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#579556 Question About IWDEE Mod Install Order

Posted by dreamer2007 on 20 July 2015 - 12:53 AM in Mega Mod Help

The order looks okay to me, just FYI if the "Improved Archer" mod (I'm just now noticing that mod title is a bit presumptuous... :P) Anyway if it modifies the core Archer files instead of adding s new alternative Archer kit, then the Scales of Balance Warrior Tweaks (component #300) will probably conflict with it.

I agree. With Improved Archer and Scales of Balance, the Archer kit doesn't even show up. It is replaced by other kits.




#579033 Infinite Text Looping After Killing Irenicus

Posted by dreamer2007 on 07 July 2015 - 09:47 PM in Mega Mod Help

Congrats on solving that :) . Have fun in ToB, its one of the best expansions for a game ever.




#579103 Baldur's Gate BGT Mega Mod install Tutorial Videos

Posted by dreamer2007 on 08 July 2015 - 10:00 PM in Mega Mod Help

Thank you for the vids as well. I am sure they will be helpful to people installing for the first time :) .




#578918 Can't find these Mods

Posted by dreamer2007 on 06 July 2015 - 02:39 AM in Mega Mod Help

The Imp was helpful for me to get things better (newest version of BWS & finding a few mods).  I will post a link. 

 

Yes, please do. I want to start my standard install at the end of the week, and those mods were always present in my installs. I wouldn't like skipping them this time.




#578858 Can't find these Mods

Posted by dreamer2007 on 03 July 2015 - 11:02 PM in Mega Mod Help

Hello :)

 

Crossmod Banter Pack I think is this: http://gibberlings3....ds&showfile=704

Ajantis I think here: https://kerzenburg.b...loads.php?id=62

Jastey's I think here: https://baldurs-gate...ead.php?t=43420

 

Couldn't find the other two. Maybe you can send a PM to Almateria since she's active on the forums, for Almateria's Quest 2.

 

Please post a link to your Let's Play series once you get started :D




#578926 Can't find these Mods

Posted by dreamer2007 on 06 July 2015 - 04:58 AM in Mega Mod Help

The Imp was helpful for me to get things better (newest version of BWS & finding a few mods).  I will post a link. 

Yes, please do.

Chevalier is referring to the eventual youtube content, but the BWS he talks about is just the most updated version that is available, which is not the bws_20150302.exe, but this one(yeah warning, that's a direct download link to the master branches zip file, which I talked about here, there and else where).

Thank you, Imp :)




#578829 Which mods from Standard are too buggy and should be avoided?

Posted by dreamer2007 on 03 July 2015 - 05:12 AM in Mega Mod Help

In my next install I would like to do a proper mod selection, and not end up like last time, with the game too buggy to finish. So, in your experience, which mods are simply too buggy from the BWP Standard and should be left out? Or mods that offer too little, for the risk of breaking too much, like the one day npc's?




#578907 Which mods from Standard are too buggy and should be avoided?

Posted by dreamer2007 on 05 July 2015 - 11:59 PM in Mega Mod Help

Having played many hours of NEJ I can clearly say it is much better than IWD!

I always wanted to play it, but since it was included only in the Expert BWP installs in the past, I didn't risk it. So, is it truly safe to use now in Standard?




#578917 Which mods from Standard are too buggy and should be avoided?

Posted by dreamer2007 on 06 July 2015 - 02:37 AM in Mega Mod Help

I think so dreamer!

Great news! Thanks, Bill Bisco :)




#578857 Which mods from Standard are too buggy and should be avoided?

Posted by dreamer2007 on 03 July 2015 - 10:51 PM in Mega Mod Help

Okay, thank you for the reply, Roxanne :) . Its good to know that the Standard mods are safe to use. I got worried mostly because I saw that Nej was in Standard, and it wasn't in the past, so I started thinking about this buggy mods stuff.




#579128 A new Baldur's Gate?!

Posted by dreamer2007 on 10 July 2015 - 06:51 AM in Baldur's Gate Series

No standalone: it is an expansion for bg1ee

Yea, that's what I understood as well initially.




#579141 A new Baldur's Gate?!

Posted by dreamer2007 on 10 July 2015 - 09:13 AM in Baldur's Gate Series

One thing to note is the fact that this new badgirl Caelar Argent is not mentioned at all in bg2 or in tob. No hell trial. No Abyss Caelar or anything. Ascension mod will now feel weird and people will ask where is Caelar? Why not another dead Bhaalspawn to fight? I hope Beamdog will continue to create content for bg2ee and bridge some story content gaps that are now being created by this interquel. I will say that this early army battle excites me greatly. Kudos to them for that. I've wanted something polished like that for a long time.

I suspect that if they are successful, they will add a new BG2EE expansion related to this story, which would be awesome. Let's hope they are indeed successful, although I suspect they will be.




#579146 A new Baldur's Gate?!

Posted by dreamer2007 on 10 July 2015 - 09:48 AM in Baldur's Gate Series

It might be a pipedream, but I do wish for an official Baldur's Gate Trilogy game. That by itself would engender a lot of smoother transitions and more polished and expanded content. The fact that BG2EE will be getting a new class and UI updates and items is an indication of that possibility.
But see, the modders can do it better... and besides, we already have a BGT, a BGT-weidu, and EET... so the competition for the spot is astronomical.

The modders work is great, no doubt about it. But it is mostly confined in the limit of the games themselves. What Beamdog could be doing is expand beyond the confines of the original games, and attract new players, or bring back veterans, and so rejuvenate the BG modding community, to bring a new BG mods golden age. Okay, now I'm dreaming a little much, but why not? :D




#579124 A new Baldur's Gate?!

Posted by dreamer2007 on 10 July 2015 - 02:12 AM in Baldur's Gate Series

"25 hours" of janeplay
new everything, but with some returning npcs
standalone
new class, shaman
soundtrack by sam hulick
2 new difficulty levels

story: theres a chick in the north that leads a murdercrusade, shes a bhaalspawn, murder her guts

Perfect summary :D




#579166 A new Baldur's Gate?!

Posted by dreamer2007 on 10 July 2015 - 11:40 AM in Baldur's Gate Series

well, there is still a gap between BG2 and ToB to fill  :lol:  Also never-ending TotSC like expansions ;)

That's very true :D




#579437 A new Baldur's Gate?!

Posted by dreamer2007 on 16 July 2015 - 10:14 PM in Baldur's Gate Series

 

well, there is still a gap between BG2 and ToB to fill  :lol:  Also never-ending TotSC like expansions ;)

That's very true :D

 


And what exactly would CHARNAME do between BG2 and ToB? S/he literally walks straight from Suldanesselar to the Stone Head grove.

I doubt more Totsc expansions because the SoD site answers why SoD wasn't 5E D&D. This indicates that their plans are foe future independent games to be non-2e and thus outside of the Bhaalspawn saga.

Actually, it could be something added before Irenicus. Like Watcher's Keep was added in by ToB. There are always options :)




#578678 A new Baldur's Gate?!

Posted by dreamer2007 on 29 June 2015 - 07:02 AM in Baldur's Gate Series

Check this out: http://www.pcgamer.c...mminent-reveal/ . A surprise is in the works by Beamdog :) .

 

A Baldur's Gate set between 1 and 2, curious to see what's that about :) .




#578721 A new Baldur's Gate?!

Posted by dreamer2007 on 30 June 2015 - 03:49 AM in Baldur's Gate Series

I am a hopeful dreamer, can't help myself, its all in the name :D . And a game that's similar to Baldur's Gate by Beamdog simply sounds good, and I don't see any reason to be pessimistic about it already, since there is nothing posted except a timer.

 

You choose to be negative about it, okay, your choice, but you shouldn't try to stop me from being positive about it. Maybe I'm wrong and the game will not be good or BG, but maybe I'm right. No one knows.




#578696 A new Baldur's Gate?!

Posted by dreamer2007 on 29 June 2015 - 12:41 PM in Baldur's Gate Series

What's wrong about getting a little excited about the possibly of a new Baldur's Gate game? If it really is true, great, if not, it would be another similar game, so also great. Win Win.




#579120 A new Baldur's Gate?!

Posted by dreamer2007 on 09 July 2015 - 10:42 PM in Baldur's Gate Series

Okay, so it seems that the "new game" is actually an expansion to BGEE, called Siege of the Dragonspear. Still, good news :)

 

Here you can see Beamdog's stream describing the expansion.

http://www.twitch.tv/beamdog/v/7198879




#578966 {Announcement} Let's Play Baldur's Gate Trilogy Mega

Posted by dreamer2007 on 06 July 2015 - 12:25 PM in Mega Mod Help

A series from beginning of BG1 untill the end. Ambitious :D . I like that you chose my favorite class as well, fighter mage, although I usually go with gnome :P . Good job on the first video! :)




#576320 Comments on Pillars of Eternity (aka Project Eternity)

Posted by dreamer2007 on 31 March 2015 - 09:23 AM in General Gameplay

I'm still not far from the start point but it's looking really, really good and worth the money I put into it.

 

-Y-

Wait until you see later all the awesome gameplay elements, like the massive number of spells you can use :D . The quests are great as well (played over 30 hours, and I still didn't reach the second big city)




#576307 Comments on Pillars of Eternity (aka Project Eternity)

Posted by dreamer2007 on 30 March 2015 - 10:33 PM in General Gameplay

Yes, I'm playing it, and its amazing! Its like Baldur's Gate 3 :D




#579937 BWP v15

Posted by dreamer2007 on 28 July 2015 - 11:41 AM in Mega Mod Help

Leonardo: BWP adds a ton of NPCs. More companions makes it easier to enjoy the game's content. 10 will be harder to manage sure, or I just may have more archers with me :) Balance is a relative thing. Mods can always add more monsters and traps. I look forward to more characters to assist in the Ascension fight. Eventually I hope for support for even more characters. We should be content with 10 and test that thoroughly for now.

I agree. But I remember that there were some mods already that could increase the difficulty to really high levels? I remember one had in the extra difficulty description saying something about pulling your hair out or something. That sounds balanced for 10 companions :D




#576523 BWP v15

Posted by dreamer2007 on 06 April 2015 - 07:30 AM in Mega Mod Help

Thank you very much the new version! :)