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There have been 4 items by Yakkuz (Search limited from 29-May 23)
Posted by Yakkuz on 26 November 2023 - 05:43 AM in Directives from the Director
Hooray!
Posted by Yakkuz on 06 March 2024 - 02:42 PM in Miscellaneous Released Mods
It is not extensively tested, but by removing (or commenting out)
REQUIRE_PREDICATE NOT GAME_IS ~eet~ @6
from setup-SoDDialogBanters.tp2, it should install on EET and hopefully it will work without issues (here is the original post)
Posted by Yakkuz on 19 March 2023 - 12:13 PM in Mod Resurrections
@Yakkuz What changed in your version? Thankee!
Almost nothing: 2 bugfix and a cosmetic change of sort in Throne of Baal part. Look at points "a", "b" and "c" in my previous message. It could not even be called a "version", just some tinkering try to address a bug.
Posted by Yakkuz on 26 January 2024 - 11:24 AM in Worldmap
Easthaven* Lonelywood* Bremen* Bryn Shander* Termalaine* Caer-Dineval* Caer-Konig* Dougan's Hole* Good Mead** Frozen Forest*** ----> Foresta Ghiacciata Abbey Mountains ---> Monti dell'Abbazia White Peaks -------> Bianche Vette Lilinuk** Utui** Jukum** Hykopgruk** Imajuvisik** ANGALPUK** ALPUK** RUATHYM* Moonshae Isles ----> Isole Moonshae Caer Callidyrr* Caer Corwell* Lugalpgotak Sea*** ---> "Mar Lugalpgotak" or "Mare di Lugalpgotak" *: Settlements name, they keep the same names in Italian, found some references in official material; **: Could not find references in official material, but following the rule they should be regions/cities, they should remain the same; ***: Cannot find any official reference for the two location, but formally the translation is correct.