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#614312 Diablo2 Kit Pack Series for Tob & EE v230326

Posted by Endarire on 28 November 2022 - 02:26 PM in BG:EE Modding

In terms of class evaluations, compared to their original classes in BG1 & 2, the non-casters (Assassin, Amazon, Barbarian, and especially Paladin) come out ahead power-wise.  That's because BG1 & 2 didn't give many class abilities to any class besides weapon proficiencies and spells.  The Ranger and Paladin in BG1 & 2 are casters, but their normal casting is so weak as to be barely there, and readily replaced by class features that help them more.  Debatably, the default Thief traps are better than Assassin traps, but I'd normally rather have a D2 version of these classes than base.  These classes also have a similar design philosophy to later editions of D&D:  Give the non-casters interesting combat options in addition to hitting things and using skills.  Auto-attacking can be effective, but that alone doesn't keep player interest over the course of a long campaign.

For the casters, Necromancer isn't very comparable to normal Cleric.  They're effectively different classes.  The Druid is likely a bit weaker overall than the BG Druid due to the versatility of the spell list.  Sorcerers just got hosed.  I recommended fixes above because of the massive differences in expectations between D2 (fast-paced action with few buffs) and BG2 (sometimes fast-paced action with LOTS of buffs & debuffs depending on mods and difficulty).  The D2 Sorcerer also faces the 3.5 Warmage class problem of having many flavors of direct damage when he only needs 2, acid/fire (to kill trolls) and magic (for everything else) because BG1 & 2 spell effectiveness is in its versatility like healing, buffing, debuffing, and crowd control and not just bigger flavors of boom.

Sure, a D2 kit only party may work well for BG1 and maybe also SoD, but will likely struggle or stop working some time in BG2.  The above changes I mentioned are meant to counteract that to allow a D2 kit only party to win from Candlekeep to the final fight.

Thankee!




#614995 Diablo2 Kit Pack Series for Tob & EE v230326

Posted by Endarire on 13 April 2023 - 11:43 AM in BG:EE Modding

Thankee for your help!




#614260 Diablo2 Kit Pack Series for Tob & EE v230326

Posted by Endarire on 14 November 2022 - 10:54 PM in BG:EE Modding

Also, may we get this uploaded to GitHub for posterity?  How EET compatible is this mod?  (I'd much like for it to be EET compatible since that's been my preferred platform!)

Thankee!




#614544 Diablo2 Kit Pack Series for Tob & EE v230326

Posted by Endarire on 17 January 2023 - 02:41 PM in BG:EE Modding

I just found Gheed in the Reunion mod!  (Link)




#614938 BGT Graphics Overhaul

Posted by Endarire on 06 April 2023 - 11:54 AM in BG Graphics Overhaul

At least GitHub can safely hold files of 800+ meg!




#615020 BGT Graphics Overhaul

Posted by Endarire on 17 April 2023 - 11:43 AM in BG Graphics Overhaul

Thankee!




#615045 BGT Graphics Overhaul

Posted by Endarire on 23 April 2023 - 11:31 AM in BG Graphics Overhaul

How does this mod compare to AI Denoised Areas?

Thankee!




#615064 BGT Graphics Overhaul

Posted by Endarire on 26 April 2023 - 11:31 AM in BG Graphics Overhaul

Thankee!




#615056 BGT Graphics Overhaul

Posted by Endarire on 24 April 2023 - 11:31 PM in BG Graphics Overhaul

Where can we see sample screenshots of this mod in action?

Thankee!




#615021 Arnel's Nalia Romance Revision updated to v2.0.0 (EE compatible)

Posted by Endarire on 17 April 2023 - 01:12 PM in Sir BB's Revisions

EDIT: Apparently, these mods are compatible and the best install order is de'Arnise Romance >> Nalia Romance >> Nalia at Last.

How compatible is this mod with de'Arnise Romance and Nalia at Last?




#614604 [MOD] Saradas Magic

Posted by Endarire on 26 January 2023 - 11:19 AM in BG:EE Modding

Wow!  Thankee!  Alleluia!

When in the install order should this updated Saradas Magic I go?




#614616 [MOD] Saradas Magic

Posted by Endarire on 28 January 2023 - 02:09 PM in BG:EE Modding

Thankee!  Alleluia!  I've been eager for the 2 Saradas Magic mods to be EET compatible for years now, and you've made this dream come true for Saradas Magic 1!  (Others already ported Saradas Magic II to EET.)

On EET, does the install order matter for Saradas Magic I & II so long as they're after EET Start and before EET End?




#612797 Nephele mod updates to v2.7 with some bugfixes and more PI support

Posted by Endarire on 03 August 2022 - 09:54 AM in Nephele

The crossmod components are intended to be installed after all the other relevant components for best effect.  Since Nephele has crossmod content with Adrian, Isra, and Petsy, install those 4 mods in your preferred order then the crossmod content after all of those.




#613153 [MOD] Sub-Zero Companion

Posted by Endarire on 04 September 2022 - 11:04 PM in BG:EE Modding

Greetings, all!

Is this mod EET compatible?  I scanned the files and it seemed to be, but I wasn't sure and wanted to check.

Thankee!

 




#613670 [MOD] Sub-Zero Companion

Posted by Endarire on 24 September 2022 - 09:47 AM in BG:EE Modding

BUG: If installed on EET and starting a new game in BG1, Target Bunny appears and has its dialog.  The Teleportation Stone of the Cryomancer lets me warp to BGII's Athkatla's Docks and back!




#612625 [MOD] Sub-Zero Companion

Posted by Endarire on 10 June 2022 - 03:10 PM in BG:EE Modding

@Deratiseur
I messaged him on SHS but have gotten no reply from him since last year.  If he returns with a French translation for his mod, he'll probably appreciate it.




#615081 Solaufein Flirt Pack for the Solaufein Romance updated to v1.2

Posted by Endarire on 02 May 2023 - 12:18 PM in Mod Resurrections

Bouncer from Discord told me this today regarding this mod:

ERROR Installing [The RPG Solaufein Flirt Pack for BG2 (Rated NC17)], rolling back to previous state
Will uninstall 5 files for [RPGSOLAFLIRTPACK/RPGSOLAFLIRTPACK.TP2] component 0.
Uninstalled 5 files for [RPGSOLAFLIRTPACK/RPGSOLAFLIRTPACK.TP2] component 0.
ERROR: Unix.Unix_error(20, "opendir", "")

Bouncer then noticed that the rpgsolaflirtpack.tp2 references an invalid directory 'solarom' which should be 'solaufein'. After correcting it in the tp2 file it installed successfully. Here is the altered tp2 file.


https://cdn.discorda...laflirtpack.tp2
 




#614841 Silver Star NPC updated to v2.0.0 (EE compatible)

Posted by Endarire on 18 March 2023 - 11:22 PM in Mod Resurrections

@Yakkuz

What changed in your version?

Thankee!




#613350 Kiara-Zaiya NPcs updated to v2.0.1 (EE compatible)

Posted by Endarire on 16 September 2022 - 04:52 PM in Mod Resurrections

Why does this mod hide Watcher's Keep at the start of the game?  Does that make it inaccessible for SoA?  If not, what else does it mean?

Thankee!




#614543 Baldur's Gate Trilogy v1.22

Posted by Endarire on 17 January 2023 - 01:42 PM in BGT-WeiDU

I was surprised BGT was still being updated so many years after EET launched, but apparently, there's demand for it.  Well done and thankee!




#614997 CtB 3.0 issues

Posted by Endarire on 13 April 2023 - 03:40 PM in Check the Bodies

This Forest of Tethyr patch should be included in CtB.  Zelazko has tested it and it's also worked on BG2EE and EET.




#614393 CtB 3.0 issues

Posted by Endarire on 15 December 2022 - 02:27 PM in Check the Bodies

Moezilla mentioned this bug for CtB today in Discord.

image.png




#614288 Shadows over Soubar v1.16 Bug Thread

Posted by Endarire on 21 November 2022 - 01:03 PM in Shadows over Soubar

Are you using the latest master version, the latest release version, or other?  What's your WeiDU.log?  What game version are you using (EET 2.6, EE 2.5, etc.)?

Thankee!




#614067 Shadows over Soubar v1.16 Bug Thread

Posted by Endarire on 15 October 2022 - 02:37 PM in Shadows over Soubar

Does this new Roberciik version include fixes to text corruption on EET?  (Source - last message by Graion)




#614433 Walkthrough

Posted by Endarire on 18 December 2022 - 06:04 PM in Fade

Thankee Ineth for chronicling your advice in these guides and sharing such with the world!  Alleluia!