Pablo_01's Content
There have been 21 items by Pablo_01 (Search limited from 04-May 23)
#478651 Thanks Ascension64
Posted by Pablo_01 on 11 February 2010 - 03:43 PM in BGT Archive
Thanks ever so much!
- from a long-time lurker.
#494193 Small issues in my playthrough of BGT
Posted by Pablo_01 on 12 August 2010 - 03:17 AM in BGT Archive
Hi!10. Spelling - Journal Entry - Done Quests - "In want of bandit scalps." - to make a report on a matter of eliminating bandits threat -> to make a report on the matter of eliminating the bandits threat.
I would suggest:
" - to make a report on matter of eliminating the bandit threat."
Thanks!
#498589 Secret of Bonehill v275 Bug Reports
Posted by Pablo_01 on 07 October 2010 - 04:01 AM in Secret of Bone Hill
When my party enters "Sir BillyBob's Farm" for the first time, I get a message that Sir BillyBob has cast "Protection from Evil." When the party gets to Sir BillyBob's location, no one is there. When I save and reload at that point, there is a brief flash at Sir BillyBob's location as the "Protection from Evil" spell is cast, but he seems to be invisible.
I got Sir BillyBob to appear by using NearInfinity to remove the "Staff of the Magi" from Sir BillyBob's equipment list and reloading at the autosave prior to entering "Sir BillyBob's Farm." I think the problem is that the "Staff of the Magi" makes a character invisible upon equipping with it; when Sir BillyBob equips with the staff then he goes invisible and you cannot find him.
The "fixed" Staff of the Magi that hides Sir BillyBob may be due to a BGT_Fix or some other fix, so I have attached my Wiedu.log
Thanks!
Pablo
Attached Files
- Weidu.log 43.01K 510 downloads
#498691 cant see sir billybob
Posted by Pablo_01 on 08 October 2010 - 01:12 PM in Secret of Bone Hill
Hi!I really need help!!!
I have completed everything the only thing left is to report to billybob. but i cant find him.
I tried using fireball spell near the bodies and saw billybob is magic resistant so i know he is there but how can i talk to him or make him visible.i tried detect invisiblity but nothing happens so i guess its a bug is there way to get around it without going through everything again??
please help
Have you seen Sir BillyBob at all? What other mods are you using?
Pablo
#498827 cant see sir billybob
Posted by Pablo_01 on 11 October 2010 - 03:06 AM in Secret of Bone Hill
Your recollection is correct, and I solved the problem by editing taking the staff away from Sir BillyBob. The key is to remove the Staff of the Magi before you enter "Sir BillyBob's Farm."If I remember rightly, and time has taken it's toll on my recollection so I may not, Sir Billybob has a Staff of the Magi. So is quite invisible. Your best bet is to remove that item from him using NearInfinity or somesuch. Or a mod that makes the staff of the Magi not make you invisible.
#498866 cant see sir billybob
Posted by Pablo_01 on 11 October 2010 - 02:03 PM in Secret of Bone Hill
Well,Question is ... which mod (?) adds the perma-invisibility effect to the staff? Afaict this problem didn't happen in my install back in BWPv5.7
The BG2 Fixpack has a "Fixed Staff of the Magi Errors" component. The effect of permanent invisibility seems intentional, based on the BG Fixpack readme:
"The invisibility effect alone remains disspellable; otherwise characters who left the part[y] with the staff equipped could never rejoin, as they would be permanently invisible."
Maybe there's a flag somewhere that could be set to stop the staff from having that effect on Sir BillyBob.... Perhaps he could start with it "unequipped"?
Pablo
#499246 "Elka" remains neutral at the Nashkel Mine exit
Posted by Pablo_01 on 18 October 2010 - 04:29 PM in Mega Mod Help
"Elka" (who in this BWP 9.4 megamod) is waiting for you at the exit to the Nashkel Mine remains neutral at all times. She was there alone as my party wandered through prior to entering the mines; when the party exited and met the assassins, the leader (Lamalha) had a brief dialog and then attacked; three other assassins (Maniera, Telka, and Zeera) attacked, but Elka just stood there throughout the battle, even after she was webbed/entangled (which usually sets most neutrals into hostility).
When I tried to save, I was told I could not save because monsters were about. When I attacked Elka, she remained steadfastly neutral until killed.
I think she should appear only with her group, and should go hostile as they do. Thanks in advance for any help!
Pablo
P.S. I have attached my Weidu.log
Attached Files
- Weidu.log 43.33K 210 downloads
#501649 Secret of Bonehill v275 Bug Reports
Posted by Pablo_01 on 28 November 2010 - 07:08 AM in Secret of Bone Hill
I running SOBH 275 as a part of BWP 9.3, and am just starting Part 2: I met Fabio outside Candlekeep at the start of BG Chapter 8, but he did not appear in Restenford along with my party after reading his scroll. As a result, Pelltar restarted his dialog every time I talked him, but he never discussed the third suspect.
I was able to fix the problem (dialog completed and Pelltar departed) by forcing Fabio to appear using this console command:
CLUAConsole:CreateCreature("BHFABIO")
I have attached a copy of my Weidu.log.
Thanks!
Pablo
Attached Files
- Weidu.log 43.33K 520 downloads
#502537 BG1-BG2 transition stalls out
Posted by Pablo_01 on 08 December 2010 - 08:02 PM in BGT Archive
After I tell Belt that I'm ready to go, he wishes me good luck and then the screen goes black for a few seconds. A cutscene begins, in which the party stands in the lower left-hand corner of the map with all of their items dropped on the ground. The party members are standing there, occasionally yawning & stretching, etc., but that is all that happens.
My Wiedu log is attached.
Thanks!
Pablo
Attached Files
- Weidu.log 43.33K 365 downloads
#502628 BG1-BG2 transition stalls out
Posted by Pablo_01 on 09 December 2010 - 05:28 PM in BGT Archive
#502734 BG1-BG2 transition stalls out
Posted by Pablo_01 on 10 December 2010 - 05:30 PM in BGT Archive
Hi!Well, I am more sure than ever that there's something that 'corrupts' the scenery, a minor mod that adjusts the aram00.bcs( or even the ar0602.bcs) the way it's not supposed to be, and the BGT's changes go to suffer from that change. In theory, the minor mod could even be the Cerberus(mine) mod too, but I hope not, and I think that I made the change so that it doesn't break this.I'm using BGT V1.10, but "that" worked. I guess there must be some file corruption somewhere in the BWP V.9.3. I guess I'll need to do a special override to make sure "that" works next time.
Here's a totally clean ARAM00.bcs from a BGTv1.10:
As per a request, it should correct the scene so it plays out the correct way.
I tried the totally clean ARAM00.bcs file: after I talk to Belt, the screen blanks out and then I see my character in the lower left portion of the screen, standing on top of a pile of (his) equipment and next to five other piles of equipment. He is stretching and looking around (bored), but no action.
When I use "that" file, I get a "loading area" message, then I see six piles of equipment in the lower left-hand corner and a shadow thief who says the wrong dialog; we relive part of my character's life at Candlekeep where he milks cows, changes bed linens, reshelves library books, and carries scrolls for copying; he plays tag with Imoen, gets some TOB high level abilities, and then we're off to Irenicus' dungeon.
Is there a way to see which mod(s) may have changed the ARAM00.bcs during BWP installation?
Thanks!
Pablo
#502799 BG1-BG2 transition stalls out
Posted by Pablo_01 on 11 December 2010 - 02:12 PM in BGT Archive
Hi!Pablo, if you could do a really final test, could you please use the attached ARAM00.bcs and try to get the transition? (if you have a save before talking to Belt)
If this .bcs doesn't work, it may well be a problem with a GLOBAL not setting properly
I saved just before I talked to Belt (I've learned)...
OK, this one got a little bit further. I got the "loading area" message, and after a few seconds the full screen area appeared with six piles of equipment in the lower left-hand corner in a 2x3 formation. All the party members were standing in the upper right hand quadrant near a rock between foliage, looking about and stretching; they seemed to be in a rough line, and not in a standard BG formation. I did not see the shadow thief who was there in "that" version. I shut the game down after a couple of minutes of waiting around.
Any more ... experiments?
Pablo
#502801 BG1-BG2 transition stalls out
Posted by Pablo_01 on 11 December 2010 - 02:30 PM in BGT Archive
I have attached the zipped contents of the change-log folder for ARAM00.bcs in my installation.
Pablo
Attached Files
- Change-log-contents.zip 111.86K 395 downloads
#502811 BG1-BG2 transition stalls out
Posted by Pablo_01 on 11 December 2010 - 03:40 PM in BGT Archive
OK,Well now that you have done your --change-log'ging, you could copy the "ARAM00.00001.BCS" ... "ARAM00.00019.BCS" to a the override folder one by one and then try if any of them work(when you remove the .000xy. numbers from the middle of the name).Any more ... experiments?
Mods affecting ARAM00.BCS:
00000: /* from game biffs */ ~SETUP-BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core: 1.10 (28 August 10)
00001: ~SETUP-BGTNEJ.TP2~ 0 0 // Continuous and Custom Kit Imoen: v1.1
00002: ~SETUP-BGTNEJ.TP2~ 0 7 // More Items from BG1 (BGT required!): v1.1
00003: ~SETUP-BGTTWEAK.TP2~ 0 400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 9 (31 Dec 09)
00004: ~SETUP-BGTTWEAK.TP2~ 0 800 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat): 9 (31 Dec 09)
00005: ~SETUP-BGTTWEAK.TP2~ 0 1800 // Import more NPCs into Shadow of Amn: Alora: 9 (31 Dec 09)
00006: ~SETUP-BGTTWEAK.TP2~ 0 1801 // Import more NPCs into Shadow of Amn: Branwen: 9 (31 Dec 09)
00007: ~SETUP-BGTTWEAK.TP2~ 0 1802 // Import more NPCs into Shadow of Amn: Eldoth: 9 (31 Dec 09)
00008: ~SETUP-BGTTWEAK.TP2~ 0 1803 // Import more NPCs into Shadow of Amn: Kagain: 9 (31 Dec 09)
00009: ~SETUP-BGTTWEAK.TP2~ 0 1804 // Import more NPCs into Shadow of Amn: Kivan: 9 (31 Dec 09)
00010: ~SETUP-BGTTWEAK.TP2~ 0 1805 // Import more NPCs into Shadow of Amn: Sharteel: 9 (31 Dec 09)
00011: ~SETUP-BGTTWEAK.TP2~ 0 1806 // Import more NPCs into Shadow of Amn: Skie: 9 (31 Dec 09)
00012: ~SETUP-BGTTWEAK.TP2~ 0 1807 // Import more NPCs into Shadow of Amn: Xan: 9 (31 Dec 09)
00013: ~SETUP-BGTTWEAK.TP2~ 0 1808 // Import more NPCs into Shadow of Amn: Yeslick: 9 (31 Dec 09)
00014: ~SETUP-BGTTWEAK.TP2~ 0 1809 // Import more NPCs into Shadow of Amn: Bub Snikt: 9 (31 Dec 09)
00015: ~SETUP-BGTTWEAK.TP2~ 0 1810 // Import more NPCs into Shadow of Amn: Conchobhair Strongblade: 9 (31 Dec 09)
00016: ~SETUP-BGTTWEAK.TP2~ 0 1811 // Import more NPCs into Shadow of Amn: Ferthgil Trollslayer: 9 (31 Dec 09)
00017: ~SETUP-BGTTWEAK.TP2~ 0 1812 // Import more NPCs into Shadow of Amn: Jet'laya: 9 (31 Dec 09)
00018: ~SETUP-BGTTWEAK.TP2~ 0 1813 // Import more NPCs into Shadow of Amn: Keiria Silverstring: 9 (31 Dec 09)
00019: ~SETUP-BGTTWEAK.TP2~ 0 1814 // Import more NPCs into Shadow of Amn: Skeezer Lumpkin VI: 9 (31 Dec 09)
For all versions, the "Loading Area" screen appears and then the screen goes black. I wait a few seconds, then the PC, Minsc, Dynaheir, Jaheira, and Khalid appear standing in lower left hand corner on top of their piled equipment. Imoen was in the party when we talked with Belt, and Imoen's equipment pile is there, but she is not there.
As a cross-check, I removed the ARAM00.BCS entirely from the "override" folder and got the same results.
Next experiment?
Pablo
#502896 BG1-BG2 transition stalls out
Posted by Pablo_01 on 12 December 2010 - 08:08 AM in BGT Archive
Hi!Ok, I'm at a loss here There's nothing in the BGT ARAM00.baf that changed to suggest something like this should happen now but not in an earlier version
Also:Did all 20-something .bcses give you the same cutscene?? I'd reckon something should've been different between cutscene .00001 and .00019 Damn I really need my BGT game right nowFor all versions, the "Loading Area" screen appears and then the screen goes black.
Also, could you zip up the save before you talked to Belt? Maybe someone could use that to check on the death variables your NPCs have
Yes, the cutscenes were all the same; however, the "that" ARAM00.bcs that Jarno linked to (originally posted by Ascension) worked OK, except for the incorrect shadowthief speech in the cutscene.
I have zip/attached the save game that I'm using to test this.
Pablo
Attached Files
- 000000295-End of BG 1.zip 1.5MB 411 downloads
#502909 BG1-BG2 transition stalls out
Posted by Pablo_01 on 12 December 2010 - 10:16 AM in BGT Archive
When using "ARAM00.BCS", we made it through the "ambush" cutscene, with the wierd shadow thief monologue, then BG2 intro movie, then Candlekeep chores, then some of simulated "BG 1 cutscenes"; the game had a CTD while "loading area" for the "Final battle with Sarevok" cutscene.Have a go with these (might wanna rename the second one ) ... One (or both) of these should work, question is ... which one?
When using "2ARAM00.BCS" I didn't get past the "ambush" cutscene: there were six piles of equipment in the lower left-hand corner, with the party standing / stretching in a rough line in the upper right-hand quadrant of the screen.
Pablo
#503778 BiG World Project (BWP) v9.6
Posted by Pablo_01 on 24 December 2010 - 07:45 AM in Mega Mod Help
#503824 Konalan's Tweaks
Posted by Pablo_01 on 25 December 2010 - 10:24 AM in Miscellaneous Released Mods
Norton 360 flagged the "Setup-kontwk.exe" as having a trojan horse. Here is what Norton told me:
c:\games\bioware\bgii - soa\setup-kontwk.exe
____________________________
____________________________
On computer as of
12/25/2010 at 12:11:48 PM
Last Used:
12/25/2010 at 12:11:48 PM
Startup Item: No
Launched: No
____________________________
____________________________
Many Users
Hundreds of users in the Norton Community have used this file.
____________________________
High
This file risk is high.
____________________________
Threat Details
Programs that infect other programs, files, or areas of a computer by inserting themselves or attaching themselves to that medium.
____________________________
Origin
Downloaded from Not Available
____________________________
URL Not Available
UNTESTED
Source
setup-kontwk.exe
____________________________
File Actions
File: c:\games\bioware\bgii - soa\setup-kontwk.exe
Blocked
____________________________
File Thumbprint:
aaf192ae88419e8bd6e97ee91f46f7cd6d373619d95b79e2c9a5ec2c58114ec5
____________________________
#503825 The Slithering Menace (ToB only) - v.4.0.0
Posted by Pablo_01 on 25 December 2010 - 10:29 AM in Miscellaneous Released Mods
Norton 360 flagged "setup-snakes.exe" as being a trojan horse. Here is what it told me:
c:\games\bioware\bgii - soa\setup-snakes.exe
____________________________
____________________________
On computer as of
12/25/2010 at 12:12:38 PM
Last Used:
12/25/2010 at 12:12:38 PM
Startup Item: No
Launched: No
____________________________
____________________________
Many Users
Hundreds of users in the Norton Community have used this file.
____________________________
High
This file risk is high.
____________________________
Threat Details
Programs that infect other programs, files, or areas of a computer by inserting themselves or attaching themselves to that medium.
____________________________
Origin
Downloaded from Not Available
____________________________
URL Not Available
UNTESTED
Source
setup-snakes.exe
____________________________
File Actions
File: c:\games\bioware\bgii - soa\setup-snakes.exe
Blocked
____________________________
File Thumbprint:
aaf192ae88419e8bd6e97ee91f46f7cd6d373619d95b79e2c9a5ec2c58114ec5
____________________________
#504156 Special abilities result in CTD after clearing Nashkel mines
Posted by Pablo_01 on 30 December 2010 - 08:14 AM in Mega Mod Help
I have just finished clearing the Nashkel mine, and am about to have the dream with Mulahey whereupon my character will gain a special ability. Once this happens, trying to access the special abilities button (F12) for my character results a CTD ("assertion failed at chdatatypes.cpp at line 250"). Accessing the special abilities of other players gives the expected result. The megamod was assembled using BWP V9.6.
I have zipped up and attached the Wiedu.log, Baldur.err, baldur.ini, and baldur.log. I have included the save game folder in a second attachment, if they will be of any help to anyone trying to debug this.
**EDIT** I "fixed" the problem by using Shadowkeeper to delete the "Healing Touch" innate ability that some mod or other gave to my character. I'm pretty sure it is not part of "standard" BG/BG2/TOB, but I'm not sure which mod installs it.
Thanks!
Pablo
Attached Files
- Debug files.zip 30.94K 164 downloads
- 000000048-Game crash.zip 288.24K 173 downloads
#504658 [Research] The 'my transition is stuck' thread
Posted by Pablo_01 on 07 January 2011 - 02:58 PM in BGT Archive
This was posted in its own thread in the forum, but I've reposted it here for convenience.
BGT Version: V1.10
Action: After I tell Belt that I'm ready to go, he wishes me good luck and then the screen goes black for a few seconds. A cutscene begins, in which the party stands in the lower left-hand corner of the map with all of their items dropped on the ground. The party members are standing there, occasionally yawning & stretching, etc., but that is all that happens.
Characters: Zachariah (protagonist), Imoen, Jaheira, Khalid, Minsc, Dynaheir
Zipped save game folder attached (000000295-End of BG 1.zip)
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9.01 BWP Fix
~SETUP-BDTOBV168.TP2~ #0 #0 // Baldurdash Fix Pack for ToB, v1.68 WeiDU: BG2Fixpack adaption
~SETUP-BDTOBV168.TP2~ #0 #2 // RESTORED TWISTED RUNE QUEST: BG2Fixpack adaption
~SETUP-BDTOBV168.TP2~ #0 #3 // RESTORED HINDO'S DOOM: BG2Fixpack adaption
~SETUP-BDTOBV168.TP2~ #0 #5 // IMPROVED COPPER CORONET: BG2Fixpack adaption
~SETUP-BDTOBV168.TP2~ #0 #6 // RESTORED DAK'KON'S BLADE: BG2Fixpack adaption
~SETUP-BDTOBV168.TP2~ #0 #7 // Improved Nymph (Woodland Being) Script by Goeran Rimen: BG2Fixpack adaption
~1PP.TP2~ #0 #0 // One Pixel Productions: v2 Everything but Potions (1): v2.7 BWP Fix
~1PP.TP2~ #0 #2 // One Pixel Productions: v3 Flaming Swords (3): v2.7 BWP Fix
~1PP.TP2~ #0 #7 // One Pixel Productions: v3 Legacy Shields - Bucklers (D1) (: v2.7 BWP Fix
~1PP.TP2~ #0 #8 // One Pixel Productions: v3 Legacy Shields - Small Shields (D2) (9): v2.7 BWP Fix
~1PP.TP2~ #0 #9 // One Pixel Productions: v3 Legacy Shields - Medium Shields (D3) (10): v2.7 BWP Fix
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.13: v1.13 BWP Trimpack
~SETUP-TDD.TP2~ #0 #1 // TDD Character Kits: v1.13 BWP Trimpack
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar: v1.13 BWP Trimpack
~SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 1.12a BWP Trimpack
~SETUP-CTB-CHORES.TP2~ #0 #0 // Candlekeep Chores: 2.2
~SETUP-CTB_FF.TP2~ #0 #0 // Check the Bodies Fast Forward, v1.1 (for CtB v1.8 or later)
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.10 (BP Compatible Version): v6.10 BWP Trimpack
~TETHYRFORESTPATCH/SETUP-TETHYRFORESTPATCH.TP2~ #0 #0 // Tethyr Forest Patch: 3b
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.10 (28 August 10)
~TXTMUSIC/TXTMUSIC.TP2~ #0 #0 // Restored Textscreen Music for BG1TuTu, EasyTutu, and BGT-WeiDU
~SETUP-BGTNEJ.TP2~ #0 #0 // Continuous and Custom Kit Imoen: v1.1
~SETUP-BGTNEJ.TP2~ #0 #2 // Priest of Sylvanus (Druid) Kit and Improved Character Jaheira.: v1.1
~SETUP-BGTNEJ.TP2~ #0 #4 // Boo - Familiar of Minsc (This component is not available in BG1!): v1.1
~SETUP-BGTNEJ.TP2~ #0 #5 // Various Enhancements for BG1 (BGT required!): v1.1
~SETUP-BGTNEJ.TP2~ #0 #6 // Merchant League Bank (BGT required!): v1.1
~SETUP-BGTNEJ.TP2~ #0 #7 // More Items from BG1 (BGT required!): v1.1
~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #100 // Dark Side Interparty Banter: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #200 // Extended NPC Soundsets -> Additions only: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #400 // Alternate Bardo Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #410 // Alternate Bub Snikt Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #420 // Alternate Conchobhair Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #430 // Alternate CuChoinneach Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #440 // Alternate Ferthgil Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #450 // Alternate Jet'laya Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #460 // Alternate Keiria Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #470 // Alternate Skeezer Portrait: v215 BWP Trimpack
~SETUP-DSOTSC.TP2~ #0 #480 // Alternate Thorfinn Portrait: v215 BWP Trimpack
~SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu: v1.70a BWP Trimpack
~SETUP-NTOTSCV171.TP2~ #0 #0 // Fix NTotSC Issues: v1.71 BWP Trimpack
~SETUP-BONEHILLV275.TP2~ #0 #0 // Secret of BoneHill (Requires BGT or Tutu): v2.75a BWP Trimpack
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 6
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition
~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v10
~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar: 1.5
~BW_HERBS/SETUP-BW_HERBS.TP2~ #0 #0 // Herbs and Potions Add-in (BG1 / BG1Tutu / BGT) by Baronius: v1.0.3 BWP Tweak
~SETUP-THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: 3.7
~SETUP-LOSTITEMS.TP2~ #0 #0 // Lost Items
~SETUP-LOSTITEMS.TP2~ #0 #1 // Xan has Sorcerer class
~SETUP-LOSTITEMS.TP2~ #0 #2 // Monk +3 AC and +1 THAC0 Bonus
~SETUP-LOSTITEMS.TP2~ #0 #4 // Viconia has 18 WIS
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v18 BWP Fix
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18 BWP Fix
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v18 BWP Fix
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v18 BWP Fix
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v18 BWP Fix
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v18 BWP Fix
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v18 BWP Fix
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v18 BWP Fix
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v18 BWP Fix
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v18 BWP Fix
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v18 BWP Fix
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v18 BWP Fix
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v18 BWP Fix
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v18 BWP Fix
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v18 BWP Fix
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v18 BWP Fix
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders: v18 BWP Fix
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v18 BWP Fix
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v18 BWP Fix
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v18 BWP Fix
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: v12 BWP Tweak
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: v12 BWP Tweak
~SETUP-BGSPAWN.TP2~ #0 #0 // BGSpawn system based on levels & party members (NOTE: Baldur's Gate Trilogy - BGT required): 1.07 BWP Fix
~SETUP-BGSPAWN.TP2~ #0 #1 // Choose the time between re-spawns: 1.07 BWP Fix
~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #800 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat): 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #901 // Random activated traps in the pirate cave -> Install-time randomisation: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of the Sword Coast: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1200 // Arkion reacts to player's reputation: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1502 // Altered item shattering -> Make armor and shields shatter: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1800 // Import more NPCs into Shadow of Amn: Alora: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1801 // Import more NPCs into Shadow of Amn: Branwen: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1802 // Import more NPCs into Shadow of Amn: Eldoth: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1803 // Import more NPCs into Shadow of Amn: Kagain: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1804 // Import more NPCs into Shadow of Amn: Kivan: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1805 // Import more NPCs into Shadow of Amn: Sharteel: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1806 // Import more NPCs into Shadow of Amn: Skie: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1807 // Import more NPCs into Shadow of Amn: Xan: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1808 // Import more NPCs into Shadow of Amn: Yeslick: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1809 // Import more NPCs into Shadow of Amn: Bub Snikt: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1810 // Import more NPCs into Shadow of Amn: Conchobhair Strongblade: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1811 // Import more NPCs into Shadow of Amn: Ferthgil Trollslayer: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1812 // Import more NPCs into Shadow of Amn: Jet'laya: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1813 // Import more NPCs into Shadow of Amn: Keiria Silverstring: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1814 // Import more NPCs into Shadow of Amn: Skeezer Lumpkin VI: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #1900 // Restore BG2 XP bonus for traps, locks, and scrolls: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #2001 // Protagonist's biography modifications -> Do not set BG1 biography for imported characters: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #2100 // Exotic Weapons For Taerom: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #2300 // Disable hostile reaction after charm: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #2400 // Enemy items shatter: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #2500 // Access Ulgoth's Beard west of Wyrm's Crossing only: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #2600 // Prevent access to Durlag's Tower from adjacent areas: 9 (31 Dec 09)
~SETUP-BGTTWEAK.TP2~ #0 #2700 // Put Sword of Chaos +2 in Sarevok's inventory: 9 (31 Dec 09)
~TOA/SETUP-TOA.TP2~ #1 #1 // Tales of Anegh (Weidu): v2.2
~TOA/SETUP-TOA.TP2~ #1 #10 // Creature Balancing: v2.2
~TOA/SETUP-TOA.TP2~ #1 #20 // AREA Balancing: v2.2
~TOA/SETUP-TOA.TP2~ #1 #30 // Dialog & Script Balancing: v2.2
~TOA/SETUP-TOA.TP2~ #1 #40 // Stores Balancing: v2.2
~TOA/SETUP-TOA.TP2~ #1 #50 // Item Balancing: v2.2
~GBTHFKP/GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v2.20
~AJOCMOD/SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu: v1.6.5
~SETUP-TTSQ.TP2~ #0 #0 // The Tortured Soul Quest - WeiDU: v7
~EMAD/SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry: v6
~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v6
~EMAD/SETUP-EMAD.TP2~ #0 #2 // A Bhaalspawn's Best Friend: v6
~EMAD/SETUP-EMAD.TP2~ #0 #3 // Under Her Spell: v6
~EMAD/SETUP-EMAD.TP2~ #0 #4 // Forgery: v6
~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley: v6
~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod: v2.6c BWP Trimpack
~SETUP-PLANARSPHEREMOD.TP2~ #0 #1 // Planar Sphere Store: v2.6c BWP Trimpack
~SETUP-PLANARSPHEREMOD.TP2~ #0 #2 // Waukeen's Promenade Store: v2.6c BWP Trimpack
~SETUP-PLANARSPHEREMOD.TP2~ #0 #3 // Planar Sphere Return v2: v2.6c BWP Trimpack
~SETUP-SPGAUNT.TP2~ #0 #0 // Spellhold Gauntlet
~SETUP-SPGAUNT.TP2~ #0 #1 // Irenicus Waiting in Spellhold
~SETUP-SPGAUNT.TP2~ #0 #3 // Interjections for Spellhold Gauntlet (dialogue by Liam)
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v3.3.1 BWP Fix
~SETUP-1SYLM.TP2~ #0 #0 // Sylmar - Elves vs Orcs: v1.025 BWP Fix
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens
~TOTDG/SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn)
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #2 // Talks for original Bioware NPCs
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #5 // Add Innershade to Worldmap (You *must* pick one of these components, otherwise the mod won't run as it should.) -> No
~BAGBONUS/BAGBONUS.TP2~ #0 #0 // Bonus Potioncase and Ammobelt to Deidre's store: v1.0.4
~BW_HERBS_BG2/SETUP-BW_HERBS_BG2.TP2~ #0 #0 // Herbs and Potions Add-in for BG2 by Baronius: v1.0.4 BWP Fix and BWP Tweak
~SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla v1.2: 1.3
~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2: v6 BWP Fix
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original list version: v38
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original list version: v38
~CLIFFKEY/SETUP-CLIFFKEY.TP2~ #0 #1 // A Mod for the Orderly - Add a Keyring to Faerun! See readme for more details about the choices below. -> Consistency Plus version: v4
~SETUP-BLOODMORT.TP2~ #0 #0 // New Spell - Blood Of The Martyr: v6
~SETUP-FOODMOD.TP2~ #0 #0 // Chosen of Mystra's Food and Herbal Mod (Requires Throne of Bhaal): v1.02
~SETUP-CWS.TP2~ #0 #0 // Cloakwood Squares -- The Mod: v4
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v12 BWP Viconia BGT Fix
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v12 BWP Viconia BGT Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: 3.2 BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: 3.2 BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: 3.2 BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): 3.2 BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: 3.2 BWP Fix
~MAZZY/SETUP-MAZZY.TP2~ #0 #0 // Mazzy Friendship: 2
~IMOEN.TP2~ #0 #0 // 'Imoen Romance Add-on Mod BG2:SoA(ToB required!)v1.201': v1.202Full BWP Fix
~SETUP-AIP.TP2~ #0 #0 // Adventures In Papperland: v5
~SETUP-TURNIPGOLEM.TP2~ #0 #0 // Turnip Golem Encounter: v4
~SETUP-MDX.TP2~ #0 #0 // Xmas Mod: v1.0.3
~QUALLOFIX/SETUP-QUALLOFIX.TP2~ #0 #0 // Let the cadaver crawler live: 1.14
~SETUP-BWL_CONTEST.TP2~ #0 #0 // K'aeloree's BWL Contest Items
~THOGHMA/SETUP-THOGHMA.TP2~ #0 #0 // Quete au service d'Oghma: v1.6
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship: v5
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes: v5
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #2 // You Could Restore the Summon Cow Spell, But Why?: v5
~LUCY/SETUP-LUCY.TP2~ #0 #0 // Lucy the Wyvern: v3
~SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor
~ZALNOYA/SETUP-ZALNOYA.TP2~ #0 #0 // Zalnoya and the Shadow Thieves
~NPC_TWEAK.TP2~ #0 #0 // Anomen: v5
~NPC_TWEAK.TP2~ #0 #1 // Cernd: v5
~NPC_TWEAK.TP2~ #0 #2 // Nalia: v5
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v19 BWP Fix
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v19 BWP Fix
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v19 BWP Fix
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v19 BWP Fix
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v19 BWP Fix
~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v19 BWP Fix
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v19 BWP Fix
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v19 BWP Fix
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v19 BWP Fix
~SETUP-UB.TP2~ #0 #12 // Item Restorations: v19 BWP Fix
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v19 BWP Fix
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v19 BWP Fix
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v19 BWP Fix
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v19 BWP Fix
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v19 BWP Fix
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v19 BWP Fix
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v19 BWP Fix
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v19 BWP Fix
~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v6
~SETUP-GMINION.TP2~ #0 #0 // gMinion v1.8: v2 BGT-Expansion_v2
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #40 // Cure Sleep Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v3
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v2.3 (Feb 14, 2010) BWP Fix
~TELEPORT/TELEPORT.TP2~ #1 #0 // Teleport spell for BG2:SoA
~TELEPORT/TELEPORT.TP2~ #1 #1 // Teleport spell for BG2:ToB
~SETUP-RES_FIXER.TP2~ #0 #0 // Resource Fixer: v1
~SETUP-SCS.TP2~ #0 #10 // Detectable Spells: v16
~SETUP-SCS.TP2~ #0 #20 // Allow enemy AI to detect the party's magic items: v16
~SETUP-SCS.TP2~ #0 #30 // Correct various errors on race, class etc: v16
~SETUP-SCS.TP2~ #0 #60 // Prevent random crashes in Beregost (by Ascension64): v16
~SETUP-SCS.TP2~ #0 #1001 // Make Protection from Normal Missiles block magical missiles -> Only +1 and better missiles penetrate Protection from Normal Missiles, and +1 missiles are replaced by nonmagical Masterwork versions: v16
~SETUP-SCS.TP2~ #0 #2000 // Make elemental arrows more like their BG2 counterparts: v16
~SETUP-SCS.TP2~ #0 #2020 // Re-introduce potions of extra-healing: v16
~SETUP-SCS.TP2~ #0 #3050 // Better NPC management: v16
~SETUP-SCS.TP2~ #0 #3070 // Move NPCs to more convenient locations: v16
~SETUP-SCS.TP2~ #0 #4000 // Skip Candlekeep: v16
~SETUP-SCS.TP2~ #0 #4010 // Remove blur effect from displacer cloak: v16
~SETUP-SCS.TP2~ #0 #4020 // Stackable ankheg shells, winterwolf pelts and wyvern heads: v16
~SETUP-SCS.TP2~ #0 #4030 // Move Boo out of quick access and into Minsc's pack: v16
~SETUP-SCS.TP2~ #0 #4050 // Ease-of-use player AI: v16
~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v16
~SETUP-SCS.TP2~ #0 #5010 // Better calls for help: v16
~SETUP-SCS.TP2~ #0 #5021 // Potions for NPCs -> One third of the potions dropped by slain enemies break and are lost: v16
~SETUP-SCS.TP2~ #0 #5030 // Smarter mages -> Mages use BG1 spells only; mages do not "pre-buff" (i.e., cast some defensive spells quickly at the start of combat): v16
~SETUP-SCS.TP2~ #0 #5040 // Smarter priests -> Priests use BG1 spells only; priests do not "pre-buff" (i.e., cast some defensive spells quickly at the start of combat): v16
~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v16
~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v16
~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v16
~SETUP-SCS.TP2~ #0 #5090 // Smarter basilisks: v16
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-LONGERROAD.TP2~ #0 #0 // Longer Road v 1.5: v1.5.1 BWP Fix
~SETUP-LONGERROAD.TP2~ #0 #2 // Restore Irenicus's original portrait from SoA.: v1.5.1 BWP Fix
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v2 BWP Fix
~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v5
~SETUP-GRIMUARS.TP2~ #0 #2 // Additional Grimuars Store: v3.3 BWP Fix
~HOMEWARDBOUND/SETUP-HOMEWARDBOUND.TP2~ #0 #0 // Homeward Bound: v7 - 25 April, 2010
~HOMEWARDBOUND/SETUP-HOMEWARDBOUND.TP2~ #0 #2 // Romances end due to separation -> Original game behavior is unchanged: v7 - 25 April, 2010
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v2.3 (Feb 14, 2010) BWP Fix
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v9
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v7
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v13
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v13
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v13
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Gypsy bard kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v5
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #10 // Install Shadowdancer thief kit: v5
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #0 // Divine Remix Core Components (Required for Everything): v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #106 // Install Nightcloak of Shar Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #109 // Install Battleguard of Tempus Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #112 // Install Painbearer of Ilmater Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #118 // Install Authlim of Iyachtu Xvim Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #121 // Install Lorekeeper of Oghma Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #124 // Install Heartwarder of Sune Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #130 // Install Strifeleader of Cyric Cleric Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #203 // Install Oozemaster Druid kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #403 // Install Bowslinger Ranger Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #406 // Install Feralan Ranger Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #409 // Install Forest Runner Ranger Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #412 // Install Justifier Ranger Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit: v7 ToD Compatibility Fix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #600 // Install Battleguard of Tempus Kit for Branwen: v7 ToD Compatibility Fix
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #1 // Monk Remix: v7
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #30 // Install Hexblade fighter kit: v7
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #31 // Install Duelist fighter kit: v7
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #32 // Install Fist of Order fighter kit: v7
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #33 // Install Blackguard fighter kit: v7
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #34 // Install Duskblade fighter kit (by ronin69hof, ronin69hof@gmail.com: v7
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.37
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.37
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.37
~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.37
~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.37
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.37
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.37
~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.37
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells (required for most other components): v15
~SCSII/SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v15
~SCSII/SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.: v15
~SCSII/SETUP-SCSII.TP2~ #0 #2080 // Cap damage done by Skull Trap at 12d6: v15
~SCSII/SETUP-SCSII.TP2~ #0 #2110 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): v15
~SCSII/SETUP-SCSII.TP2~ #0 #2120 // Slightly weaken insect plague spells, and let fire shields block them: v15
~SCSII/SETUP-SCSII.TP2~ #0 #2130 // Cosmetic change: stop Stoneskins from changing the caster's colour: v15
~SCSII/SETUP-SCSII.TP2~ #0 #3530 // Faster Bears: v15
~SCSII/SETUP-SCSII.TP2~ #0 #3990 // Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp: v15
~SCSII/SETUP-SCSII.TP2~ #0 #4000 // Increase the price asked by Gaylan Baele -> Gaylan wants 40,000 gold pieces: v15
~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v15
~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v15
~SCSII/SETUP-SCSII.TP2~ #0 #4050 // Make party members less likely to die irreversibly: v15
~SCSII/SETUP-SCSII.TP2~ #0 #5010 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v15
~SCSII/SETUP-SCSII.TP2~ #0 #5030 // Remove the blur graphic effect from the Displacer Cloak: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6021 // Potions for NPCs -> One third of the potions dropped by slain enemies break and are lost: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6035 // Improved golems: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6051 // Improved fiends -> Fiends cast spells like normal wizards: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6061 // Smarter genies -> Genies cast spells like normal wizards: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6081 // Smarter celestials -> Celestials cast spells like normal wizards: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6095 // Standardise dragon immunities: dragons in Shadows of Amn get the same immunities to vorpal attacks (etc) as their Throne of Bhaal cousins: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6101 // Smarter dragons -> Dragons cast spells like normal wizards: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6111 // Smarter beholders -> Don't give beholder rays any chance of burning through spell protections: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6120 // Smarter mind flayers -> Illithids have only original-game resistances; Illithids cannot see invisible enemies (matches original game): v15
~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6136 // Add high-level abilities (HLAs) to ToB mages -> Only selected ToB mages get HLAs: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6138 // Add high-level abilities (HLAs) to SoA mages -> Only selected SoA mages get HLAs: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6160 // Add high-level abilities (HLAs) to ToB priests -> Only selected ToB priests get HLAs: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6170 // Add high-level abilities (HLAs) to SoA priests -> Only selected SoA priests get HLAs: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6152 // Smarter Mages -> Mages never cast short-duration spells instantly at start of combat: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6182 // Smarter Priests -> Priests never cast short-duration spells instantly at start of combat: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6240 // Smarter Gromnir: v15
~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v15
~SCSII/SETUP-SCSII.TP2~ #0 #7032 // Increase difficulty of level-dependent monster groupings -> Almost-maximum difficulty (maximum for everything except liches): v15
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash): v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs can be angry about reputation but never leave (Salk): v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3183 // Romance Cheats: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v9 BWP Fix
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v9 BWP Fix
~SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments: v20 BWP Fix
~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies: v20 BWP Fix
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones: v20 BWP Fix
~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing: v20 BWP Fix
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.37
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.37
~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.37
~CURSED_ITEMS/CURSED_ITEMS.TP2~ #0 #0 // Salk's cursed items revisions: v3.5
~CURSED_ITEMS/CURSED_ITEMS.TP2~ #0 #10 // Stone of Recall: v3.5
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v2
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v2
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v2
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v2
~FREEACT/SETUP-FREEACT.TP2~ #0 #10 // PnP Free Action: v2
~1PP.TP2~ #0 #1 // One Pixel Productions: v2 New Potion Graphics (2): v2.7 BWP Fix
~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.7 BWP Fix
~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.7 BWP Fix
~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.7 BWP Fix
~1PP.TP2~ #0 #6 // One Pixel Productions: v3 Paperdolls (human, half-orc, elven, halfling, dwarves) (7): v2.7 BWP Fix
~1PP.TP2~ #0 #10 // One Pixel Productions: v3 Colourable Quarterstaves core (11): v2.7 BWP Fix
~1PP.TP2~ #0 #11 // 1PP: Colourable Quarterstaves core item patches (12): v2.7 BWP Fix
~1PP.TP2~ #0 #12 // One Pixel Productions: v3 Colourable Quarterstaves mod patches (13): v2.7 BWP Fix
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #0 // 1PP: Avatar fixes * female elves w. leather armour [EFB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #1 // 1PP: Avatar fixes * female elves w. chain mail [EFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #2 // 1PP: Avatar fixes * female elven cleric w. plate armour [EFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #3 // 1PP: Avatar fixes * female elven fighter w. plate armour [EFF4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #4 // 1PP: Avatar fixes * female human unarmoured [HFB1]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #5 // 1PP: Avatar fixes * female human w. leather armour [HFB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #6 // 1PP: Avatar fixes * female human w. chain mail [HFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #7 // 1PP: Avatar fixes * female human cleric w. plate mail [HFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #8 // 1PP: Avatar fixes * female human fighter w. plate mail [HFF4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #9 // 1PP: Avatar fixes * female human unarmoured mage [HFW1]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #10 // 1PP: Avatar fixes * female human mage w. light robe [HFW2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #11 // 1PP: Avatar fixes * fixed halfling progression [IFB1, IFB2, IFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #12 // 1PP: Avatar fixes * fix frame error on cleric plate [IFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #13 // 1PP: Avatar fixes * dwarves w. chain mail [DMB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #14 // 1PP: Avatar fixes * male elves w. chain mail [EMB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #15 // 1PP: Avatar fixes * male human w. leather armour [HMB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #16 // 1PP: Avatar fixes * male human w. chain mail [HMB3]
~1PP_FEMALE_DWARVES/SETUP-1PP_FEMALE_DWARVES.TP2~ #0 #0 // Separate Avatars for Female Dwarves -> Separate Avatars for Female Dwarves - Baldur's Gate II
~1PP_THIEVES_GALORE/SETUP-1PP_THIEVES_GALORE.TP2~ #0 #1 // 1ppv3: Unique Thief Avatars (patch) -> BGII - Unique Thief Avatars (patch)
~1PP_THIEVES_GALORE/SETUP-1PP_THIEVES_GALORE.TP2~ #0 #2 // 1ppv3: Unique Thief Avatars (content)
~1PP_THIEVES_GALORE/SETUP-1PP_THIEVES_GALORE.TP2~ #0 #3 // 1ppv3: Improved Improved Galactygon's Avatar Switching
~CONTAIN/SETUP-CONTAIN.TP2~ #0 #10 // Unique Containers -> Unique icons and names: v3
~SETUP-LIGHTMAPS.TP2~ #0 #0 // Ersetzt die Kartenbeleuchtungen fuer BG TuTu/BGT/Baldur's Gate
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #0 // Infinity Animations: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #25 // Humanoid Animation Fixes: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #50 // Distinctive Genies: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #100 // Distinctive Fiends: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #150 // Pit Fiends -> All get the NWN animation: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #210 // Cambion/Isair Animation -> All cambions: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #260 // Alu-Fiend/Madae Animation -> All alu-fiends: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #400 // Distinctive Undead: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #410 // Skeleton Warriors -> Barrow Wight animation: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #450 // Seer Animation -> Some beggars and slaves: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #490 // Svirfneblin Animations -> Animations and sounds: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #500 // More Base Animations: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #550 // More Icewind Dale Animations: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #600 // More Icewind Dale II Animations: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #650 // More Neverwinter Nights Animations: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #710 // More Planescape: Torment Animations -> 25% of relevant non-joinables: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #7000 // Moinesse's Avatars for IA -> 25% of relevant non-joinables: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #9000 // Fix Areas -> Creature References: v5
~SETUP-XPMOD.TP2~ #0 #1 // Creature XP Reduction -> Reduce to 50%: v6 BWP Fix
~SETUP-XPMOD.TP2~ #0 #12 // Quest XP Reduction -> Reduce to 50%: v6 BWP Fix
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.1 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...: v7.1 BWP Trimpack
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well: v7.1 BWP Trimpack
~SETUP-BGTMUSIC.TP2~ #0 #2 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate/Shadows of Amn/Throne of Bhaal Music (WARNING: patches BGMain.exe)
~SETUP-GUI.TP2~ #0 #6 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding sword)
~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31
~CREFIXER/SETUP-CREFIXER.TP2~ #0 #0 // Creature Slot Fixer: v2
~SETUP-INNATE_FIX.TP2~ #0 #0 // Innates Set to Level One
~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // generalized biffing: v2
~TOB_HACKS/TOB_HACKS.TP2~ #0 #80 // Non-cumulative blindness effect (THAC0 malus): v0.5.1
~TOB_HACKS/TOB_HACKS.TP2~ #0 #110 // Apply profsmax.2da restrictions on char creation (BGT): v0.5.1
~TOB_HACKS/TOB_HACKS.TP2~ #0 #130 // Fix cure drunkeness effect (#164): v0.5.1
~TOBEX/TOBEX.TP2~ #0 #100 // TobEx - Core: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #201 // TobEx - Core INI -> Default mode: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1000 // Required component for Scrollable Kit Selection: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1200 // Recommended component for Soundset Subtitles: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1300 // Required component for Externalise Race Selection StrRef: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1400 // Required component for Enlarge Tooltip Scroll: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1500 // Required component for Scrollable Mage Spellbook: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1600 // Required component for Scrollable Priest Spellbook: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1700 // Required component for Scrollable Chargen Mage Spell Selection: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1800 // Required component for Scrollable Level Up Mage Spell Selection: Beta 0012
~TOBEX/TOBEX.TP2~ #0 #1900 // Required component for Externalise Mage Spell Hiding: Beta 0012
Hope this helps!
Pablo
Attached Files
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