren't bumping heads... ;)

#10 CamDawg

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Posted 08 February 2006 - 10:32 AM

Nah, nothing with AI or scripts--that's something I like to leave to folks like you or Sim or cirerrek. :) A few EXTENDs for non-AI scripts here and there but nothing major.

You might want to check the Amnish Guard Improvements component of G3 Tweaks. Andy wanted to add a new script to all of the affected creatures so I wrote a patch that finds the first empty script slot and uses it. If you needed the override slot, it would be trivial to change it to shuffle everything down instead... :)

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods

The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#11 horred the plague

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Posted 08 February 2006 - 11:53 AM

Nah, nothing with AI or scripts--that's something I like to leave to folks like you or Sim or cirerrek. :) A few EXTENDs for non-AI scripts here and there but nothing major.

You might want to check the Amnish Guard Improvements component of G3 Tweaks. Andy wanted to add a new script to all of the affected creatures so I wrote a patch that finds the first empty script slot and uses it. If you needed the override slot, it would be trivial to change it to shuffle everything down instead... :)


New custom scripts are no issue. I'll be changing things like default slot = WTASIGHT to default slot = BPWTASGT, and so on. COPY_EXISTING REG_EXP GLOB, STRING_COMPARE_CASE, and WRITE_ASCII. Same way your mod handles all the cre files in game already, just different offsets. ;)

Bad example, heh--I already have 9 subscripts of wtasight. Each handles a different group of creatures' items and innates. This I will have to add the 'manual' way (per case basis), not with REG_EXP GLOB.

I "do" have one feature request, however. Would you consider a level-50 component? KD already has the code for it written, in TDD-weidu--so it would not take much work to throw together. Mostly extending the CLAB's, and the flow of the learned spells/abilities. You already have lvl-50 spell tables, so no work there.

If not, I'll have to make this a BP-weidu option. I'd rather just remove it from a "mere" AI and area enhancement mod.

#12 horred the plague

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Posted 15 February 2006 - 09:59 PM

I assume from the lack of response, the answer is a resounding "NO!". Therefore, I have added this as an option in BP-weidu.

EDIT: :P

Edited by horred the plague, 15 February 2006 - 09:59 PM.


#13 Vlad

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Posted 15 February 2006 - 10:19 PM

Add Bags of Holding


BG1 becomes really saturated with bags. :D

With respect to Grand Mastery fix, it is a courtesy of Schumacher (not Weimer).

#14 CamDawg

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Posted 16 February 2006 - 04:37 AM

I assume from the lack of response, the answer is a resounding "NO!". Therefore, I have added this as an option in BP-weidu.

EDIT: :P

Gah, sorry! I missed that part of your post entirely. It could still go into G3/Tutu Tweaks if you're interested.

With respect to Grand Mastery fix, it is a courtesy of Schumacher (not Weimer).

I took it from Weimer's EoU, which is why his name is here. Backtracking this, it's confirmed this should be credited to James Shumacher--I'll update this. Thanks, Vlad.

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods

The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#15 horred the plague

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Posted 16 February 2006 - 04:55 AM

Gah, sorry! I missed that part of your post entirely. It could still go into G3/Tutu Tweaks if you're interested.


Naw, it's cool. I made about ten other things optional in BP-weidu, at the same time. ;)

#16 CamDawg

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Posted 16 February 2006 - 09:18 AM


Gah, sorry! I missed that part of your post entirely. It could still go into G3/Tutu Tweaks if you're interested.


Naw, it's cool. I made about ten other things optional in BP-weidu, at the same time. ;)

Curses. I snoozed, I lost.

Such is life. :)

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods

The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#17 Ascension64

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Posted 16 February 2006 - 03:17 PM

Add Bags of Holding


BG1 becomes really saturated with bags. :D

Add Map Notes

...and super-saturated with map notes as well! :)

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#18 CamDawg

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Posted 17 February 2006 - 05:34 AM

I probably should've mentioned that these components:
  • Breakable Nonmagical Armor, Helms, and Shields
  • International Weapon Description Fix (Roana)
  • Add Map Notes
are Tutu-only, since BGT doesn't need them. :)

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods

The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#19 Ascension64

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Posted 18 February 2006 - 05:56 AM

I probably should've mentioned that these components:

  • Breakable Nonmagical Armor, Helms, and Shields
  • International Weapon Description Fix (Roana)
  • Add Map Notes
are Tutu-only, since BGT doesn't need them. :)

Do you have FORBID_COMPONENT of FORBID_FILE on these components, just so that the adventurous player doesn't get a little too far-fetched? :)

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#20 horred the plague

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Posted 18 February 2006 - 06:44 AM


I probably should've mentioned that these components:

  • Breakable Nonmagical Armor, Helms, and Shields
  • International Weapon Description Fix (Roana)
  • Add Map Notes
are Tutu-only, since BGT doesn't need them. :)

Do you have FORBID_COMPONENT of FORBID_FILE on these components, just so that the adventurous player doesn't get a little too far-fetched? :)


They work, I checked that when I installed it.