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Sorry for delay


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#1 Qwinn

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Posted 14 January 2010 - 07:17 PM

So glad I'm doing this full test run.

Part of the delay is because I was going to skip redoing Expanded Deionarra, but at the end decided better safe than sorry, since I had made a couple minor changes based on player input. That testing went well.

The other problem is that now I'm crashing upon clicking on the portal to the Fortress. I've no idea what's causing this, as I don't make any deliberate changes there. So... wish me luck. Obviously, from the portal to the endgame isn't far, so shouldn't be more than an hour or so after I finish cleaning this up, and most of the readme is done.

Qwinn

#2 Daulmakan

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Posted 14 January 2010 - 07:53 PM

Kudos. :new_thumbs:

We await (im)patiently. :D

item_pack.jpg   Drows.jpg

 


#3 Qwinn

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Posted 14 January 2010 - 08:39 PM

Found that problem (it was one of the variables I had purged that is in fact referenced in the engine... Fort_Descriptor... restored it and problems went away), and I finished my test run. All looking very solid.

So, I've got about an hour's worth of cleanup and prep for uploading 'em (like, committing my last typo corrections, updating the readmes which is already mostly done, checking that the alternate language installs do actually install, that sort of thing).

Qwinn

#4 Qwinn

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Posted 14 January 2010 - 08:46 PM

Oh! By the way. The luck fixes -are- going in. Is luck overpowered? Yes, but not game breakingly so. I enjoyed playing with it, anyway, and you can still get your ass kicked at high difficulty settings. The main thing the fix does is, there was a bug where once you equipped an item that gave a luck bonus, you'd never gain luck again.

Qwinn

#5 Tassadar88

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Posted 14 January 2010 - 09:11 PM

Thanks :)
The Mind is its own place and in itself - can make a Heaven of Hell, a Hell of Heaven. -John Milton, Paradise lost