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BiG World Setup (an attempt to update the program)


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#2841 Roxanne

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Posted 20 February 2016 - 03:53 AM

Try to search your game directory of the "NTSPWI81.spl" -file. ... is it your own mods ?
The problem is likely that the file name is too similar to the common spell file naming scheme(spwixyz.spl), where the x is the spell level, and y and z are the numbers 01 to 50 ... to make them easily script-able.

The NT* prefix is definitely not even verified to be anyone's specific prefix, which is why the "your own mods" question.

Just name the files differently and you should be OK.

NTWSPI81.spl ...

The spell is from the mod NTotSC. The scroll item as well.


Edited by Roxanne, 20 February 2016 - 03:54 AM.

The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#2842 -Norton-

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Posted 20 February 2016 - 08:43 AM

No personal mods installed. I did a bgt tactical install. The only changes I remember making were adding Scales of Balance, and Level 1 NPCs. I searched the install directory for the file and found a few copies of it. Most are backups with the original being from NTotSC as Roxanne said. Still not sure what to do with said file to correct the issue. Thanks for the replies.



#2843 Roxanne

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Posted 20 February 2016 - 08:54 AM

No personal mods installed. I did a bgt tactical install. The only changes I remember making were adding Scales of Balance, and Level 1 NPCs. I searched the install directory for the file and found a few copies of it. Most are backups with the original being from NTotSC as Roxanne said. Still not sure what to do with said file to correct the issue. Thanks for the replies.

For this constellation (SoB + Level1NPCs) you should take a look at the issues discussed here

http://www.shsforums...hese-bws-rules/


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#2844 -Norton-

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Posted 20 February 2016 - 09:27 AM

Thanks for the link. I'll keep an eye on that when I inevitably have to reinstall again. :) I'm assuming my problem with smarter general AI is coming from NTotSC?



#2845 Roxanne

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Posted 20 February 2016 - 09:32 AM

Thanks for the link. I'll keep an eye on that when I inevitably have to reinstall again. :) I'm assuming my problem with smarter general AI is coming from NTotSC?

I would not judge so quickly - you did not post all of the issues, but the NT spell was just the last of a long list. The issue lies probably deeper.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#2846 nortonbates

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Posted 20 February 2016 - 09:40 AM

Ah, ok. Thanks again.



#2847 -Sven-

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Posted 23 February 2016 - 10:18 AM

Hello fellow friends

I get an really annoying bug during the installation of the mods with BWS which makes it unable to complete.

 

It is an Autolt Error in Line 1182 of 09_Install.au3 File. It seems to be an Array Index out of Bound Exception since the message says that the Array variable has incorrect number of subscripts or subscript dimension range exceeded.

 

When i try to reopen the setup it just crashes with nearly the same error message, only that the error appears in Line 1010 of the file.

 

I hope someone can help me to eliminate this stupid bug... or maybe some other people encountered the same problem?



#2848 -Sven-

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Posted 23 February 2016 - 10:38 AM

I should probably say also, that i try to mod BG2 EE. Unfortunately, the Big world setup Debug Mode doesn't start at all. Sorry for Double Post.



#2849 agb1

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Posted 23 February 2016 - 11:28 AM

Sven, I've just added a more helpful error message for the code at line 1010 of Install.au3 -- please tell me what line it complains about now (using the latest version).

Edited by agb1, 23 February 2016 - 11:38 AM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2850 -Sven-

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Posted 23 February 2016 - 11:02 PM

Unfortunately it's the same error and message as before in Line1010 of the 09_Install.au3 file.

 

If it's of any help the code seems to strugle with

 

$Mod=$Split[2]

$Mod=^ERROR

 

And then you get the error message with Array Variable has incorrect numer of subscripts or subscript dimension range exceeded.

 

I try to find out if a mod component is broken maybe.

 



#2851 agb1

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Posted 23 February 2016 - 11:54 PM

You are not using the updated version if the error is still at line 1010, because I added code before that line. My guess is there is a problematic line in Config\BG2EE\Select.txt -- specifically a line with no semicolons...

Try manually downloading the latest BWS using my signature link below, and then copy your Config\User.ini and Config\Setup.ini and Config\BG2EE\Preselection00.ini from your current (old) BWS to the new one. If the install does not resume from the same position with these files then you'll need to abort the install and start fresh -- Preselection00.ini is your "last saved selection" (also auto save when you exit BWS) so you should be able to recover your selection choices fairly easily with that.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2852 Utopolyst

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Posted 24 February 2016 - 05:47 AM

! We need to add this to BWS:

 

http://www.shsforums...oundsets-vol-2/

Discussion: https://forums.beamd...nd-iwdee#latest

 

 

Name=Awesome Soundsets Vol. 2 1.0
Save=Setup-S9SoundsetsVol2v1.0
Rev=1.0
Size=77307739
Description=The "Awesome Soundsets Volumes" mods are collections of sound sets with subtitles that can be used for player characters in Baldur's Gate 1 Enhanced Edition, Baldur's Gate 2 Enhanced Edition or Icewind Dale Enhanced Edition.
Link=http://www.shsforums...oundsets-vol-2/


Edited by Utopolyst, 24 February 2016 - 10:40 AM.

The Picture Standard  - "Go for the Eyes Bo!"


#2853 -Sven-

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Posted 24 February 2016 - 09:45 AM

Hey I wanted to tell you, that I managed to get a clean install now. I highly suspect sword coast stratagems to be the issue (maybe it has a conflict with german language?), since installation worked fine now without it and always failed with it.

Thx for the help nevertheless!!!



#2854 Utopolyst

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Posted 24 February 2016 - 10:25 AM

Also found this very appealing gui for bgee (it works for English as well...):

Spoiler

 

and bg2ee:

 

Spoiler

 

AND HIGH RESOLUTION ICONS!!! :Tasty:

Spoiler

 

 

Antique Amber Gui

http://www.littlemis...m/archives/2524

or

http://www.littlemis...es/date/2015/06

 

1. Best way to install and make it compatible with the Big World Map, is to put the GUI into the override BEFORE it.

2. Also make sure to install the Icons AFTER mods that add spell icons.... Should be very close to the end....

3. For best result, when using BGEE with BG2 spells and such install first BGEE Icons and then BG2EE Icons...

 

The GUI is of course not compatible with other mods that edit the GUI/Recolor the GUI Bar/etc...

The icons are though... ;)

 

Name=Antique Brass GUI for Baldur’s Gate: Enhanced Edition
Rev=1.0
Size=51485984
Description=Norimichi Tanaka's alternative GUI
Link=http://www.littlemis...d/BG1EE_GUI.zip

 

Name=Antique Brass GUI for Baldur’s Gate 2: Enhanced Edition
Rev=1.0
Size=58942137
Description=Norimichi Tanaka's alternative GUI
Link=http://www.littlemis...d/BG1EE_GUI.zip

 

Name=Hi-Rez Spells & Abilities Iconset for BG:EE
Rev=1.0
Size=2276943
Description=Norimichi Tanaka's high res spell & abilities icons
Link=http://www.littlemis...BG1EE_Icons.zip

 

Name=Hi-Rez Spells & Abilities Iconset for BG2:EE
Rev=1.0
Size=2276943
Description=Norimichi Tanaka's high res spell & abilities icons
Link=http://www.littlemis...BG2EE_Icons.zip

 

 

Edit: It seems the download links are blocked and the mod components can only be downloaded manually from the site... O_o 


Edited by Utopolyst, 24 February 2016 - 11:13 AM.

The Picture Standard  - "Go for the Eyes Bo!"


#2855 Utopolyst

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Posted 24 February 2016 - 10:37 AM

Also an Tome & Blood update: https://forums.beamd...nd-sorcerers/p1

 

Rev=0.61

Size=1850334

Link=https://15254b2dcaab...59920170239.rar


The Picture Standard  - "Go for the Eyes Bo!"


#2856 -Sven-

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Posted 24 February 2016 - 11:59 AM

Ok I must correct myself!! The problem lies within the german installation! Unfortunately my game is in german language (downloaded from Steam) and i must tell the BWS Wizard to use german translations, otherwise I get problems with the dialog.tlk telling me that every mod component is invalid (ingame).

 

agb1 I did as you told me, now i get a new error message (even after copying the files and replacing them)

 

Can not parse Setup Line - please report this error to the BWS maintainers

 

Does that sound more familiar?^^



#2857 agb1

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Posted 24 February 2016 - 12:37 PM

Did that line have any text between "setup line" and the "-" dash after it?

Edit: Sven, I've just pushed an update to provide more detailed debugging output. It will write to the log file (BiG World Setup\Logs\BiG World Install Debug.txt) also so you can more easily copy/paste.

Edited by agb1, 24 February 2016 - 12:57 PM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2858 agb1

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Posted 24 February 2016 - 01:00 PM

Also an Tome & Blood update: https://forums.beamd...nd-sorcerers/p1
 
Rev=0.61
Size=1850334
Link=https://15254b2dcaab...59920170239.rar

Thanks - updated.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2859 agb1

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Posted 24 February 2016 - 01:06 PM

We currently have Solaufein, Sheena, Kelsey, Keto, Nathaniel, Luxley, Kiara-Zaiya and Iylos after BP Ascension.

I'm moving Tashia after too. Imoen Romance should probably go after also as it now has a TOB part, but we have a note that it should be installed before new NPCs ... I'm not sure why.

Which other NPC mods need to be moved after BP Ascension?

* Tashia install order changed to follow BP Ascension - BP Ascension to Expert for EE (was already for BGT) due to overwriting files and install order uncertainty

Edited by agb1, 24 February 2016 - 01:09 PM.

BiG World Fixpack (community collection of mod fixes and compatibility patches, with user-friendly cross-platform script)

 

BiG World Setup (tool to automate best-practice installation of Infinity Engine mods on Windows, with conflict analysis)

Latest version:    https://bitbucket.or.../get/master.zip


#2860 Roxanne

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Posted 24 February 2016 - 01:22 PM

We currently have Solaufein, Sheena, Kelsey, Keto, Nathaniel, Luxley, Kiara-Zaiya and Iylos after BP Ascension.

I'm moving Tashia after too. Imoen Romance should probably go after also as it now has a TOB part, but we have a note that it should be installed before new NPCs ... I'm not sure why.

Which other NPC mods need to be moved after BP Ascension?

* Tashia install order changed to follow BP Ascension - BP Ascension to Expert for EE (was already for BGT) due to overwriting files and install order uncertainty

You are only asking about ones to be moved, right?

There is a larger number already than those you quoted (Sarevok, Ykari, Longer Road = Irenicus NPC, etc).


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*