JPS's Content
There have been 65 items by JPS (Search limited from 11-June 23)
#80610 Mac Version?
Posted by JPS on 25 November 2003 - 11:32 AM in Edwin Romance
(you windows-using people can of course visit too, if you like. I know jcompton has posted there a couple of times, and it doesn't seem to have hdone him any harm...)
JPS
#88651 Weapon attack animations
Posted by JPS on 25 January 2004 - 11:39 AM in Refinements
And here is to be noted, that if he fights well, the staff man strikes but at the head, and thrusts presently under at the body. And if a blow is first made, a thrust follows, and if a thrust is first made, a blow follows, and in doing of any of them, the one breeds the other.
from Paradoxes of Defence by George Silver, 1599
This is of course only applicable if the creature you fight has a vaguely human anathomy, but that's the consequence of messing with scary things like reality.
(By the way, according to Silver, a good staff should be quite a bit longer than they are in the game, but I don't suppose anyone is ready to start editing the bams just to make me happy... )
#88787 Weapon attack animations
Posted by JPS on 26 January 2004 - 12:58 PM in Refinements
#107336 The Village Order
Posted by JPS on 02 April 2004 - 05:55 AM in Layers of Reality
By the way, is there any way for us mortal users to upload pictures here or do we have to host them somewhere else?
#107394 The Village Order
Posted by JPS on 02 April 2004 - 07:25 AM in Layers of Reality
Whee!As of now, thanks to Neil, all users are able to attach files to their posts but ONLY within FanArt. Have fun!By the way, is there any way for us mortal users to upload pictures here or do we have to host them somewhere else?
Umm... care to tell me how?
#107473 The Village Order
Posted by JPS on 02 April 2004 - 11:17 AM in Layers of Reality
#108232 Comments on "Black Rock at Bad Day"
Posted by JPS on 05 April 2004 - 09:45 AM in Scribbles on the Wall
One small thing, just because I'm picky: at times the story shifts from the main character's perspective to one of the other characters. It seems to happen a bit too irregularely to be intentional, and I really think the story would have a better flow without it.
I'm especially thinking about the card game, where I think you could get the same thing across (Eddie feeling superior) by having him talk to himself instead. That's probably not the best of habits for a professional gambler, but it would fit the character and you could avoid the sudden shift.
#108254 Comments on "Black Rock at Bad Day"
Posted by JPS on 05 April 2004 - 11:34 AM in Scribbles on the Wall
Looking forwards to the next part.
#108265 Frequently Occuring Ideas
Posted by JPS on 05 April 2004 - 12:53 PM in IE Mod Ideas
Well, I had plenty of people helping me, but it didn't... er... help.Perhaps someone would venture forward and offer to lend a handThe HD romance over at G3 is on hold--some RL issues came up for the authors.
I don't mind having it on the list, of course, but might be a good idea to mention that it is inactive right now, just to avoid giving people the wrong impression. "Currently on hold, work will begin again in June 2004", or something like that would be nice.
#108268 Love titbit (minor spoiler)
Posted by JPS on 05 April 2004 - 01:05 PM in Return to Windspear
And now the number of posts having something to do with the original post has suddenly doubled. See, kids? Sarcasm really does work.
#108381 Comments on "Black Rock at Bad Day"
Posted by JPS on 06 April 2004 - 02:39 PM in Scribbles on the Wall
I wasn't sure about Jaheira to begin with (probably because Keldorn could patronize her like that and live to tell the tale...), but towards the end she acted more like I expected her to.
#108535 Comments on "Black Rock at Bad Day"
Posted by JPS on 07 April 2004 - 08:06 AM in Scribbles on the Wall
Don't worry, I'm enjoying it plenty alreadyIsn't is amazing what a decent night's sleep will do? And, I am envious of your 'nine hours'....Well, I didn't mind the shifting point of view this time. It could be because the main character had actually left the building, or it could be because I got my nine hours of sleep last night.
I wasn't sure about Jaheira to begin with (probably because Keldorn could patronize her like that and live to tell the tale...), but towards the end she acted more like I expected her to.
As for Keldorn patronizing Jaheira.... Please keep in mind this is something of an alternate universe that first developed as a lark, so you will not always see the characters 'acting' as they do/would in the game. The interchange between Sheriff Keldorn and Jaheira is more along the lines of the old western b-movies, just as many of the phrases, actions, etc., are lifted directly from that genre. In short? I would recommend that you don't take it too seriously and you may enjoy it more.
MG
As for crossovers; the only fanfic I've come close to writing owes a lot to both Raymond Chandler and H. P. Lovecraft, so I'm not put off by non-standard interpretations as such...
#109842 A new evil...
Posted by JPS on 14 April 2004 - 10:00 AM in Layers of Reality
#109844 A new evil...
Posted by JPS on 14 April 2004 - 10:03 AM in Layers of Reality
EDIT: I decided that I wanted my own thread, so I removed he picture. Now Jester's next post will make even less sense than he usually does
EDIT 2: But then I changed my mind and put it back up. Now I'm going to go to bed before I do any more strange things.
#109859 Chloe's banters with Yoshimo.
Posted by JPS on 14 April 2004 - 11:03 AM in Chloe
Well, you established it. There's a difference.Except that he isn't, which we just established. Were you paying attention?Chloe objects to Yoshimo because he flaunts his reputation as a thief,
We don't know anything about what Yoshimo did in Athkatla before he was "hired" by Irenicus. And after that, when he's working with the party, he does exactly what the player tells him to do (usually disarming traps and opening locks, which might not be "thieving", but it certainly isn't "bounty hunting" either).
The only thing that tells us that he is a bounty hunter and not just any kind of thief is his character record, which Chloe obviously hasn't read, so all she has to work with is what he does and what he says, and from that she draws the conclusion that he's a bragging thief, which she thinks is stupid and potentially dangerous. I don't see the problem, really.
#109895 Chloe's banters with Yoshimo.
Posted by JPS on 14 April 2004 - 01:03 PM in Chloe
What this really comes down to is this: you think that Chloe's banters with Yoshimo are unsuitable, while I think they're not. Anything either of us "finds" in the game is going to support the opinion we already had, and none of us is likely to change our mind.JPS - Give me an example of Yoshi bragging about stealing something. Not about being very good at picking a lock, sneaking through the house, getting his man and getting out... but about being a good "Thief".
"And after that, when he's working with the party, he does exactly what the player tells him to do (usually disarming traps and opening locks, which might not be "thieving", but it certainly isn't "bounty hunting" either). "
From which we may imply that whatever his banters and character record conspire to tell us, Keldorn is actually really into slaying commoners with his Casrsomyr...
And yes - it is established that Yoshi is a bounty hunter, not a thief. It is established that if and when he boasts, he boasts about being a successful and capable hunter, whose name strikes fear into the heart of criminals.
Until someone gives some solid evidence to the contrary, this remains a fact.
The reason that I got into the discussion to start with was that you seemed to base your argument on the name of Yoshimo's class, and I tried to point out that not everyone would see that as a solid starting point. I still think your arguing is a bit shaky (in BG II terms, a bounty hunter is a thief, so "he's not a thief, he's a bounty hunter" isn't really an argument as much as a contradiction in terms), but I really don't care enough to keep this going. Good night.
#109904 Chloe's banters with Yoshimo.
Posted by JPS on 14 April 2004 - 01:35 PM in Chloe
I still don't agree with you, though
#110209 A new evil...
Posted by JPS on 16 April 2004 - 01:56 AM in Layers of Reality
Well, it's not like I can do anything about itYou'll have to ask JPS for permission to use the ones that aren't mine (Minsc with the silly eyes and hair, and the Minsc/Boo combo)...
(That means "permission granted", by the way)
#110245 A new evil...
Posted by JPS on 16 April 2004 - 05:21 AM in Layers of Reality
Quiet! Don't tell them about my Sekrit Project!You could infect his computer with a copy of the WeiDU based virus that changes everyone's name to Noober...
Well, it's not like I can do anything about itYou'll have to ask JPS for permission to use the ones that aren't mine (Minsc with the silly eyes and hair, and the Minsc/Boo combo)...
(That means "permission granted", by the way)
#110287 *Idea* Gnoll Stronghold ( BG1 )
Posted by JPS on 16 April 2004 - 07:09 AM in IE Mod Ideas
It's in the Cloudpeak mountains, isn't it? At least it's towards the bottom of the world map just like Beregost and the cloudpeak area with the dryad's tree.How far from Amn is the Gnoll Stronghold? Not too far, is it?
Thinking of including it in Lands of Intrigue? (if not: why not include it in LoI? )
#110288 *Idea* Gnoll Stronghold ( BG1 )
Posted by JPS on 16 April 2004 - 07:12 AM in IE Mod Ideas
#112100 Valen
Posted by JPS on 23 April 2004 - 08:22 AM in Layers of Reality
How does it look in 38x60 pixels, by the way? That's usually the biggest problem with the portraits I make (those that are actually meant to be used in the game, that is) ? they look great in 210x330, which you only get to see for a moment in the epilogue, while the small ones that you end up staring at for hours tend to look a bit blurry...
#112253 Valen
Posted by JPS on 24 April 2004 - 01:58 AM in Layers of Reality
I think the yellow eyes/purple lips looks best of these three. On my screen (12 inches, 1024x768, brightness on the lower side) the purple eyes don't really look purple at that size, they just look dark, so the yellow ones are definitely better at getting across the message of "there's something weird about her eyes".Not too bad, if you ask me; in order:
Yellow eyes, red lips:
Yellow eyes, purple lips:
Purple eyes, purple lips:
The same thing is true for the lips (but the other way around, of course; here it's the purple ones that I like): the red ones just look like normal lips, more or less (possibly with too much lipstick...), while the purple ones show that something's going on here.
#112291 Comments on "Black Rock at Bad Day"
Posted by JPS on 24 April 2004 - 11:40 AM in Scribbles on the Wall
And there will be a fourth part! Yay again!
With that out of the way, there's a thing that I've been wondering about. You rate it PG-13 for violence, horseplay and language, and I can understand that (wouldn't want children to read about talking animals, now would we?). The first part, however, is only rated for language. I admit that I'm not an expert on your strange American system of ratings, but do you really have to give a warning if you're actually using the word "expletive" as an expletive?
(and a somewhat related thought ? is it really necessary to warn about anything else than language in a written story? The only way you can include violence, sex and so on in writing seems to be through language...)
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