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Maurolava

Member Since 26 Oct 2007
Offline Last Active Dec 31 2009 06:43 PM

Topics I've Started

Graphics: Bams needed for Oriental Mod

31 October 2007 - 05:07 PM

I've a few bam requests for my mod, since introduces new types of weapons

1. What do you need? Item, animation, description...?

All the bam forms. Item-making itself is taken care of.

2. Describe the item/whatever in detail! Shape, style, colors...?

a. A Nodachi is a large two-handed Oriental sword. This is an example of a real one.

Posted Image

Only real difference is that The Tsuka (Handle) is a bright blue color.

b. A figurine of a great air elemental, I thought something similar to misc4c.itm

c. An elven armor, with less "scales" and also sky blue color. The idea is a more lighter armor than a standard elven.

d. A war hammer with a blade on one side, half hammer-half Kama

Kama:
Posted Image

I need two versions for this last one, one just silver/metal looking, second one with scarlet or red markings on the hammer and black/dark metal on the blade

3. Does it have bonus factors? (+1 thac0 - +5 thac0)

a. Same as Katana +3
b. summons creature.
c. I prefer not to give this one away
d. Version 1, like war hammer +2. Version 2, like war hammer +4


4. What about elemental damage? (Acid, Fire, Ice...)

a. Electric
b. n/a
c. n/a
d. Version 1 none, version 2 has protection from fire.

5. What material is the item made of?

a. same as Katana
b. Rock, wood. Anything is fine
c. Whatever elven armor is made out of. :P
d. Silver for blade/hammer. Wood/Bamboo for handle.

6. Any deadlines?

Hopefully late November, early December

7. What game and what mod is this for?

Baldur's Gate: SoA & ToB

Help with Item/Store Mod

27 October 2007 - 07:15 PM

I'm making a Store/Item mod, I'm currently testing it, but I found a few problems that I don't seem to be able to fix. Please help me

1. I made a long bow that will create its own arrows, however when I try to test it, the bow doesn't show animation, and I can't make it work. I checked the gesen bow as reference, but I don't seem to know what I did wrong

2. I also made a figurine that will summon a great air elemental, however when I try to use it, it does not summons anything, as with the bow I use a existing item to see my mistake, but can find why

3. I found a tutorial to add an upgradeable item to Cromwell/Cespenar, however I will like to make my item be upgradeable by my  own merchant, does anyone know how to code that?

4. Last question, how do I code my .tp2 to tell there is more than 1 component, there is actually 3. Any example can be welcome.

Thank you in advance,

Maurolava