Hmm, it's been a while time since I last played
IWD1. IIRC, I always had a standard party of four characters:
1) Male Dwarven Fighter - good hit points and great saves. With a decent STR and CON score this guy was a powerhouse. He usually wielded axes and hammers.
2) Female Elven Mage - I liked having a dedicated single-class Mage in order to get the high level spell slots early. There was that nice robe too.
3) Female Half-Elf Cleric - a single-class Cleric was important to me due to the overwhelming amount of undead in
IWD1. Higher levels = more powerful turning.
4) Male Halfling Fighter/Thief - loads of skill points, great saves and high dexterity. Could also wear a nice helmet which was only usable by the short folk.
The last two slots varied according to the party's alignment. When I was playing a good aligned party I went with:
5) Male Human Paladin - immunity to fear and disease was very handy, Smite Evil and Prot. from Evil had their uses as well and the Holy Avenger was very helpful indeed.
6) Female Half-Elven Ranger/Cleric - she had access to both Clerical spells, some minor Druid spells (only up to level 3) and could even fight decently. The favored enemy bonus vs. undead helped as well. Also, I loved how Tracking worked in
IWD1. The detailed descriptions for the major areas added a lot to the RP value and simultaniously gave you a hint what creatures to look out for.
OTOH, when I played neutral, I went with:
5) Half-Elf Male Bard - the
IWD1 battlesongs simply rock, and having another arcane caster is always good. Also, high Charisma + Friends = huge discount in stores.
6) Female Half-Elven Druid - I loved the Druid spell selection in
IWD1 - Sunscorch, Moonblade and Static Charge were my all-time favorites. Also, being single-class provided access to high level spells early and once she got Conjure Fire Elemental, Stalker and Sunray she really started to shine.
And finally, the one time when I played with an evil party I took:
5) Male Elven Fighter/Mage - he made a great tank later in the game with Mirror Image and Stoneskin up, and he could even dish out some decent damage.
6) Female Half-Elven Fighter/Druid - She was True Neutral but I role-played her as a Shadow Druid type, because the Druid spells in
IWD1 were simply too good to pass.

Furthermore, contrary to
BG2, Fighter/Druids are actually better than Ranger/Clerics in
IWD1 since the later can merely get Druid spells up to level 3 and only if/when their Ranger level is high enough.
Edited by aVENGER, 24 November 2007 - 06:08 PM.