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Two Mini Mods


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#1 WizWom

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Posted 22 January 2008 - 10:37 PM

Two new mini-mods, availiable from http://wizwom.is-a-geek.net/BGMods

First, we have a proper backstabbing theif script. Built at this point for BGTutu, conversion to SoA/BGT should just be in renaming the potions used by the script.

Second, is a little tweak mod - the first step to a monster repair mod.
It's a little thing to give kobolds a random weapon from the list of weapons they might be armed with in the Monstous Manual. Right now it's just the melee weapons, we'll be adding javelins as a random selection instead of bows.
After that, it's on to Orcs, Goblins, Gnolls, Hobgolins and Ogres... Maybe even giving the Iron Golems the "sometimes they carry a magical sword" option.
After that, we make a component to roll hit dice for monsters, rather than them just having max Hit points.

Edited by WizWom, 23 January 2008 - 10:44 AM.


#2 Miloch

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Posted 27 January 2008 - 06:44 AM

Interestin'. Mind if I steal some blocks for thief NPCs?

Now get stealth to script properly and you'll be a hero. I've had to cheat it a bit with invisibility instead.

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#3 WizWom

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Posted 27 January 2008 - 03:34 PM

nah, go ahead and grab code.

I had the stealth working, something I did - maybe the timer to handle the possibility of dropping out of stealth on the way to a backstab - killed it.

#4 RoEl

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Posted 10 September 2016 - 05:44 AM

broken link