MildImp, the castle area is shown on the worldmap the same way as the Cloakwoods. Something or someone has to reveal it to you. That is why Cuchy should have been able to do that. Looking through his dialog, he should have run the command to reveal DSC010. Again, at this point I don't know why that didn't work for you.

Is this done in an area script? This has been my assumption. The area script where Cuchy is spawned (3200.bcs) doesnt have anything that I can see that would reveal DSC010, just sets the variables CuChoSpawn and CuChoinneach. The area script (4600.bcs) looks for the CuChoinneach variable to activate the now invalid travel triggers TranC010a and b.
By the way, how did you nail Lord Daerthmac so fast? I will have to put some boots of speed on him or something. Did the coffin area work? Any other problems with his castle? Creatures, items, traps, etc.?

My main character has boots of speed (forgot where we obtained these) and of course I buffed and hastened my party before the encounter (because I got blown away the first time I stumbled into it). Focused all my attacks on Lord Daerthmac (searing light, magic missle, the undead slaying longsword we found at the top of the keep, cuchy and his dog) and killed him before he could make a move, but after his little speech, and then did it again the second time you meet him.
I dont think Ive gotten to the coffin area yet.
Edited by mildImp, 11 November 2004 - 12:43 PM.