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Bug on Isle of Balduran


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#1 Turambar

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Posted 12 December 2009 - 10:29 AM

I have arrived onto the South part of the Isle of Balduran (ARW000), and now I have to go to the north part (ARW500).

But, as soon as I reach the north part of the area, and click on the border to exit the area, the worldmap comes out but neither of these areas appear. the map shows that I'm still at Ulgoth's beard, and I can reach any bg1-location, but not the werewolves isle.

the only way to travel is with MoveToArea, but it's not very confortable... and still, looking at the worldmap, the map indicates that I'm in UB

here is my weidu file:

[codebox]// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-VALEN.TP2~ #5 #0 // Valen
~SETUP-VALEN.TP2~ #5 #10 // Give More Creatures Protection From Level Drain & Undead
~SETUP-TASHIA.TP2~ #4 #0 // Tashia NPC Add-on Mod BG2:SoA/ToB v.2.05
~SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II
~NINDE/NINDE.TP2~ #0 #0 // Ninde NPC Mod for BGII: SoA: v1.1
~SETUP-BGT.TP2~ #5 #0 // Baldur's Gate Trilogy - Principale: 1.08 (26 Nov 09)
~SETUP-BGTMUSIC.TP2~ #4 #1 // Baldur's Gate Trilogy - Musica -> Musica Ibrida Baldur's Gate/Shadows of Amn/Throne of Bhaal
~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
~SETUP-INDINPC.TP2~ #4 #0 // Indira NPC per BG1Tutu e BGT
~SETUP-BGTTWEAK.TP2~ #4 #100 // Eldoth ricorda il riscatto per Skie: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #400 // Aggiungi il Mantello di Semaj e l'Anello di Protezione Potenziato di Koveras: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #500 // Locazioni principali gi? esplorate quando visitate per la prima volta: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #702 // Patch della felicit? -> Solo NPCs buoni e malvagi lasciano il gruppo: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #800 // Importa pi? oggetti in Shadows of Amn (ATTENZIONE: Questo pu? essere considerato un trucco): 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1000 // Borse della Costa della Spada: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1101 // Spawns alternativi -> Spawns bilanciati in stile TuTu: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1300 // Coran risponde alla morte di una viverna: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1400 // Piu scalpi di banditi: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1801 // Importa altri NPCs in Shadow of Amn: Branwen: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1803 // Importa altri NPCs in Shadow of Amn: Kagain: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1804 // Importa altri NPCs in Shadow of Amn: Kivan: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1805 // Importa altri NPCs in Shadow of Amn: Sharteel: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1806 // Importa altri NPCs in Shadow of Amn: Skie: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1807 // Importa altri NPCs in Shadow of Amn: Xan: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1808 // Importa altri NPCs in Shadow of Amn: Yeslick: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2002 // Modifiche alla biografia del protagonista -> Assegna la biografia di BG2 quando si passa a Shadows of Amn: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2100 // Armi esotiche per Taerom: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2200 // BG1-ificazione degli oggetti: Cambio dei prezzi: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2202 // BG1-ificazione degli oggetti: Modifiche alla Conoscenza: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2300 // Disabilita la reazione ostile dopo un incantesimo di fascinazione: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2400 // Gli oggetti dei nemici si frantumano: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2600 // Impedisci l'accesso alla Torre di Durlag dalle aree adiacenti: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #2700 // Metti la Spada del Caos +2 nell'inventario di Sarevok: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1800 // Importa altri NPCs in Shadow of Amn: Alora: 9 (25 Nov 09)
~SETUP-BGTTWEAK.TP2~ #4 #1802 // Importa altri NPCs in Shadow of Amn: Eldoth: 9 (25 Nov 09)
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16
// Recently Uninstalled: ~SETUP-BP-BGT-WORLDMAP.TP2~ #2 #0 // Mappa per Baldur's Gate v7.1 ? include le icone colorate della mappa di Baldur's Gate -> Nuova Mappa da usare con la Mega Modifica...: v7.1
// Recently Uninstalled: ~SETUP-BP-BGT-WORLDMAP.TP2~ #2 #2 // Mappa per Throne of Bhaal -> Usa la nuova mappa anche per Throne of Bhaal: v7.1
~SETUP-BP-BGT-WORLDMAP.TP2~ #2 #0 // Mappa per Baldur's Gate v7.1 ? include le icone colorate della mappa di Baldur's Gate -> Nuova Mappa da usare con la Mega Modifica...: v7.1
~SETUP-BP-BGT-WORLDMAP.TP2~ #2 #2 // Mappa per Throne of Bhaal -> Usa la nuova mappa anche per Throne of Bhaal: v7.1
~SETUP-JPS_PORTRAITS.TP2~ #0 #0 // Alternate Aerie Portrait by JPS
~SETUP-JPS_PORTRAITS.TP2~ #0 #1 // Alternate Imoen Portrait by JPS
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #0 #0 // Copy all portraits for use by player characters: v2
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #0 #10 // Alternate Dynaheir Portrait -> Alternate #3 by Amok: v2
~BG1NPC_PORTRAIT_PACK/BG1NPC_PORTRAIT_PACK.TP2~ #0 #19 // Alternate Kivan Portrait: BioWare edit by XVIII: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #7 // Heavy Armor Encumbrance -> Movement Speed Penalties in Heavy Armor: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #11 // Dual Wielding Changes for Light and Heavy Weapons: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #12 // Items of Protection Can Be Worn with Magical Armor: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #13 // Halberds Can Slash, Too: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #16 // Restrict Fighter/Druids to Armor that Druids Can Wear: v2
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2.10)[/codebox]

#2 Miloch

Miloch

    Barbarian

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Posted 12 December 2009 - 10:09 PM

All I can say is you seem to have a non-standard order to your mod installs that also does not include the Fixpack. I hope at least you have the official Bioware patch. You might look at the BWP (BiG World Project) in the Downloads here and follow their recommended order for those mods you want (2nd time I've plugged BWP in 5 minutes - they should pay me <_<).

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#3 erebusant

erebusant

    It takes a village...

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Posted 06 January 2010 - 11:28 AM

What language are you installing the map with, and did you select Original or Revised travel times?

It takes a village...


#4 Turambar

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Posted 06 January 2010 - 11:38 AM

What language are you installing the map with, and did you select Original or Revised travel times?


I installed it in Italian. I selected revised travel time when I re-installed it, after I discovered the problem. But the first time I installed it, I might have selected "original times". I have never managed to install the third component, the one which should correct all saved games.

Turambar

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