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Hobomaniac

Member Since 19 Jul 2014
Offline Last Active Mar 25 2017 11:27 AM

Posts I've Made

In Topic: How to cheat?

25 March 2017 - 11:26 AM

Okay. I passed them without the cheat

I pulled the difficulty slider to the left, and I beat them....it took me 3 hours!!!

3 hours! Changing tactics at every try. But I did it.

And the reward was huge. I won a lot of XP (I needed them badly) and my first magic weapons.

 

An encounter I'll remember.


In Topic: How to cheat?

24 March 2017 - 03:43 PM

exactly

I play with SCS, and they all attack me at once, even when not visible.

With SCS the combats are just amazing but the game has become so hard.


In Topic: How to cheat?

24 March 2017 - 11:58 AM

I tried to change the difficulty slider....to no avail. They're waaaay too strong. :)

 

I did some research and found which mod those dwarves come from. It's Dark Horizon.

The name of the dwarf is Gorken Bloodaxe, he's accompagnied by a bunch of Duerdin Dwarves, and he's got a....bloody axe. He just chop off my whole party within a few seconds.

 

I should have tweaked this mod better. But anyway.

I will try the cheat tonight. Hope it breaks nothing. Because my megamod is working so well for now. (I have 335 mods)


In Topic: My BIG WORLD

24 July 2016 - 04:48 AM

I noticed that the fixpack didn't succeed at patching ACBre.

And even if the mod installs OK, that's not good.

So I will try the new fixpack files with the v7.00b.


In Topic: My BIG WORLD

23 July 2016 - 12:51 PM

It's ok Mic. No problem.

I've spent a whole afternoon on that breagar stuff, but It was worth the pain. Because it's working now.

 

The v7.00b by White Angus doesn't work on my BWP 15.7 with the individual.bat method.

It's just doesn't work. I tried it all, even with the workaround here

I get the same ACVIRGI error no matter what.

 

But it happens the v6.09a installs perfectly. But in german. So as I said, I made an english version. The only thing I've done is replace all the german strings in the TRA files by english strings. That's it nothing more.....and the mod installed OK on a minimal BGT configuration but the strangest thing happenned when I attempted a FULL installation with all the mods enabled, it bugged!!! the exact same error as with the v7.00b.

Soooooo strange.

 

So....I applied the workaround (see the link above) to my custom 6.09a "english" version. I replaced the lines :

 

ACTION_IF FILE_EXISTS_IN_GAME ~ACVIRGI.CRE~
THEN BEGIN
PRINT ~Bringe Virginie, dem unsichtbaren Wunderbunny, ein paar neue Tricks bei~
EXTEND_BOTTOM ~ACVIRGI.bcs~ ~ACBre/Virgi/ACVIRGI.BAF~

COMPILE ~ACBre/Virgi/ACVIRGI2.D~

END ELSE BEGIN
PRINT ~Installiere Virginie, das unsichtbare Wunderbunny~
COPY ~ACBre/cre/ACVIRGI.CRE~ ~OVERRIDE/ACVIRGI.CRE~
SAY NAME1 ~~
SAY NAME2 ~~
WRITE_ASCII 0x280 ~ACVIRGI~
WRITE_ASCII 0x2cc ~ACVIRGI~
WRITE_ASCII 0x248 ~ACVIRGI~
COMPILE ~ACBre/Virgi/ACVIRGI.D~
COMPILE ~ACBre/Virgi/ACVIRGI.BAF~
END

 

by

 

ACTION_IF FILE_EXISTS_IN_GAME ~ACVIRGI.CRE~
THEN BEGIN
PRINT ~Bringe Virginie, dem unsichtbaren Wunderbunny, ein paar neue Tricks bei~
EXTEND_BOTTOM ~ACVIRGI.bcs~ ~ACBre/Virgi/ACVIRGI.BAF~
END ELSE BEGIN
PRINT ~Installiere Virginie, das unsichtbare Wunderbunny~
COPY ~ACBre/cre/ACVIRGI.CRE~ ~OVERRIDE/ACVIRGI.CRE~
SAY NAME1 ~~
SAY NAME2 ~~
WRITE_ASCII 0x280 ~ACVIRGI~
WRITE_ASCII 0x2cc ~ACVIRGI~
WRITE_ASCII 0x248 ~ACVIRGI~
COMPILE ~ACBre/Virgi/ACVIRGI.D~

COMPILE ~ACBre/Virgi/ACVIRGI2.D~
COMPILE ~ACBre/Virgi/ACVIRGI.BAF~
END

 

See the COMPILE command has been moved.

 

And it works.

But in fact, the COMPILE command is skipped now. As the program is executing the first condition only (he's checking for the file ACVIRGI.CRE).

Anyway.

 

Oh god what a chore. I must have mistaken somewhere to do all this.

I just hope I did well. I don't know.