Give me a shout if you have any queries about the functions, because I had to use these extensively for the dialog conversion in BGT-WeiDU.Oh I see. Then it is really DSotSC/NTotSC that are giving you problems. Yes, the cleric is the guy outside Beregost. NTotSC adds some dialogs with him if Will is in the party. Right now, the dialog is still the original from BGT-BP's version of NTotSC. I guess I need to pull in your version and add Will's dialogs to it.
What I need to try is to add the dialog branches like BG1NPC does so I don't change what you have as a base. They use the ADD_TRANS_ACTION, REPLACE_STATE_TRIGGER, and ADD_TRANS_TRIGGER commands. If the Weidu documentation was actually written for people new to these commands instead of written for someone who already uses them, I might be able to fight out the best way to update his dialog. I will work on it this weekend.
So BG1NPC doesn't replace any dialogue? If yes, then it's all cool.
Edited by Ascension64, 02 September 2005 - 05:37 PM.







