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#21 Cuv

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Posted 16 September 2002 - 02:40 PM

Here's a screenshot to show there are low level monsters in here too...

Posted Image

Here

#22 Littiz

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Posted 17 September 2002 - 03:30 AM

Impressive, really!
Though I'd like so see the PC's portrait... :rolleyes:
Does she happen to be a kensimage, by chance???:D

Ever forward, my darling wind...


#23 alson

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Posted 17 September 2002 - 10:20 AM

King Strohm III - Time Stop : King Strohm III
King Strohm III - Casts Imprisonment : Sarevok
King Strohm III - Casts Improved Alacrity : King Strohm III
King Strohm III - Spell Sequencer
King Strohm III - Remove Magic : Ambrosia
King Strohm III - Skull Trap : Ambrosia
King Strohm III - Skull Trap : Ambrosia
King Strohm III - Casts Power Word Blind : Ambrosia


:o

(Quoting screenshots... Is that allowed?! :P )

I think that King Strohm III read Xyx's Spells Reference several times...
And memorized it!

Just kidding... Great AI guys! :)

#24 Cuv

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Posted 17 September 2002 - 01:37 PM

Impressive, really!
Though I'd like so see the PC's portrait... :rolleyes:
Does she happen to be a kensimage, by chance???:D

ROFL

Nope, but close.... she is a Fighter/Mage (5/31). I dualled her in BG1, then imported her into BG2. Can't let you see her portrait.... she loves her stuff too much:p

Robe of Vecna
Amulet of Power
Ring of Gaxx
Ring of Regeneration
Boots of Speed
Cloak of Non-Detection... just to add another icon to the portrait:p
Belt of Inertial Barrier
Circlet of Netheril
Gram the Sword of Grief +5

Maybe a little powergamish:p hehe

Cuv

#25 Quitch

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Posted 17 September 2002 - 10:50 PM


King Strohm III - Time Stop : King Strohm III
King Strohm III - Casts Imprisonment : Sarevok
King Strohm III - Casts Improved Alacrity : King Strohm III
King Strohm III - Spell Sequencer
King Strohm III - Remove Magic : Ambrosia
King Strohm III - Skull Trap : Ambrosia
King Strohm III - Skull Trap : Ambrosia
King Strohm III - Casts Power Word Blind : Ambrosia


:o

(Quoting screenshots... Is that allowed?! :P )

I think that King Strohm III read Xyx's Spells Reference several times...
And memorized it!

Just kidding... Great AI guys! :)

Considering that Xyx is doing the AI, it's hardly surprising. Maybe he'll learn a few things that he didn't know before.

#26 alson

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Posted 18 September 2002 - 06:18 AM

Xyx is doing the AI?
Excellent... :)
Maybe we'll actually have some TOUGH Magical fights in BG2....

Is he doing the AI for all the RtW mages?

#27 Quitch

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Posted 18 September 2002 - 06:35 AM

Xyx is responsible for the AI of almost every creature.

#28 alson

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Posted 18 September 2002 - 11:49 AM

Excellent... Xyx is definitely the right choice.
This sounds promising!

I'm eagerly waiting for this mod! :)

#29 Littiz

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Posted 18 September 2002 - 01:07 PM

Cloak of Non-Detection... just to add another icon to the portrait

Oh, but you can do better than this! :lol: :P
First, the Contingency icon is missing...
Then you could just dualwield, and add a weapon with some
icon-involving funny properties!!
Who knows, some mind shield, or death ward from Hindo...

And remember that you can have TWO different icons for the
regenerating effect!!!
Just add the Ioun Stone from ToB... :ph34r:
You easily cover the WHOLE height!
Useless post I know :P but I'd still like to see the portrait.... :rolleyes:

Oh, of course she couldn't be a kensimage, she has even a bow! <_<

Ever forward, my darling wind...


#30 Auvrin

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Posted 18 September 2002 - 10:05 PM

Impressive, really!
Though I'd like so see the PC's portrait...  



I believe that picture is from the box cover of Azure bonds (If I'm remembering the name correctly)

It's an old D&D pc game. Correct me if I'm wrong, of course.
Of all things in this world... Our self built cages, are our worst design of hell.

Fear me simply because I'm blunt and honest.

*WARNING* I am rated R for suggestive themes and violent material. If you need a warning label don't leave home, cause there isn't a warning label on your front door.

Posted Image

-Pain is beatiful.-Posted Image

#31 Xyx

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Posted 19 September 2002 - 10:47 AM

Curse of the Azure Bonds. Commodore 64. Posted Image

#32 Auvrin

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Posted 19 September 2002 - 01:53 PM

Curse of the Azure Bonds. Commodore 64.




Thought so. Thanks for the full name, couldn't remember back that far.
Of all things in this world... Our self built cages, are our worst design of hell.

Fear me simply because I'm blunt and honest.

*WARNING* I am rated R for suggestive themes and violent material. If you need a warning label don't leave home, cause there isn't a warning label on your front door.

Posted Image

-Pain is beatiful.-Posted Image

#33 Cuv

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Posted 27 September 2002 - 01:31 AM

Here's a screenshot of another new area. I've redone the Forgotten Crypts... added much more to the Karlash encounter.

Posted Image

Here

#34 Diana

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Posted 27 September 2002 - 10:30 AM

I've been prowling around this forum and I must say these screenshots are awesome! Can't wait till you've finished this mod - looks really great.

#35 Merlin Al'Thor

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Posted 06 October 2002 - 08:56 PM

i Can't view your pics damn it!! I hate AOL sometimes, they have some really bad probs sometimes.

#36 Cuv

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Posted 06 October 2002 - 11:07 PM

Did you try clicking on the *Here* link below each pic? I have AOL too, but thank goodness its DSL.

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#37 Cuv

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Posted 19 October 2002 - 04:45 AM

After much graphical frustration, the new main dungeon is now ready for monsters. Here is a spoilerish screenshot. I will just put a link rather than paste the image in here. The dungeon has changed a bit;)

Here

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#38 Gospel

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Posted 19 October 2002 - 10:20 PM

*purrs* Hehe ^_^

New area cute :D *flies around* Yiss :)
Is kitty :)

#39 The Wise Owl

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Posted 20 October 2002 - 12:52 AM

How is it a spoiler?Its just an empty room.

#40 Mael

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Posted 20 October 2002 - 01:43 AM

It shows what the main dungeon now looks like, instead of what it used to look like. That, IMO, is spoilerish.
This way? That way? Which way?