BG1NPCv9 for BGT-Weidu
#1
Posted 30 August 2005 - 04:03 PM
BG1NPC Banters version 9 will only work with BGT-Weidu, not with BGT-BP (thus the reason I am posting this here instead of there). If also installing DSotSC w/o NTotSC, install BG1NPC after installing those mods. It can be installed before or after BoneHill and it can be installed before or after Yacomo's Wordmap.
I have not done a massive bug hunt on this. It installs. Basically I just fixed their dialog pointers so the files work with BGT-Weidu. The banters should be exactly the same as in the Tutu version.
Until further testing, I would recommend that you do not install the BG2NPC banter pack until after you are in Jon's dungeon. While the two mods should not step on each other, I really don't know yet. That is my next little project.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#2
Posted 30 August 2005 - 05:42 PM
Otherwise, most of the banters are with the new NPCs and since they aren't in the BGT party, those banters won't trigger. Banters between the common NPCs (Minsc, Viconia, Jaheira, etc) have enough conditions set that I don't see how they could trigger in BG1/BGT.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#3
Posted 30 August 2005 - 10:22 PM
Thanks you SBB. Cheers! I hope some people will be happy about this.That was easy. Okay, the BanterPack for SoA/ToB should be fine with the BG1NPC BanterPack. The only possible issue I see is that Minsc has a banter with Imoen about being rescued and it could happen while still in BG1/BGT. So perhaps some other condition besides just being > chapter 1 would work to eliminate this possible dialog.
Otherwise, most of the banters are with the new NPCs and since they aren't in the BGT party, those banters won't trigger. Banters between the common NPCs (Minsc, Viconia, Jaheira, etc) have enough conditions set that I don't see how they could trigger in BG1/BGT.
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#4
-Guest-
Posted 30 August 2005 - 10:48 PM
#5
Posted 31 August 2005 - 01:56 AM
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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#6
Posted 31 August 2005 - 02:01 AM
#7
Posted 31 August 2005 - 04:52 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#8
Posted 31 August 2005 - 07:09 AM
Absolutely correct. Although I looked at G3 and they still have v9 posted up.They released it at the same time I was wrapping up this version. Not a big deal, have a version is better than nothing at all.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#9
Posted 31 August 2005 - 07:57 AM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#10
Posted 31 August 2005 - 03:22 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#11
--Gaias--
Posted 31 August 2005 - 04:00 PM
#12
Posted 31 August 2005 - 04:27 PM
#13
Posted 31 August 2005 - 11:47 PM
Is the BG1NPC Banters for BGT-Weidu the file labelled BG1NPC-BGT-v2.exe?
The link made no mention of it being the BGT-Weidu compatible version. I wanted to be sure I got the right one before I commited to trying to install it.
#14
Posted 01 September 2005 - 12:57 AM
Download the file BG1NPC4BGT-Weidu-v9.rar from the BGT-WeiDU folder.I am confused... (getting to be a habit)
Is the BG1NPC Banters for BGT-Weidu the file labelled BG1NPC-BGT-v2.exe?
The link made no mention of it being the BGT-Weidu compatible version. I wanted to be sure I got the right one before I commited to trying to install it.
#15
-Stormbringer-
Posted 01 September 2005 - 07:59 AM
Thanks in advance
#16
Posted 01 September 2005 - 05:27 PM
BG1NPC updates the dialogs the better way and so, if you install it first, DSotSC will replace the updates from BG1NPC. Also, it is usually better to install bigger mods before smaller mods. BG1NPC is very small and doesn't modify any areas. DSotSC/NTotSC are both large mods that edit all sorts of areas.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#17
Posted 01 September 2005 - 09:44 PM
Well, in the 'replacing' case, BG1NPCBGT will BREAK some of the features in BGT-WeiDU, especially journals.As in the readme of BG1NPC, install them first. Both update some dialogs (Taerom - blacksmith, Lathander cleric, and one or two others) by way of replacing the whole dialog file. I know it isn't the best solution but it is what I did at the time.
BG1NPC updates the dialogs the better way and so, if you install it first, DSotSC will replace the updates from BG1NPC. Also, it is usually better to install bigger mods before smaller mods. BG1NPC is very small and doesn't modify any areas. DSotSC/NTotSC are both large mods that edit all sorts of areas.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#18
Posted 02 September 2005 - 05:07 AM
Let me know which ones you see a problem with, I can always do a patch for BG1NPC.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#19
Posted 02 September 2005 - 05:19 AM
Well, if you can provide me with a list of which dialogues are replaced as such...don't worry it about it, really. Who is the Lathander cleric? Is he the one in/next to Beregost? I think he accepts Coran's wyvern head and updates the journal in that way.How so? I don't remember seeing many journal entries in the BG1NPC back that I just converted. Most of the dialogs are banters. There are some interjections with enemies like Tazok (that is the only journal I can think of), but they are limited and I can update an area script to remove a hanging journal entry if need be.
Let me know which ones you see a problem with, I can always do a patch for BG1NPC.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#20
Posted 02 September 2005 - 11:23 AM
What I need to try is to add the dialog branches like BG1NPC does so I don't change what you have as a base. They use the ADD_TRANS_ACTION, REPLACE_STATE_TRIGGER, and ADD_TRANS_TRIGGER commands. If the Weidu documentation was actually written for people new to these commands instead of written for someone who already uses them, I might be able to fight out the best way to update his dialog. I will work on it this weekend.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website







