biffing files in Override folder has helped!
Not Telling
29 August 2026 - 11:10 PM
Make sure you use WeiDU v249 for all mods.
Thank you.
I've downloaded it from github. Windows Defender finds Trojan:Win32/Pomal!rfn
Release v251 also has Trojan:Win32/Suschil!rfn ![]()
There is newer version v252.01-nightly-fc5a92f without any trojan. Can I use it?
Also, I found that BiG World Project comes with it's own weidu-64-246.exe in Utils folder. Will it override?
Should I install newer version of WeiDU after I extract BiG-World packs to game folder?
Should I make complete re-install of the game with mods from scratch now? Will save file work?
I just checked version of :\BGII - SoA\weidu.exe : file version 249.0.0.0
29 August 2026 - 10:52 PM
Observations pertinent to said problem.
If there is water on map - moving on this map it VERY slow with constant freezes. Maps like: Nashkel, Cloakwood Forest (all of them with water).
Sometimes, when I enter some building on this map (Tree House on Cloakwood Forest 3), especially after I kill some NPC in this house, when I move out back to the open of the map - it runs smoothly.
29 August 2026 - 01:28 PM
Should I now try different versions of the file and find if any works? Or it will break the save game files?
Tried this. Didn't help.
Please attach your WeiDU log.
28 August 2026 - 08:22 AM
Tool doesn't work for me.
When trying to execute in CMD
d:\BGII - SoA>weidu --change-log vicony4.cre --out crefile.txt
I get error message:
[weidu] WeiDU version 24900
[.\CHITIN.KEY] 264 BIFFs, 47013 resources
[.\dialog.tlk] 138583 string entries
FATAL ERROR: Sys_error("BGT/BGT.TP2: No such file or directory")
And there is really no folder called BGT in my install. Though I do have BGT installed with BiG World Project.
Help?
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