
BGT starting money
#1
Posted 02 October 2006 - 12:04 AM
#2
Posted 02 October 2006 - 06:19 AM

Maybe a flaw, but not so big, both sorcerer and monk might buy normally only quaterstaff or sling. No armor, no helm, no shield etc. Now, why u need those money on them? Go, do some quests and u'll have money for little shopping

#3
Posted 02 October 2006 - 06:36 AM
#4
Posted 02 October 2006 - 07:17 AM
Sadly, monk can't use a quarterstaff.both sorcerer and monk might buy normally only quaterstaff
And what about those costly scrolls they need to learn new spells ?Mages need no more than sorcerers

But I agree that there is a problem. Can be explained easily : there are the 2 new classes introduced in BG2 (Barbarian is not really a new class), and at BG2 start, you have no money.
Edited by Anomaly, 02 October 2006 - 07:28 AM.
#5
Posted 02 October 2006 - 08:08 AM
there are no scrolls in Winthrop's shopAnd what about those costly scrolls they need to learn new spells ?
Edited by Gort, 02 October 2006 - 10:12 AM.
#6
-Xylia of the forest-
Posted 02 October 2006 - 09:05 AM
Persistance pays off.
#7
Posted 02 October 2006 - 10:13 AM
#8
Posted 03 October 2006 - 05:43 PM
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
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Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#9
Posted 04 October 2006 - 01:44 AM

#10
Posted 04 October 2006 - 02:11 AM
Starting Gold: The starting gold is random but affected by your character class, as per the AD&D rules, even though it's not listed in the Baldur's Gate manual. Here's the table (copied from the "Money and Equipment" chapter of the _AD&D Player's Handbook_): Character Group Die Range Warrior 5d4 x 10gp (50gp - 200gp) Wizard (1d4 + 1) x 10gp (20gp - 50gp) Rogue 2d6 x 10gp (20gp - 120gp) Priest 3d6 x 10gp (30gp - 180gp) Multi-class characters use the most advantageous die range of their classes. Since your character is a mage/thief, the starting gold would be 2d6 x 10gp.
Edited by Anomaly, 04 October 2006 - 02:11 AM.
#11
Posted 08 November 2006 - 10:15 AM
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#12
Posted 08 November 2006 - 11:40 AM
Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
#13
Posted 08 November 2006 - 11:44 AM
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
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#14
Posted 08 November 2006 - 11:51 AM
#15
Posted 08 November 2006 - 10:13 PM

Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
#16
Posted 09 November 2006 - 05:48 AM

This is corrected, by the way.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#17
Posted 09 November 2006 - 08:34 AM
Why not just stick to AD&D rules?
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This is corrected, by the way.
Couldn't ask for better!

Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)