This one?
Can you give any more specific description as to the look of the portrait?
Based on the topic he links to, I believe that is the Imoen Portrait he was looking for.
There have been 27 items by Dark-Mage (Search limited from 05-June 23)
Posted by Dark-Mage on 26 February 2009 - 02:35 AM in Layers of Reality
This one?
Can you give any more specific description as to the look of the portrait?
Posted by Dark-Mage on 21 February 2010 - 05:02 AM in Mass Effect Series
Posted by Dark-Mage on 01 March 2009 - 08:48 AM in NWN Series
Posted by Dark-Mage on 28 February 2009 - 06:46 PM in NWN Series
Posted by Dark-Mage on 26 February 2009 - 04:14 PM in Mass Effect Series
Posted by Dark-Mage on 28 February 2009 - 07:19 AM in Mass Effect Series
Posted by Dark-Mage on 26 February 2009 - 03:03 PM in Mass Effect Series
They probably told us not to delete save games because of the ending of the first game. Depending on whether you are paragon or renegade, you make important decisions at the very end that I imagine will have huge consequences for what happens after the game. I don't think it has much, if anything, to do with Shepard.
Posted by Dark-Mage on 19 February 2010 - 10:49 AM in Mass Effect Series
Posted by Dark-Mage on 22 February 2010 - 07:26 AM in Mass Effect Series
Posted by Dark-Mage on 22 February 2010 - 09:49 AM in Mass Effect Series
SpoilerI don't know because I always took him with me in the final fight. His Incinerate is, at least as far as I can tell, probably the best NPC power for eating away Humano-Reaper's armor. If you *do* take him with you in the final fight, he lives (though you'll definitely get a scare!
Qwinn
Posted by Dark-Mage on 22 February 2010 - 07:31 AM in Mass Effect Series
Posted by Dark-Mage on 24 February 2009 - 12:00 PM in Fanart Challenge
I think I recognize the line with "jackass Haer'Dalis" . Or at least - it strongly reminds me of something
Posted by Dark-Mage on 26 February 2009 - 03:09 PM in Baldur's Gate Series
Posted by Dark-Mage on 05 January 2010 - 09:41 AM in Scribbles on the Wall
Posted by Dark-Mage on 27 May 2009 - 09:34 AM in Scribbles on the Wall
Posted by Dark-Mage on 05 April 2009 - 11:32 AM in Scribbles on the Wall
Posted by Dark-Mage on 09 September 2009 - 03:31 AM in Scribbles on the Wall
Posted by Dark-Mage on 18 September 2009 - 07:51 AM in Scribbles on the Wall
Posted by Dark-Mage on 01 February 2010 - 04:13 PM in Mass Effect Series
Posted by Dark-Mage on 23 February 2010 - 06:05 PM in Mass Effect Series
The editor also has Kasumi available to be edited in, though I haven't tried adding her yet
Posted by Dark-Mage on 17 February 2010 - 09:48 AM in Mass Effect Series
Posted by Dark-Mage on 22 February 2010 - 07:35 AM in Mass Effect Series
Finally finished my first playthrough, and... *wow*. I'm totally blow away. What Bioware promises, they deliver.
Posted by Dark-Mage on 19 February 2010 - 12:25 PM in Mass Effect Series
The key points of the criticism were targeted at the startup, discontinuity, and the ending of the game
-Mysteriously a ton of old Normady SR1 crew has happened to jump over to Cerberus. Some apparently only for the kicks.
-Basically you start with precisely the same setup as you end the first game with; from a storyline perspective they could just as well have skipped the whole dying part and split up the old crew with more plausible plot devices.
-In ME1, Cerberus was a completely evil organization, feeding soldiers to thresher maws just to see what happens, and generally engaging in unacceptable behavior. In ME2, all of this somehow just goes away, and Cerberus is turned into an fairly openly operating group that actually paints their fricken logo on their ships. xP
-The reapers have apparently left themselves with no viable contingency plans in case the citadel invasion goes wrong. This makes no sense. Reapers are supposed to be smart.
-It is implausible to claim that the Collectors' modus operandi (flying about in a big damn mountain with atmosphere-burning rocket thrusters) would not leave any marks on the colonies they hit. It suggests implausible incompetence on part of whoever was investigating.
-With hundreds of thousands of colonists missing, the Alliance and the Council seem to implausibly not give a rat's ass.
So really, the core point as I see it is, that the games don't really hold together.
Posted by Dark-Mage on 19 February 2010 - 02:19 PM in Mass Effect Series
Not so much wrong, as exaggarated, I would say. .p
And yeah, the Doc will explain her motivations in some dialogue, and the article had that right; she joined Cerberus because she wanted to serve on a spaceship.
It seems a little like feeding a book to a shredder just to rewrite a few details.
Also, as far as building an dramatic arc that spans the whole series, scrapping most of what happened in ME1 and dismissing it with a few character comebacks and a handful of dialogues...
ME2 COULD have made something of, say, if you saved the council or not. It doesn't. The council only appears for a brief flash that contributes shite for the story.
I think the issue is, that in ME1 Cerberus was used as a standard faceless evil interest group whose reps you could riddle with bullets all day long and still keep a clear conscience.
In ME1 there is nothing to suggest there is anything redeemable about the organization.
So since it's not really foreshadowed in any way... I'm thinking the Cerberus twist may actually have been introduced to the storyline fairly late in the development of the game.
Ehm. Counting in the longest estimates for the age of the universe, and the estimates for time it takes for life to develop at all... The reapers couldn't possibly have enough data to make for an acceptably thorough statistical analysis.
Therefore, being logical machines, they would start making predictions for eventualities, and calculating their probabilities accordingly.
Because all they have is time and the stockpiled resources of entire species?
Oh yes, I'd forgotten that. Yeah, it sure did sound like reaper influence. Except, um, wait. What? Have all life wiped out by bugs instead of wiping it all out themselves?
Hm, I dunno.
Oh, but somewhere you mentioned that Harbinger might be another reaper.
Yeah, might be, I had mostly focused on shooting him up thus far, but the way it leaves the collector general empty in the endgame suggests it might not be a collector.
And the possession system seems similar to ME1 endgame Saren.
But MUCH less sensible from the POV of: "Where the hell was Harbinger when Sovereign was getting shot up?".
As pointed out in the article, a reaper double-team would have owned the field back and forth.
(And where were the Collectors then? even they would have helped. xP)
Hahaha. xD
Fun.
But no.
I can't specifically pinpoint who it is, but someone states clearly that there's no evidence of anyone ever having visited the scenes of abductions, not even DNA traces.
Posted by Dark-Mage on 19 February 2010 - 02:22 PM in Mass Effect Series
I thought we *saw* Harbinger several times during the game, and he was a Collector... kinda looked like Pilot from Farscape. I thought he was the one we see crawling to some sort of comm station as the place is about to blow up in the end game.
Qwinn
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