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Potentially Stable Mega-Mod Install


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#1 Strontium Dog

Strontium Dog
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Posted 31 August 2007 - 03:45 AM

I fially worked out the various serious bugs in my previous installations of BG2. The problems turned out to be with the AZENmod and the end-biffer mod, so I avoided them, this time round - all other mods are stable. I can't guarantee no minor bugs, for later on in the game, but at least there's no CTDing at the start of the game, like before, and no more slowdowns of any kind. Here's the WEIDU log-file:-


// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v1.12
~SETUP-SOS.TP2~ #0 #1 // Remorhaz walking speed adjustment (for ENGLISH version .EXE ONLY!!!)
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.12
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.10 (BP Compatible Version)
~SETUP-CTB.TP2~ #0 #0 // Check The Bodies, v1.9
~SETUP-CTB-CHORES.TP2~ #0 #0 // Candlekeep Chores, v2.1
~SETUP-CTB_FF.TP2~ #0 #0 // Check the Bodies Fast Forward, v1.1 (for CtB v1.8 or later)
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1
~SETUP-ROT.TP2~ #0 #1 // Region Of Terror Kit Pack
~IMOEN.TP2~ #0 #0 // 'Imoen Romance Add-on Mod BG2:SoA(ToB required!)v1.201'
~SETUP-SOLAUFEIN.TP2~ #0 #0 // Solaufein Romance for Baldur's Gate II (SoA & ToB)
~SETUP-KIDO.TP2~ #0 #0 // Kido the Jester (Requires Throne of Bhaal)
~SETUP-KIDO.TP2~ #0 #2 // Which of Kido's portraits do you wish to install? -> Gonchi's portaits?
~MTP/SETUP-MTP.TP2~ #0 #0 // Mazzy the Paladin
~SETUP-POB.TP2~ #0 #0 // The Perils of Branwen the Cleric
~SETUP-WILLYB.TP2~ #0 #0 // Willie Bruce v2 (BG2:SoA & TOB NPC) created by nethrin
~SETUP-ASCENSION.TP2~ #0 #0 // Ascension v1.41 (requires ToB)
~SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB)
~SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB)
~SETUP-VALEN.TP2~ #0 #0 // Valen
~SETUP-VALEN.TP2~ #0 #10 // Give More Creatures Protection From Level Drain & Undead
~SETUP-FOXMONSTER.TP2~ #0 #0 // Moddie, "the fox monster in your backpack"
~SETUP-SDIM6.TP2~ #0 #0 // Shed's Iron Modder 6 entry
~SETUP-TASHIA.TP2~ #0 #0 // Tashia NPC Mod -> Full version (ToB required)
~SETUP-TASHIA.TP2~ #0 #3 // Tashia Add-on Pack by Bri and Lord Ernie (English only, Tashia ToB Required) -> Baldurized Dialogues
~SETUP-TASHIA.TP2~ #0 #4 // Alternate portrait for Tashia. -> Tashia's Alternate Portrait 1 - Created by Amalthea.
~TIAX/SETUP-TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II, v1
~XAN/SETUP-XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II, v4
~XAN/SETUP-XAN.TP2~ #0 #1 // Install alternate class for Xan? -> Change Xan's class to Fighter/Mage
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter)
~SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA
~SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB
~SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB
~SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB
~NPCKIT/NPCKIT.TP2~ #0 #0 // NPC Kit Pack
~NPCKIT/NPCKIT.TP2~ #0 #4 // Add Red Wizard to Edwin's Kit Description
~NPCKIT/NPCKIT.TP2~ #0 #17 // Change Minsc's Title to Rashemaar Ranger
~NPCKIT/NPCKIT.TP2~ #0 #24 // Give Nalia Invoker Kit] [Option 6 of 8] [Please do not install if you wish Nalia to have a different mage kit.
~NPCKIT/NPCKIT.TP2~ #0 #28 // Give Sarevok a Proper Deathbringer Kit
~NPCKIT/NPCKIT.TP2~ #0 #29 // Improved Specialist Mage Descriptions
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #1 // Monk Remix
~NPC_TWEAK.TP2~ #0 #1 // Cernd
~SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!
~SETUP-EXNEM.TP2~ #0 #0 // Exnem Vault v5, Install Items
~SETUP-EXNEM.TP2~ #0 #2 // Add items to areas (affects SOA areas only - not BGT, TDD, CtB, etc. areas)
~SETUP-TZSHOP01.TP2~ #0 #0 // The Magnificient Magic Shop
~BW_HERBS_BG2/SETUP-BW_HERBS_BG2.TP2~ #0 #0 // Herbs and Potions Add-in for BG2 by Baronius, v1.0.3
~ABYSTORE/ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop
~SETUP-SELUNEARMOURY.TP2~ #0 #0 // Selune's Armoury v1
~SETUP-SPSTUFF.TP2~ #0 #1 // Blade Master Kit, by Drizzt1180
~SETUP-SPSTUFF.TP2~ #0 #2 // Death Knight Kit, by Drizzt1180
~SETUP-SPSTUFF.TP2~ #0 #3 // Wushi Ninja Kit, by Drizzt1180
~SETUP-SPSTUFF.TP2~ #0 #4 // Creslyn's BG2 Item Pack
~SETUP-DOS25.TP2~ #0 #0 // Desecration of Souls 2.5
~SETUP-EBG2.TP2~ #0 #0 // Additional merchant with new items
~SETUP-EBG2.TP2~ #0 #1 // Interjections
~SETUP-EBG2.TP2~ #0 #2 // Tomes and manuals
~SETUP-EBG2.TP2~ #0 #3 // Cloak of Balduran
~SETUP-EBG2.TP2~ #0 #4 // Additional portraits
~SETUP-EBG2.TP2~ #0 #5 // Lost item descriptions
~SETUP-EBG2.TP2~ #0 #6 // Dragonsuit & Glory of Balduran (ToB)
~SETUP-EBG2.TP2~ #0 #15 // New kit (Fright of Liches)
~SETUP-EBG2.TP2~ #0 #16 // New kit (Silent Killer)
~SETUP-EBG2.TP2~ #0 #17 // New kit (Priest of Auril)
~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-ROLLES.TP2~ #1 #0 // Rolles Safyer
~SETUP-ROLLES.TP2~ #1 #1 // Bag of Holding in Irenicus Dungeon
~SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB)
~SETUP-FR_ROV.TP2~ #0 #1 // Reign of Virtue (ToB)
~SETUP-SCRIPTABLE_SPELLS.TP2~ #0 #0 // Scriptable Spells v1.4
~ADPACK/SETUP-ADPACK.TP2~ #0 #0 // Shared files (required)
~ADPACK/SETUP-ADPACK.TP2~ #0 #1 // Divine spells lvl 1-8
~ADPACK/SETUP-ADPACK.TP2~ #0 #2 // Arcane spells lvl 1-10
~ADPACK/SETUP-ADPACK.TP2~ #0 #3 // New dimension door animation
~WILDMAGE/SETUP-WILDMAGE.TP2~ #0 #0 // Wild Mage Additions: New Wild Magic Spells
~WILDMAGE/SETUP-WILDMAGE.TP2~ #0 #3 // Misc spell modifications
~SETUP-SPELLPACK.TP2~ #0 #0 // Required Files (modified spell graphics)
~SETUP-SPELLPACK.TP2~ #0 #1 // Entropy Shield
~SETUP-SPELLPACK.TP2~ #0 #3 // Alicorn Lance
~SETUP-SPELLPACK.TP2~ #0 #6 // Static Charge
~SETUP-SPELLPACK.TP2~ #0 #7 // Storm Shell
~SETUP-SPELLPACK.TP2~ #0 #8 // Thorn Spray
~SETUP-SPELLPACK.TP2~ #0 #11 // Elysium's Tears
~SETUP-SPELLPACK.TP2~ #0 #12 // Sunscorch
~SETUP-SPELLPACK.TP2~ #0 #13 // Beast Claw
~SETUP-SPELLPACK.TP2~ #0 #16 // Guardian Angel
~SETUP-SPELLPACK.TP2~ #0 #17 // Recitation
~SETUP-SPELLPACK.TP2~ #0 #18 // Invisibility Purge
~SETUP-SPELLPACK.TP2~ #0 #21 // Whirlwind
~SETUP-SPITEMPACK.TP2~ #0 #0 // Daniel Goodrich's Custom Item Collection
~SETUP-SPITEMPACK.TP2~ #0 #1 // Creslyn's BG2 Item Pack
~SETUP-SPITEMPACK.TP2~ #0 #2 // Davoran's Spell Pack
~SETUP-SPITEMPACK.TP2~ #0 #3 // Shadow Daemon's Spells Pack
~SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu v1.5
~SETUP-TWISTPACK.TP2~ #0 #5 // Druids and Rangers Gain Find Familiar
~SETUP-TWISTPACK.TP2~ #0 #6 // Clerics and Druids Gain Breach
~SETUP-AMDK.TP2~ #0 #0 // Auramaster druid kit
~SETUP-HIVEMASTER.TP2~ #0 #0 // Hivemaster
~SETUP-GREYA.TP2~ #0 #0 // Improved Wizard Slayer
~SETUP-GREYA.TP2~ #0 #1 // Improved BeastMaster Mod
~SETUP-GREYA.TP2~ #0 #4 // Entangle
~SETUP-MORROWGATE.TP2~ #0 #1 // Trueclass Ranger Alignment Revisions
~SETUP-MORROWGATE.TP2~ #0 #3 // Fallen Ranger Revision -> Rename To Dark Ranger
~SETUP-MORROWGATE.TP2~ #0 #7 // Natural Selection: Darkfriend Druid Kit
~SETUP-MORROWGATE.TP2~ #0 #8 // Natural Selection: Druid Revisions
~SETUP-MORROWGATE.TP2~ #0 #10 // Revised Amnian Guardsmen
~SETUP-MORROWGATE.TP2~ #0 #11 // Better Business: Kalah
~SETUP-SPELL50.TP2~ #0 #0 // Extend Many Spells to 50th Level
~SETUP-DARKRITUAL.TP2~ #0 #0 // Dark Ritual
~SETUP-DARKRITUAL.TP2~ #0 #1 // Improved Cult of the Unseeing Eye
~SETUP-DARKRITUAL.TP2~ #0 #2 // Improved Harper Fight
~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1
~CLK20FIX.TP2~ #0 #0 // Cloak of the shield upgrade
~SETUP-RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA)
~SETUP-RUAD.TP2~ #0 #1 // Ruad Ro'fhessa (ToB)
~SETUP-DSOA.TP2~ #0 #0 // Kensai Ryu's Deeper Shadows of Amn v2.1
~SETUP-DSOA.TP2~ #0 #1 // Difficult Brown Dragon
~SETUP-DSOA.TP2~ #0 #2 // Improved Copper Coronet
~SETUP-DSOA.TP2~ #0 #4 // Ghost Shadow Dragon
~SETUP-DSOA.TP2~ #0 #6 // Grothgar the Red Dragon
~SETUP-DSOA.TP2~ #0 #8 // Curse of the Underground Shade Lord
~SETUP-BATTLES.TP2~ #0 #0 // Modified STATS.IDS (see NOTE and WARNING)
~SETUP-BATTLES.TP2~ #0 #1 // Improved Drizzt
~SETUP-BATTLES.TP2~ #0 #2 // Improved Mencar Pebblecrusher
~SETUP-BATTLES.TP2~ #0 #3 // Improved Mad Cleric
~SETUP-BATTLES.TP2~ #0 #4 // Improved House Jae'llat
~SETUP-BATTLES.TP2~ #0 #5 // Improved Lord Roenall
~SETUP-BATTLES.TP2~ #0 #6 // Improved Master Brain
~SETUP-BATTLES.TP2~ #0 #7 // Improved Wraith Sarevok
~SETUP-BATTLES.TP2~ #0 #8 // Improved Cohrvale, Bregg & Alamas
~SETUP-BATTLES.TP2~ #0 #10 // Improved Fire Giants (requires ToB)
~SETUP-BATTLES.TP2~ #0 #11 // Improved Shade Lord
~SETUP-BATTLES.TP2~ #0 #12 // Improved Trademeet Crypt
~SETUP-BATTLES.TP2~ #0 #14 // Improved Temple Sewers Party
~SETUP-BATTLES.TP2~ #0 #15 // Improved Kiser Jhaeri (requires ToB) (*** Under construction ***)
~SETUP-BATTLES.TP2~ #0 #16 // Improved Falahar
~SETUP-BATTLES.TP2~ #0 #17 // Improved Drow Pit Fights
~SETUP-BATTLES.TP2~ #0 #18 // Improved Chromatic Demon
~SETUP-BATTLES.TP2~ #0 #19 // Knights of Dark Renown
~SETUP-IMPASYLUM.TP2~ #0 #0 // Improved Asylum Mod for BG2:ToB
~SETUP-IMPASYLUM.TP2~ #0 #1 // Spellhold Lich
~SETUP-MONKTWEAK.TP2~ #0 #0 // Wisdom bonus to AC for monks
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod
~SETUP-BG2SOA.TP2~ #0 #0 // Add Items from Baldurs Gate to SoA
~SDMODS/SDMODS.TP2~ #0 #0 // Shed's Mods
~SETUP-SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only)
~SETUP-1RING.TP2~ #0 #0 // The One Ring itself
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian
~VIC.TP2~ #0 #3 // Lich Slayer Scimitar
~VIC.TP2~ #0 #4 // The Djin Merchant
~VIC.TP2~ #0 #6 // Romance Friendly Imprisonment(by Galactygon)
~VIC.TP2~ #0 #7 // Lydia's scroll
~VIC.TP2~ #0 #9 // Victor's Special Encounters
~VIC.TP2~ #0 #12 // Grandpa's Shield quest
~SETUP-TURNIPGOLEM.TP2~ #0 #0 // Turnip Golem Encounter
~SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout
~SETUP-TURNABOUT.TP2~ #0 #1 // Balthazar Epilogue Portrait, by Cliffette
~SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla v1.2
~TB#QUEST/TB#QUEST.TP2~ #0 #2 // A large battle
~TB#QUEST/TB#QUEST.TP2~ #0 #3 // Underdark Mage Duel
~SETUP-REDEMPTION.TP2~ #0 #0 // Redemption 1.2.0 requires BG2:ToB:Ascension v1.4.xx
~SETUP-REDEMPTION.TP2~ #0 #1 // New Portrait for Irenicus - for the Ascension/Redemption part only (from the 'Jon with blue flame' poster by Bio)
~SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #7 // Restored Encounters
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher
~SETUP-UB.TP2~ #0 #12 // Item Restorations
~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait
~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~SETUP-UB.TP2~ #0 #23 // Feralan Kit
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse
~SETUP-OVERSIGHT.TP2~ #0 #0 // Tougher Sendai (ToB Required)
~SETUP-OVERSIGHT.TP2~ #0 #2 // Class Tweaks/Fixes
~SETUP-OVERSIGHT.TP2~ #0 #3 // Altered Spells
~SETUP-OVERSIGHT.TP2~ #0 #4 // Improved Continuity
~SETUP-OVERSIGHT.TP2~ #0 #6 // Monk High Level Abilities
~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities
~SETUP-KIVAN.TP2~ #0 #0 // Kivan of Shilmista
~SETUP-KIVAN.TP2~ #0 #1 // Select Deheriana's Class -> Mage/Fighter/Cleric
~SETUP-KIVAN.TP2~ #0 #6 // Select Kivan's Portrait -> Install Herd's Alternative Portrait for Kivan.
~SETUP-KIVAN.TP2~ #0 #7 // Install ToB Portion of the Mod
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #10 // Remove Helmet Animations
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #80 // Restore SoA Load Screen Logo (ToB Only)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2110 // Alter Item Descriptions for 'Stealth and Thieving Abilities in Heavy Armor' Component
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2130 // Alter Item Descriptions for 'Allow Arcane Spellcasting in Armor' Component
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grand Mastery (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grand Mastery (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane & Divine Magic
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3073 // Change Effect of Reputation on Store Prices -> Reputation Has No Effect, Stores Price Fixed at 60% (Luiz)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs are never angry about reputation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3160 // Keep Drizzt's Loot, Disable Malchor Harpell
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3183 // Romance Cheats
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Staffs, Clubs, and Slings (Icelus)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-D0TWEAK.TP2~ #0 #3 // Reintroduce Dimension Door
~SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments
~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies
~SETUP-D0TWEAK.TP2~ #0 #7 // PnP Celestial Fury
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones
~SETUP-D0TWEAK.TP2~ #0 #13 // Kensai Ryu's Restored Drow Innate Abilities
~SETUP-D0TWEAK.TP2~ #0 #16 // Dream Flag
~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table
~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing
~SETUP-ASHESOFEMBERS.TP2~ #0 #0 // Sensible weapon restrictions for MODS
~SETUP-ASHESOFEMBERS.TP2~ #0 #2 // Unique weapons (bolas and katars)
~SETUP-ASHESOFEMBERS.TP2~ #0 #4 // Wizard Slayer kit MR bonus (8% + 4%/level)
~SETUP-ASHESOFEMBERS.TP2~ #0 #12 // New Armour (Scale, Banded, and Field Plate)
~SETUP-ASHESOFEMBERS.TP2~ #0 #14 // Sensible weapon restrictions for SoA (non-mod weapons)
~SETUP-ASHESOFEMBERS.TP2~ #0 #15 // Sensible weapon restrictions for ToB (non-mod weapons)
~SETUP-TACTICS.TP2~ #0 #0 // Improved Ilyich (requires ToB)
~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
~SETUP-TACTICS.TP2~ #0 #2 // Improved TorGal and De'Arnisse Keep
~SETUP-TACTICS.TP2~ #0 #3 // Improved Sahuagin City
~SETUP-TACTICS.TP2~ #0 #4 // Improved Bodhi
~SETUP-TACTICS.TP2~ #0 #5 // Improved Irenicus
~SETUP-TACTICS.TP2~ #0 #6 // Improved Guarded Compound in the Temple District
~SETUP-TACTICS.TP2~ #0 #7 // Improved Twisted Rune
~SETUP-TACTICS.TP2~ #0 #8 // "Kuroisan", the Acid Kensai
~SETUP-TACTICS.TP2~ #0 #9 // "Red Badge" Poison-Based Encounter
~SETUP-TACTICS.TP2~ #0 #10 // Gebhard Blucher's Improved Mae'Var
~SETUP-TACTICS.TP2~ #0 #11 // Gebhard Blucher's Lich in the Docks
~SETUP-TACTICS.TP2~ #0 #12 // Gebhard Blucher's Improved Demon Knights
~SETUP-TACTICS.TP2~ #0 #13 // Kensai Ryu's Tougher Kangaxx and Guardians
~SETUP-TACTICS.TP2~ #0 #14 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-TACTICS.TP2~ #0 #15 // Kensai Ryu's Improved Crypt King
~SETUP-TACTICS.TP2~ #0 #19 // Improved Undead
~SETUP-TACTICS.TP2~ #0 #20 // Improved Golems
~SETUP-TACTICS.TP2~ #0 #21 // Gebhard Blucher's Improved Mind Flayers
~SETUP-TACTICS.TP2~ #0 #22 // Smarter Dragons in SoA
~SETUP-TACTICS.TP2~ #0 #23 // Smarter Beholders
~SETUP-TACTICS.TP2~ #0 #24 // Kensai Ryu's Smarter Vampires
~SETUP-TACTICS.TP2~ #0 #25 // Slightly Smarter Mages and Liches
~SETUP-TACTICS.TP2~ #0 #27 // Anti-Paladin Kit
~SETUP-TACTICS.TP2~ #0 #28 // Göran Rimén's Improved Nymphs
~SETUP-TACTICS.TP2~ #0 #29 // Kensai Ryu's Improved Copper Coronet
~SETUP-TACTICS.TP2~ #0 #32 // Mike Barnes' Improved North Forest
~SETUP-TACTICS.TP2~ #0 #34 // Slightly Tougher Demons
~SETUP-TACTICS.TP2~ #0 #35 // Tougher Druid Grove
~SETUP-TACTICS.TP2~ #0 #36 // Tougher Fire Giants
~SETUP-TACTICS.TP2~ #0 #37 // Streamlined Trolls
~SETUP-FIRKRAAG.TP2~ #0 #0 // Super Firkraag Mod for BG2
~RR/SETUP-RR.TP2~ #0 #4 // Additional equipment for Thieves and Bards
~RR/SETUP-RR.TP2~ #0 #5 // Chosen of Cyric encounter
~SETUP-Z#MISC.TP2~ #0 #2 // Transfer Yoshimo's XP to either Imoen or the Party
~SETUP-Z#MISC.TP2~ #0 #4 // Primary Nerfs - Reducing Overpowered Items
~SETUP-Z#MISC.TP2~ #0 #5 // Secondary Reductions - Instant Kill Reductions
~SETUP-Z#MISC.TP2~ #0 #6 // Periphery Tweaks - Less Noteable Items
~SETUP-Z#MISC.TP2~ #0 #7 // Remove Alignment Restrictions for all Items (Patch)
~SETUP-Z#MISC.TP2~ #0 #23 // Item STR Stat Bonuses - Set to Inc (Patch)
~SETUP-Z#MISC.TP2~ #0 #24 // Item Stat Bonuses (less STR) - Set to Inc (Patch)
~SETUP-Z#MISC.TP2~ #0 #25 // Halves Weapon To-Hit & Damage Bonuses (Patch)
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~1PP/1PP.TP2~ #0 #1 // New Potion Graphics
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #0 // Install Longhaired Female Elven Mage Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #1 // Install Female Cleric and Druid Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #2 // Install Male Half-Orc Paperdoll
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #3 // Install Longhaired Female Human Fighter Avatars in Full Plate Armor
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #4 // Install Male Human Barbarian Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #6 // Install Female Human Mage Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #7 // Install Ninja Avatars (replaces Male Monk)
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #8 // Install Ninja Avatars (replaces Female Monk)
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #9 // Install Female Human Rogue Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #10 // Install Male Vampire Avatars
~MOINESSEAVATARS/MOINESSEAVATARS.TP2~ #0 #11 // Install Female Vampire Avatars
~P5TWEAKS/P5TWEAKS.TP2~ #0 #0 // Drop items on frozen death
~P5TWEAKS/P5TWEAKS.TP2~ #0 #1 // Drop items on Disintegrate
~P5TWEAKS/P5TWEAKS.TP2~ #0 #2 // Drop items on Imprisonment
~P5TWEAKS/P5TWEAKS.TP2~ #0 #3 // Restore SoA background music for Promenade cutscene
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #200 // Flesh to Stone Fix. (v2)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #1000 // Unlimited Limited Wish & Wish. (v2)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #1250 // More cheating Wishes: -> Cheesy Limited Wish & Wish. (v2)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #2000 // Improved Difficulty System. (v2)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #2600 // Faster Romances: -> Heavy. (v2)
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate v6.6 - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #3 // Travel Times and Area Visibility -> Revised Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #5 // Worldmap size: Choose the size of the worldmap -> Huge Worldmap 8000x4600
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #6 // Worldmap for Throne of Bhall -> Use new worldmap for Throne of Bhaal as well

Edited by Strontium Dog, 31 August 2007 - 03:46 AM.


#2 Leonardo Watson

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Posted 31 August 2007 - 06:52 AM

I thought Check The Bodies is not compatible with Spellpack. Am I not up to date?

#3 Radagast-The-Brown

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Posted 31 August 2007 - 06:56 AM

Strontium dog i've found btw major bugs with :
~SETUP-VALEN.TP2~ #0 #10 // Give More Creatures Protection From Level Drain & Undead

Avoid this as u can and this goes for all.

As a matter of fact this component tries to add a protection from undead item to lots of monsters. As a result, on many of the cases the whole inventory of the creatures is screwed up and all that remains is a specific item but x5-10 times for no reason while all the other items are destroyed. I confirmed this on my installation and checked some cre files and they were only screwed up by this specific component. I had to completely uninstall and start from scratch to fix this cause the global properties and effects of many of the creatures such as Mariliths for example was completely screwed up and since this component was installed early and then i biffed the override it made me do a complete reinstall.... bummers...

PS1 : check for example the file psmari1.cre after u install this component to find out for yourself if the file is screwed or not.And this applies to some dragons too, no wonder they lose their immunities some times.

PS2 : And another thing. U installed tactics and improved battles on almost the end of your megamod installation. tactics OVERWRITES files and doesn't add to them. Am I not up to date? How the hell do u expect to have a stable install when u install an overwriter mod after so many weidu ones including megamods? zzzzzzzz......

Edited by Radagast-The-Brown, 31 August 2007 - 06:59 AM.

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#4 Strontium Dog

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Posted 31 August 2007 - 08:12 AM

I thought Check The Bodies is not compatible with Spellpack. Am I not up to date?

Are you absolutely sure re this? I couldn't find any mention of this, anywhere, online - admittedly, the whole mod-compatibility-issue is so vaguely covered on the various forums, that it's easy to miss an occasional online comment. It wouldn't be the end of the world to not have the Spell-Pack mod installed, but it does have a few useful extra spells, which I'd rather not miss. Also, as I understand it, CTB is only a quest-mod, it doesn't add extra spells, so I don't see how it could conflict - even the Darkest-Day mod which adds many spells doesn't interfere with other mods that add spells.

Edited by Strontium Dog, 31 August 2007 - 09:11 AM.


#5 Strontium Dog

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Posted 31 August 2007 - 08:31 AM

Strontium dog i've found btw major bugs with :
~SETUP-VALEN.TP2~ #0 #10 // Give More Creatures Protection From Level Drain & Undead

Avoid this as u can and this goes for all.

PS1 : check for example the file psmari1.cre after u install this component to find out for yourself if the file is screwed or not.And this applies to some dragons too, no wonder they lose their immunities some times.



I'll definitely check this out, via ShadowKeeper- if I find the relevant file(s) useless, then I suppose I'll have to laboriously reinstall, without it - I'm not surprised as it was previously mentioned that mods that add items to creatures/NPCs can cause problems(as opposed to ones that add items to shops or containers).

- It's a great pity, as I do occasionally use Valen as an NPC, and giving certain monsters immunity to energy-drain is logical, even without Valen - I mean, one shouldn't be able to affect altars or golems with life-/level-draining effects . As it is, I was incredibly premature when I stated that the above WEIDU log-file was an OK installation - everything worked out fine with the CTB CandleKeep prologue, but as soon as I switched to Chateau Irenicus, everything slowed down to a crawl. I'm hoping that an "Owlbiffbat" biffing file will save things, for now.




PS2 : And another thing. U installed tactics and improved battles on almost the end of your megamod installation. tactics OVERWRITES files and doesn't add to them. Am I not up to date? How the hell do u expect to have a stable install when u install an overwriter mod after so many weidu ones including megamods? zzzzzzzz......


The reason why I installed it as late as possible was because I primarily wanted the Tactics elements added, and I'd thought that if I installed it earlier, say before DotQuest pack components, then I would have the weaker DoTQuest pack AI etc. components replacing the Tactics AI components - which would mean a lesser game - and I can't have DotQuest Pack(and, afterwards, the Tactics) mod installed before the more minor mods- I've played through BG2 so often that I want as difficult a game as possible without greatly changing the game(so Improved Anvil mod is out for the moment). Also, Tactics, while overwriting things, is a WEIDU mod, just like all the others, so shouldn't be a problem - and I'd want the superlative Tactic's mod AI being used for all the extra minor quest-mods I've installed.

As for Improved Battles, all the fights etc. involved aren't covered by any other mod - shouldn't be an issue.

(I would most appreciate it if any other members could point out any further, potential mod-incompatibilities - it's so difficult to find any mention online re this sort of thing - Thanks a lot for all the current advice so far )

Edited by Strontium Dog, 31 August 2007 - 09:15 AM.


#6 Azazello

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Posted 31 August 2007 - 08:36 AM

CtB does add some spells, but I've never heard of a conflict with SpellPack.

It might be "safer" to push Tactics further up your list, perhaps just before Oversight, if not higher, to avoid any potential overwriting scenarios. Your later tweaks are mostly good at patching and not overwriting.

Still, I'm not recommending you re-install.

#7 Leonardo Watson

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Posted 31 August 2007 - 09:30 AM

It's from the readme:

SpellPack is compatible with almost any mod, with the exceptions of Refinements, Ashes of Embers spell tweaks, and Check the Bodies. However, installing SpellPack before Refinements shouldn't cause any compatiblity problems.

There is no support from the author's part on Check the Bodies compatibility.

It is also advised (for maximum effect) to install Cleric Remix after Spell Pack. Installing Cleric Remix before Spell Pack will cause no compatibility errors, but some of the changed innate spells for Cleric Kits will use their default SoA version rather than the Lost Crossroads version.


But if it works without any problem, I also like to use it.

#8 Azazello

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Posted 31 August 2007 - 11:05 AM

Good catch, Leonardo. Haven't read that readme in years.

I just did a comparison of files in CtB and Spellpack folders, and I did not get any matches. I am attaching the file listings --temporarily-- so that others can check themselves. I also looked at TP2 and did not find match.

Perhaps Galactygon can update us, if he can be reached.

Edited by Azazello, 02 September 2007 - 03:38 PM.


#9 Strontium Dog

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Posted 01 September 2007 - 03:39 AM

Well, I don't think there's a problem with CTB and Spell-Pack, but I'll check to see if the spells provided by Spell-Pack work out OK - there certainly seems no direct conflict re the same spells being installed over each other or whatever. In the mean-time, I should add that, after using the biffing mod "owlbiffbat", I no longer have the stutter-bug or the standard CTD bug occurring whenever I go to the left of the genie in Chateau Irenicus - instead I got a CTD after using the EnableCheatKeys plus "Y" key to kill off the Improved Ilyich and allies(from the Tactics mod), in the library of Chateau Irenicus. I'm hoping against hope, that this is just an isolated bug caused by an unusual overload of my PC, but I doubt it. I certainly won't play the whole game until I'm sure that the 2 levels of Chateau Irenicus are completely bug-free.


I can't help thinking that BG2Fixpack is responsible for these CTDs in Chateau Irenicus, instead of the actual Biffing mods I used -at least I hope so, as without biffing, the game is completely unplayable as a megamod-installation, due to huge slowdown. I never once had these problems with the original Baldurdash-patches and the Tactics mod readme states that the CTD bug which happens after going to the left of the genie occurs if you use the Baldurdash remix with the Improved Ilyich component of Tactics - presumably, anything other than the original non-Remix Baldurdash will cause a CTD - so BG2Fixpack needs to be altered, to sort out this issue.

I will sooner or later have to try a BG2Fixpack-free megamod installation, and will report back on its success(or lack, thereof). I will no doubt have to be absolutely ruthless as regards including any unnecessary NPC mods etc.

In the meantime, any further suggestions of mod-incompatibilities would be most appreciated.

Edited by Strontium Dog, 01 September 2007 - 03:50 AM.


#10 Jarno Mikkola

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Posted 01 September 2007 - 04:01 AM

But if it works without any problem, I also like to use it.

But the problem is, you can't chose all the spells(the right once) as a sorcerer, and there are more than one semi-dublicate spell on the choice list. So without Shadowkeeper, they are useless.

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#11 --Strontium Dog--

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Posted 01 September 2007 - 05:45 AM

But if it works without any problem, I also like to use it.

But the problem is, you can't chose all the spells(the right once) as a sorcerer, and there are more than one semi-dublicate spell on the choice list. So without Shadowkeeper, they are useless.


This is one of the problems with the original game, that it only allowed a very limited number of spells listed in the spell-book - thankfully, with shadowkeepr, it's solvable.

#12 Strontium Dog

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Posted 01 September 2007 - 02:26 PM

I replayed my previous installed BG2 megamod game, and, thankfully, it turned out that that CTD occurring in CandleKeep Library did not reoccur, so the game was stable. I decided to reinstall everything, nevertheless, on the off-chance that that Valen-mod component, mentioned before, might be buggy - I couldn't find the psmari1.cre file suggested, but I saw that the "amulet of power" item given to various creatures to protect them against Valen's energy-drain-touch was put into the "hands" slot instead of the "neck" slot, so I'm assuming it's a dodgy thing to install.

I made a minor mistake and had to uninstall one very minor component of one mod that would have wrecked the game a little. Since it made only a very minor change to the BG2 game, and didn't require every other mod to be uninstalled and reinstalled all over again, I'm assuming that my game is fine.

#13 Hoppy

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Posted 01 September 2007 - 03:00 PM

Strontium Dog, what is the Battles mod? Not for incompatibility, but because I want to download it. I can't remember which it is. Hopefully if you get through the CI with no slowdowns or CTDs the rest may just require using some mod tools/editors to add globals manually later on. It looks like a good play even leaving out some of the little SoA stuff.
Good Luck!
?May God defend me from my friends; I can defend myself from my enemies.? - Voltaire

"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again."
- King Diamond


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"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant

#14 Radagast-The-Brown

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Posted 01 September 2007 - 04:25 PM

Strontium Dog, what is the Battles mod? Not for incompatibility, but because I want to download it. I can't remember which it is. Hopefully if you get through the CI with no slowdowns or CTDs the rest may just require using some mod tools/editors to add globals manually later on. It looks like a good play even leaving out some of the little SoA stuff.
Good Luck!


The "improved battles" mod is an old overwrite mod just like tactics tbh and was planned to be used on old installs along with tactics etc. (since it changed different battles than tactics).The bad is it stopped very fast from being updated and the funny is I found no valid link to download it in the net either the last couple of days.
(I thought I had an old version of it in my hard disk but as it seems I erased it :wacko: ) anywayz I doubt it's compatibility with today's mods tbh... unless it was remade anew to fit in today's mods... but that would be kinda huge project to do imo.
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#15 Azazello

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Posted 01 September 2007 - 04:33 PM

I can't help thinking that BG2Fixpack is responsible for these CTDs in Chateau Irenicus, instead of the actual Biffing mods I used -at least I hope so, as without biffing, the game is completely unplayable as a megamod-installation, due to huge slowdown. I never once had these problems with the original Baldurdash-patches and the Tactics mod readme states that the CTD bug which happens after going to the left of the genie occurs if you use the Baldurdash remix with the Improved Ilyich component of Tactics - presumably, anything other than the original non-Remix Baldurdash will cause a CTD - so BG2Fixpack needs to be altered, to sort out this issue.

Yes, well, you repeated this elsewhere, and was told, in a polite way, that you are {insert polite or not-so-polite phrase for 'wrong'}.
Also, in my culture, the use of the phrase "needs to" is considered rather strongly condescending. Not saying that you meant that; it's just poor phrasing.

I will sooner or later have to try a BG2Fixpack-free megamod installation...

I'm running a Classic Baldurdash game but can't help you on the Improved Ilyich component, 'cause in a previous life I promised myself never to install that. I've kept my promise.

Edited by Azazello, 01 September 2007 - 04:34 PM.


#16 Strontium Dog

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Posted 02 September 2007 - 03:03 AM

Also, in my culture, the use of the phrase "needs to" is considered rather strongly condescending. Not saying that you meant that; it's just poor phrasing.


Yes, I know, I've made it clear that it was a local error, re my PC rather than my particular installation or a BG2Fixpack bug. As for the language, well I didn't mean anything by it, but perhaps I was unduly influenced by reading a certain other website which was heavily critical of Bg2Fixpack.

#17 Strontium Dog

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Posted 02 September 2007 - 03:13 AM

Strontium Dog, what is the Battles mod? Not for incompatibility, but because I want to download it. I can't remember which it is. Hopefully if you get through the CI with no slowdowns or CTDs the rest may just require using some mod tools/editors to add globals manually later on. It looks like a good play even leaving out some of the little SoA stuff.
Good Luck!


Here is a link to the Improved Battles and Ruad mods, which you can still download:-

http://tinyurl.com/2bafzm

(I last played the Improved Battles mod c.3 years ago. along with Tactics(the last-updated version of Tactics, as I recall). The enhanced battles altered by that mod worked out fine with no bugs - in fact the only bug in the entire game that I had was in the middle of the The Darkest Day mod, where I had to CLUAConsole my party to the area of Tarterus, or some such. I have now, of course, installed many other megamods other than TDD, as well as several more minor mods, but I'm hoping I won't have to endure the kind of hassles that various people have been reporting, since I'm not using the Big Picture mod at all).

#18 Radagast-The-Brown

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Posted 02 September 2007 - 10:46 AM

Strontium Dog, what is the Battles mod? Not for incompatibility, but because I want to download it. I can't remember which it is. Hopefully if you get through the CI with no slowdowns or CTDs the rest may just require using some mod tools/editors to add globals manually later on. It looks like a good play even leaving out some of the little SoA stuff.
Good Luck!


Here is a link to the Improved Battles and Ruad mods, which you can still download:-

http://tinyurl.com/2bafzm

(I last played the Improved Battles mod c.3 years ago. along with Tactics(the last-updated version of Tactics, as I recall). The enhanced battles altered by that mod worked out fine with no bugs - in fact the only bug in the entire game that I had was in the middle of the The Darkest Day mod, where I had to CLUAConsole my party to the area of Tarterus, or some such. I have now, of course, installed many other megamods other than TDD, as well as several more minor mods, but I'm hoping I won't have to endure the kind of hassles that various people have been reporting, since I'm not using the Big Picture mod at all).


A ok nice thanx for the link to improved battles though I doubt its compatibility.

Tactics with improved battles may be nice but the fact that u will have major bugs in the game has completely nothing to do with BP.
Its plain simple : The more mods u install, the more possibility u have of screwing up many areas and quests since tactics and improved battles will overwrite over all the other new weidu mods u install... SO your choice...
Ignorance Is Bliss

#19 Strontium Dog

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Posted 02 September 2007 - 01:23 PM

[A ok nice thanx for the link to improved battles though I doubt its compatibility.

Tactics with improved battles may be nice but the fact that u will have major bugs in the game has completely nothing to do with BP.
Its plain simple : The more mods u install, the more possibility u have of screwing up many areas and quests since tactics and improved battles will overwrite over all the other new weidu mods u install... SO your choice...


Yes, I know, but I'm generally very careful not to have mods which overlap - for example, the Improved Battles mod focuses on unique battles which aren't covered by other mods. The only potential conflicts are with DoTQuestPack AI or Tactics AI or other components fromt hose mods, and since Tactics is installed well after Improved Battles and DoTQuestPack, it'll always verwrite the Improved Battles mod-components, if there is indeed a conflict, so it shouldn't be an issue. I will, of course, be happy to post bug-reports with this installation, in future, if they do occur.

#20 Hoppy

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Posted 04 September 2007 - 05:27 PM

Thanks for the link Strontium Dog as well as your insight too, Radagast-The-Brown. I wonder if the Improved Battles is installed after Tactics would make a difference. Looks like the two that overlap are the improved Giants but one should overwrite the other. You would know the installation order better than me but I will check the read me when I download it. Thanks again!
?May God defend me from my friends; I can defend myself from my enemies.? - Voltaire

"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again."
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