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Nimandir

Member Since 18 Dec 2004
Offline Last Active Dec 25 2004 05:56 PM

Posts I've Made

In Topic: Target Effect Glitch

23 December 2004 - 04:42 PM

If you perma-fortify your skills, the game skill sees your REAL skill's level when you want to advance.

In the Xbox version, there are a missing master trainer or two. Intead of perma-fortifying the skill, I usually just do this:

Fortify (Desired Skill) for 1 second on touch

Cast that on any trainer to make them a Master Trainer just long enough to train once per cast.

If you want them to BE a Master Trainer, I do this:

Fortify Strength 0pts for 1 second on target
+
Fortify (Desired Skill) 100pts for 1 second in 5ft on touch[i/]

This is tricky because your position has to be precise.

Step 1: Face the NPC

Step 2: Look directly at the ground

Step 3: Turn so when you cast, the target part of the spell just misses the NPC. If it barely misses them, the touch part of the spell will hit.

If that is too hard, you could just do this:

Cast when Strikes:

Fortify Strength 0pts for 1 second on target
+
Fortify (Desired Skill) 100pts for 1 second on touch


Then, make this enchantment:


[i]Cast when Strikes:

Fortify Strength 0pts for 1 second on target
+
Calm Humanoid 100pts for 1 second on touch


First hit them with the perma-fortify (desired skill) enchantment and then the perma-calm humanoid enchantment. After that, they will not attack you and you can continue with your training.

In Topic: Target Effect Glitch

19 December 2004 - 09:17 AM

Pacifistic Staff (Steel/Wooden Staff)
(Perma-calm Humanoid/Creature)

Cast When Strikes

Restore Health
Range: Target
Magnitude: 4 to 4
Duration: 1
Area: 0
+
Calm Humanoid/Creature
Range: Touch
Magnitude: 100 to 100
Duration: 1
Area: 0


Arrow Duplication Trick

To duplicate arrows you must have at least 6 of them. However, 5 or less may be re-used, again and again, by following the same process listed below.

You'll need arrows (6 or more), a bow, and a sword (or, other non-marksman weapon).

1. Enter the inventory menu.
2. Equip the arrows to be duplicated, and the sword.
3. Shift the inventory display to "Misc." using the tab at the top of the inventory menu.
4. Exit the inventory menu.
5. Hold down the X button, then pull the R or L trigger to select the bow.
6. Enter inventory menu to make sure that the sword is still showing as equipped in the character image (Otherwise, it won't work, and you must redo steps 1 through 5).
7. Exit the inventory menu.
8. You may now shoot the creature/victim(s), and you may shoot up to as many arrows as you have equipped in your inventory, without actually using them.
9. When you have finished shooting, switch your inventory menu display back to "All", and drop all of the arrows (that still show up as being in your inventory) on the ground.
10. Dispose of the dead creature/victim's corpse(s).
11. Notice that there are new arrows in your inventory now!
12. Pick up all of the other arrows that you dropped on the ground.
13. Un-equip bow, and repeat process.


SR71: "That is my arrow duplication adaptation of kamehakid9229's projectile duplication trick."


Throwing Stars, Knives, and Darts Duplication Trick

To duplicate Throwing Stars, Knives, and Darts you must have at least 6 of them. However, 5 or less may be re-used, again and again, by following the same process listed below.

You'll need the Throwing "Projectile" (6 or more), and a sword (or, other non-marksman weapon).

1. Enter the inventory menu.
2. Equip the sword.
3. Shift the inventory display to "Misc." using the tab at the top of the inventory menu.
4. Exit the inventory menu.
5. Hold down the X button, then pull the R or L trigger to select the Throwing "Projectile" .
6. Enter inventory menu to make sure that the sword is still showing as equipped in the character image (Otherwise, it won't work, and you must redo steps 1 through 5).
7. Exit the inventory menu.
8. You may now throw the projectile(s) into the creature/victim(s), and you may throw up to 1 less than the total of the projectiles you have equipped in your inventory, without actually using them.
9. When you have finished throwing, switch your inventory menu display back to "All", and drop all of the throwing projectiles (that still show up as being in your inventory) on the ground.
10. Dispose of the dead creature/victim's corpse(s).
11. Notice that there are new throwing projectiles in your inventory now!
12. Pick up all of the other throwing projectiles that you dropped on the ground.
13. Repeat process.


SR71: "That is kamehakid9229's process, then was put into words, and further defined by myself."