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Sandrah Saga for EET (Bug and Support Forum)

EET Mega Mod

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#901 Roxanne

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Posted 13 November 2017 - 10:09 PM

There is a weird crash at the beginning of chapter 6 that affected 3 saves, here is the in game message:

 

"Zhalimar Cloudwulfe: Damage Taken (15)

 

Zhalimar Cloudwulfe:The berserk state has ended. The character now loses the 15 points gained and if it reaches zero he will be knocked unconscious"

 

And then the game crashes...

Cloudwulfe is one of the assassins waiting for you at the top level of Iron Throne. Do you meet him there?

 

What connection do you see to the Sandrah mod? Especually when the game crashed due to a berserker state that may be has been altered by a third mod?

 

I suggest to consult your weidu.login the BG2EE folder to see if zhere is any mod that may tiuch berserker behaviour.

 

PS I checked Cloudwulfe in my install, and everything is fine.

 

Edit  Another thought - Cloudwulfe attacks you at the top level of Iron Throne, i.e. he should be dead at the beginning of chapter 6, right? This is started when you report to Eltan, get the book for Candlekeep and are transported out of the city. Cloudwulfe appearing at that point can be caused by his not being dead but following you across areas (one of the bad vanilla EE bugs still unresolved) If you have a save from anywhere after your visit to Iron Throne, this may be helpful to post here.


Edited by Roxanne, 13 November 2017 - 11:42 PM.

The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#902 icymad

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Posted 14 November 2017 - 03:29 PM

I managed to kill Zhalimar without causing a crash, but yeah, there may be a problem with the Berserk state. Here is the WEIDu.log :

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-WEIDU.TP2~ #0 #0 // 24200
~SETUP-BWS.TP2~ #0 #0 // 20161130 - Updated by agb1 (installation started 07/10/2017)
~EET/EET.TP2~ #0 #0 // EET core - resource importation: 1.0 RC9.2
~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #1 // DSotSC Wizard spells: v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #2 // DSotSC Priest spells: v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v3.0 beta
~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v3.0 beta
~NTOTSC/SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu: v1.70a_EET
~NTOTSCV171/SETUP-NTOTSCV171.TP2~ #0 #0 // Fix NTotSC Issues: v1.71
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9 BWP Fix
~VAULTEET/SETUP-VAULTEET.TP2~ #0 #0 // The Vault (Ikki's rework for EET compatibility): v7.3
~VAULTEET/SETUP-VAULTEET.TP2~ #0 #1 // The Vault's item upgrades - Compatibility with Item Revisions. Recommended for consistency if you plan to install IR main component later: v7.3
~TDDZ/SETUP-TDDZ.TP2~ #0 #0 // TDD - Core: v1.2.5
~TDDZ/SETUP-TDDZ.TP2~ #0 #1 // TDD - Trollford: v1.2.5
~TDDZ/SETUP-TDDZ.TP2~ #0 #2 // TDD - Eshpurta: v1.2.5
~TDDZ/SETUP-TDDZ.TP2~ #0 #3 // TDD - Purskal: v1.2.5
~TDDZ/SETUP-TDDZ.TP2~ #0 #4 // TDD - Riatavin: v1.2.5
~TDDZ/SETUP-TDDZ.TP2~ #0 #5 // TDD - Onset of the Darkest Day: v1.2.5
~TDDZ/SETUP-TDDZ.TP2~ #0 #6 // TDD - Robilard: v1.2.5
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v14
~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.1
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v10
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #0 // Fix Sunfire power levels: v2.2
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #100 // Check for and fix incorrect spell animations: v2.2
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // Ascension Core (requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB): v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #104 // Extended Epilogues for Bioware NPCs by shawne: v1.51 BETA BWP 20170519
~ASCENSION/SETUP-ASCENSION.TP2~ #0 #105 // Extended Epilogues for Beamdog NPCs by shawne: v1.51 BETA BWP 20170519
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 14
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v4.0.1
~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl: v9 BWP Fix
~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v11 BWP Fix
~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: 2.21
~BACKBRYNNLAW/SETUP-BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v5 BWP Fix
~SELLSWORDS/SETUP-SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v5 BWP Fix
~REUNION/SETUP-REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v2 BWP Fix
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.2
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 9.2
~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.2
~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.2
~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.2
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.2.1
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.2.1
~MAGESTRONGHOLD_EET/SETUP-MAGESTRONGHOLD_EET.TP2~ #0 #0 // Expanded Mage Stronghold EET: 0.1
~KIVAN/SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v15 BWP Fix
~KIVAN/SETUP-KIVAN.TP2~ #0 #200 // Change Deheriana's Class from Fighter/Mage/Cleric to: -> Wild Mage: v15 BWP Fix
~XAN/SETUP-XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v15 BWP Fix
~XAN/SETUP-XAN.TP2~ #0 #3 // Install alternate class for Xan? -> Change Xan's class to Sorcerer: v15 BWP Fix
~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod: 1.3 and 1.5 BWP Fix
~AURENASEPH/SETUP-AURENASEPH.TP2~ #0 #0 // Auren Aseph for BG2:ToB: v8 BWP FIX
~TIAX/SETUP-TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II: v4 BWP Fix
~SARAHTOB/SETUP-SARAHTOB.TP2~ #0 #0 // Sarah NPC Romance Mod for BG2:ToB: 4 BWP Fix
~ANGELO/SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II: v5 BWP Fix
~HALDAMIR/SETUP-HALDAMIR.TP2~ #0 #0 // Haldamir: v3 BWP Fix
~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v2.1 BWP Fix 3
~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v5 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v14 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v14 BWP Fix
~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v4.2_Isaya BWP Fix
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v4.2_Isaya BWP Fix
~CORAN/SETUP-CORAN.TP2~ #0 #0 // Coran NPC MOD for Baldur's Gate II: v5 BWP Fix
~CORAN/SETUP-CORAN.TP2~ #0 #1 // Delete old Coran from the Forest of Tethyr (RECOMMENDED): v5 BWP Fix
~LAVALYGAR/LAVALYGAR.TP2~ #0 #0 // LaValygar - new talks with Valygar Corthala
~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: 1_Isaya
~BRANWEN/SETUP-BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v3 BWP Fix
~LUCY/SETUP-LUCY.TP2~ #0 #0 // Lucy the Wyvern: v4 BWP Fix
~SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 1.6 BWP Fix
~KELSEY.TP2~ #0 #0 // Kelsey: v4 BWP Fix
~SETUP-KETO.TP2~ #0 #0 // Keto-SOA NPC V2: v4 BWP Fix
~SETUP-KETO.TP2~ #0 #1 // Keto/Kelsey Interaction (Requires Kelsey-SOA): v4 BWP Fix
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: pre_v1.04_170808
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: pre_v1.04_170808
~UB/UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v27beta
~UB/UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v27beta
~UB/UB.TP2~ #0 #2 // Kalah and What He Was Promised: v27beta
~UB/UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v27beta
~UB/UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v27beta
~UB/UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v27beta
~UB/UB.TP2~ #0 #7 // Restored Encounters: v27beta
~UB/UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v27beta
~UB/UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v27beta
~UB/UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v27beta
~UB/UB.TP2~ #0 #12 // Item Restorations: v27beta
~UB/UB.TP2~ #0 #15 // NPC Portrait Restorations: v27beta
~UB/UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v27beta
~UB/UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v27beta
~UB/UB.TP2~ #0 #18 // Restored Minor Dialogs: v27beta
~UB/UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v27beta
~UB/UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v27beta
~UB/UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v27beta
~UB/UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v27beta
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v12
~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v7 BWP fix
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v6 BWP Fix
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #0 // Anomen: v6
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #1 // Cernd: v6
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #2 // Nalia: v6
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.0.3
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.0.3
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.0.3
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.0.3
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.0.3
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.91
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.91
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.91
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.91
~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.91
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.91
~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.91
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.91
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.91
~WSR/SETUP-WSR.TP2~ #0 #100 // Wizard Slayer kit revision: v1.12
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount (Sabre): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Gem and Jewelry Stacking -> Stacks of 120: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr): v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v3
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: v3
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1000 // Initialise mod (all other components require this): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1910 // Protection from Normal Missiles also blocks Arrows of Fire/Cold/Acid and similar projectiles without pluses: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2000 // Allow Spellstrike to take down a Protection from Magic scroll: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2020 // Antimagic attacks penetrate improved invisibility: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2040 // Modify the Harm spell so it does damage rather than reducing target to 1 hp -> Enemy Harm spells reduce target to 1 hit point; player Harm spells do 150 hp of damage: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2080 // Cap damage done by Skull Trap at 12d6: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2090 // Make Power-Word: Blind single-target: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2100 // Make Minute Meteors into +2 weapons: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2110 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2120 // Slightly weaken insect plague spells, and let fire shields block them: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2140 // Slightly increase the power of Mantle, Improved Mantle, and Absolute Immunity: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2150 // Make spell sequencers, spell triggers, and contingencies learnable by all mages: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2160 // Add an extra copy of some hard-to-find spell scrolls: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2170 // True Sight/True Seeing spells protect from magical blindness: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3030 // Re-introduce potions of extra-healing: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4010 // Grant large, flying, non-solid or similar creatures protection from Web and Entangle: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4040 // Make party members less likely to die irreversibly: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4110 // Allow NPC pairs to separate: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4160 // Increase the price of a license to practise magic in Athkatla -> License costs 10,000 gp: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4172 // Increase the price asked by Gaelan Bayle -> Gaelan wants 80,000 gold pieces: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4180 // Make Freedom scrolls available earlier: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4210 // Randomise the maze in Watcher's Keep: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4230 // Delay the arrival of the "bonus merchants" in the Adventurers' Mart and the Copper Coronet: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4240 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5010 // Move Boo into Minsc's pack: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5020 // Remove the blur graphic effect from the Cloak of Displacement: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5030 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5050 // Stackable ankheg shells, winterwolf pelts and wyvern heads: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5060 // Ensure Shar-Teel doesn't die in the original challenge: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6023 // Add high-level abilities (HLAs) to spellcasters -> All eligible spellcasters in Throne of Bhaal get HLAs; only selected casters in Shadows of Amn do: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6032 // Smarter Mages -> Mages never cast short-duration spells instantly at start of combat: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6042 // Smarter Priests -> Priests never cast short-duration spells instantly at start of combat: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6102 // Potions for NPCs -> Half the potions dropped by slain enemies break and are lost: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly harder carrion crawlers: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6511 // Improved fiends -> Fiends have normal hit points: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6521 // Smarter genies -> Genies have normal hit points: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6531 // Smarter celestials -> Celestials have normal hit points: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6541 // Smarter dragons -> Dragons have normal hit points: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6551 // Smarter beholders -> Don't give beholder rays any chance of burning through spell protections; beholder antimagic blocks all spells, including harmful ones, for a round (simulates D&D rules): v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers -> Illithids have only original-game resistances; Illithids can see through invisibility: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: v30 BWP fix + K4thos' EET compatibility
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Give Ascension versions of Irenicus and Sendai SCS scripts and abilities: v30 BWP fix + K4thos' EET compatibility
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #2 // Shield of Reflection works on SCS Flame Arrows: v2.2
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #3 // Fix Smarter Abazigal: v2.2
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #4 // Fix Smarter Irenicus at the Throne: v2.2
~JIMFIX/SETUP-JIMFIX.TP2~ #0 #5 // Remove entourage from Ascension Fallen Solars: v2.2
~WSR/SETUP-WSR.TP2~ #0 #200 // Wizard Slayer High Level Ability revision: v1.12
~WSR/SETUP-WSR.TP2~ #0 #302 // Revised Wizard Slayer item restrictions -> Moderate changes: v1.12
~WSR/SETUP-WSR.TP2~ #0 #999 // BG2-style icons for WSR content: v1.12
~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.91
~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.91
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #218 // Regain Bhaalpowers in ToB: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #204 // Prevent Mislead clones from singing Bard songs: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #205 // Prevent Project Image and Simulacrum clones from using quickslot items: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #216 // Bard songs break invisibility -> Only the Jester song breaks invisibility: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #324 // Use Icewind Dale's Dimension Door animation -> Fast animation speed, shorter delay between animation start and creature appearance/disappearance: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.51 BWP Fix
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.51 BWP Fix
~KLATU/SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1030 // Romance Cheat: Isra will Romance Neutral Characters: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2020 // No Item Deprecation: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2030 // Identify all store items: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
~KLATU/SETUP-KLATU.TP2~ #0 #2160 // Remove Delay from Improved Haste Spells: 1.7
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #0 // SandrahNPC Check for required Installation: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #1 // Sandrah Worldmap Entries: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #2 // SandrahNPC for EET Core: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #3 // Mods Compatibility: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #4 // Sandrah Kit: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #5 // SandrahNPC Creatures and Items: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #6 // Sandrah Shops: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #7 // Sandrah Movies and Sounds: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #8 // SandrahNPC for EET Compiles: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #9 // Pelligram, Sandrah's Animal Companion: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #10 // Worldmap Update for SandrahNPC for EET: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #11 // SandrahNPC Extensions: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #12 // Mod Interactions: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #13 // Shauhana for Shadow of Amn EET: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #14 // Sandrah ToB (EET): v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #15 // Sandrah Return To Faerun Transition: v2.05
~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #16 // Sandrah EET additions: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #0 // Check Requirements for EET: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #1 // RTF Movies and Sounds: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #2 // Sandrah Return To Faerun Areas: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #3 // Sandrah Return To Faerun Area Modifications: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #4 // Sandrah Return To Faerun Creatures: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #5 // Sandrah Return To Faerun Items and Stores: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #6 // Sandrah Return To Faerun Compiles: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #7 // Sandrah RtF Cross Mod Contents: v2.05
~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #8 // EET Compliance: v2.05
~SANDRAHTOT/SANDRAHTOT.TP2~ #0 #0 // Sandrah Time of Troubles Revisited Areas: v2.05
~SANDRAHTOT/SANDRAHTOT.TP2~ #0 #1 // Sandrah Time of Troubles Revisited Compiles: v2.05
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.1
~EET_END.TP2~ #0 #0 // EET end - last mod in install order
~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #0 // Area Patcher: ALPHA 16
~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #2001 // Fix AR2300 Script - Prevent infinite loop after Sahuagin king dies: ALPHA 16
~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #2003 // Fix AR0406 Script - Remove Lord Jierdan from Copper Coronet after Windspear Hills battle: ALPHA 16
~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #5000 // Fix BG1NPC X#AJR1.ARE: ALPHA 16
~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #5001 // Fix BG1NPC X#CH11.ARE: ALPHA 16
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #0 // Install Marker: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #100 // Gives some original game items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #101 // Gives some Big Picture items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #102 // Gives some CtB items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #103 // Gives some Huple NPC items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #104 // Gives some Iylos items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #105 // Gives some Keto items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #106 // Gives some Kim items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #107 // Gives some Kivan and Deheriana items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #108 // Gives some Lena items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #109 // Gives some Les Exiles de Lunargent items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #110 // Gives some Ninde items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #111 // Gives some Skie ReDone items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #112 // Gives some TDD items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #113 // Gives some Tashia items the Droppable Flag: ALPHA 3
~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #115 // Gives some TS items the Droppable Flag: ALPHA 3
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #1000 // Main -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #2000 // Followers -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #3000 // BG1NPC -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #7000 // Eilistraee's Song -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #10000 // Rogue Rebalancing -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #11000 // Sellswords -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #14000 // Finch -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #15000 // Gavin -> Vanilla: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #17000 // Isra: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #18000 // Valerie: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #21000 // Tower of Deception: 0.71
~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #22000 // Siege of Dragonspear -> Vanilla: 0.71
~LIGHTINGPACK/SETUP-LIGHTINGPACK.TP2~ #0 #2 // Shader script files for lighting control -> Moderately increased contrast, brightness and gamma (recommended): v2.4
// Recently Uninstalled: ~SETUP-BWS_FINAL.TP2~ #0 #0 // Make quick-logged WeiDU-entries visible
 
I would appreciate if a mod could put this in spoiler tags lol

Edited by icymad, 14 November 2017 - 03:30 PM.


#903 Roxanne

Roxanne

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Posted 15 November 2017 - 01:36 AM

I managed to kill Zhalimar without causing a crash, but yeah, there may be a problem with the Berserk state. Here is the WEIDu.log :

 

/
Spoiler
 
I would appreciate if a mod could put this in spoiler tags lol

The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#904 icymad

icymad
  • Member
  • 44 posts

Posted 26 November 2017 - 04:20 AM

It seems BWS don't want to install Sandrah saga for some reason:

 

"The extraction of the following mod(s) failed:

Enhanced Edition Trilogy: The Mod itself (EET-master.zip) ¹
Sandrah Saga I - Sandrah Appears: The Mod itself (SandrahEET-master.zip)
Sandrah Saga II - Return to Faerun: The Mod itself (SandrahRtF-master.zip)
The following mods cannot be installed because of missing dependence:
 
Sandrah Saga III - Time of Troubles Revisited
 
Cannot proceed installation without this essential mod."
 
It doesn't seem to be a problem with the download, i don't know what to do next...


#905 Roxanne

Roxanne

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  • Member
  • 3564 posts

Posted 26 November 2017 - 04:44 AM

It seems BWS don't want to install Sandrah saga for some reason:

 

"The extraction of the following mod(s) failed:

Enhanced Edition Trilogy: The Mod itself (EET-master.zip) ¹
Sandrah Saga I - Sandrah Appears: The Mod itself (SandrahEET-master.zip)
Sandrah Saga II - Return to Faerun: The Mod itself (SandrahRtF-master.zip)
The following mods cannot be installed because of missing dependence:
 
Sandrah Saga III - Time of Troubles Revisited
 
Cannot proceed installation without this essential mod."
 
It doesn't seem to be a problem with the download, i don't know what to do next...

If it says that the extraction failed but the download is finished, then you can manually extract the mod to your bg2ee folder, so that you have a folder SandrahNPC and a file Setup-SandrahNPC.exe in your BG2EE folder (same for SandrahRtF if needed). After you did that you chose the answer from the BWS menus that you have extracted it yourself and that you want to keep the mod in the selection.

The Sandrah Saga III - Time of Troubles Revisited (part3 of the saga) error should go away with that, it only complains that the previous parts were missing.

Also, you should make sure that the download of those mods was really complete by checking the size of the zip files:

SandrahEET-master.zip 185MB  otherwise download directly from https://github.com/R...hive/master.zip

SandrahRtF-master.zip 271MB  >>> https://github.com/R...hive/master.zip


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#906 icymad

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Posted 26 November 2017 - 05:18 AM

Um... my files check 149mb and 258 mb but it doesnt appear to be corrupted. I guess i'll download again...



#907 Roxanne

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Posted 26 November 2017 - 05:50 AM

Um... my files check 149mb and 258 mb but it doesnt appear to be corrupted. I guess i'll download again...

That looks correct - I was using the figures from BWS and they need to ne upfated. The archive size has changed since the mod was added to BWS.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#908 icymad

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Posted 26 November 2017 - 06:22 AM

So how i'm supposed to continue the installation? It always abort...



#909 Roxanne

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Posted 26 November 2017 - 06:57 AM

Um... my files check 149mb and 258 mb but it doesnt appear to be corrupted. I guess i'll download again...

That looks correct - I was using the figures from BWS and they need to ne upfated. The archive size has changed since the mod was added to BWS.

You can just extract the mods and pause BWS and install those parts manually. Once you have done, just continue BWS


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#910 icymad

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Posted 26 November 2017 - 07:54 AM

I already extracted to the BGII folder in C:\, but it just gives me this message:

 

"Please extract the files that are marked as essential first.
Aborting the installation."
 
Should i extract to another folder or move the BGII folder to other location?


#911 Roxanne

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Posted 26 November 2017 - 08:05 AM

I already extracted to the BGII folder in C:\, but it just gives me this message:

 

"Please extract the files that are marked as essential first.
Aborting the installation."
 
Should i extract to another folder or move the BGII folder to other location?

When you download from github, the zip file contains a folder called SandrahEET-master, Open the folder to find a folder SandrahNPC and a file Setup-SandrahNPC.exe. Copy those two into BG2EE. Then run Setup-SandrahNPC.exe. If that does not install the mod, you have a problem already before.

 

If you have not yet done the BWS installation but just are at the point where mods are extracted, then just do the above but DO NOT run the setup exe. Just continue with BWS.


Edited by Roxanne, 26 November 2017 - 08:08 AM.

The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#912 icymad

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Posted 26 November 2017 - 09:24 AM

Yeah, this seemed to be the source of the problem, thanks.



#913 icymad

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Posted 26 November 2017 - 05:34 PM

In the readme of the mod it says "Sandrah will automatically detect IWD installation and add her additional contents (Note that with Sandrah in party, IWD1 becomes accessible after you freed Cloakwood mines and HoW is added when you first travelled to Baldur's Gate City and met Scar to make her added plots reasonable.)"

 

Is this available now?



#914 Roxanne

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Posted 26 November 2017 - 10:13 PM

In the readme of the mod it says "Sandrah will automatically detect IWD installation and add her additional contents (Note that with Sandrah in party, IWD1 becomes accessible after you freed Cloakwood mines and HoW is added when you first travelled to Baldur's Gate City and met Scar to make her added plots reasonable.)"

 

Is this available now?

There is not yet an IWD-in-EET, and this is automatically detected by the mod. So it sleeps in the vault.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#915 -icymad-

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Posted 27 November 2017 - 04:00 AM

In the readme of the mod it says "Sandrah will automatically detect IWD installation and add her additional contents (Note that with Sandrah in party, IWD1 becomes accessible after you freed Cloakwood mines and HoW is added when you first travelled to Baldur's Gate City and met Scar to make her added plots reasonable.)"

 

Is this available now?

There is not yet an IWD-in-EET, and this is automatically detected by the mod. So it sleeps in the vault.

So that means a new install once IWD becomes available?



#916 Roxanne

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Posted 27 November 2017 - 05:17 AM

In the readme of the mod it says "Sandrah will automatically detect IWD installation and add her additional contents (Note that with Sandrah in party, IWD1 becomes accessible after you freed Cloakwood mines and HoW is added when you first travelled to Baldur's Gate City and met Scar to make her added plots reasonable.)"

 

Is this available now?

There is not yet an IWD-in-EET, and this is automatically detected by the mod. So it sleeps in the vault.

So that means a new install once IWD becomes available?

When IWD-in-EET, becomes available this will be a new version of EET. It will affect the whole game, all mods, worldmap etc. This will require a new install (this has nothing to do with Sandrah). EET will (most likely) have to import all the IWD resources in a similar way it now does with BG1+SoD.


Edited by Roxanne, 27 November 2017 - 05:17 AM.

The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#917 -Banzai-

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Posted 02 December 2017 - 01:37 PM

Good day/night Roxanne.
After a VERY long BWS installation i, at last, play the EET with your great mod.
But in some time after i have a problem.
When i finish Nashkel quest and go for Beregost i had one dialog where my charname feels guilty about Sandra's death, which he did not resurrect her. The main thing, that Sandrah is alive and stay in party in full health. At some point i ignore that... 
After time pass, i have another event(after taking shard from demon) when Elm teleport to me, say some angry words and kill all my party except Sandrah.
What did i wrong?(
I have over dozens or hundreds mods that some how work in one peace(before that moment) so reinstall is painful.
Thank you for help.   



#918 Roxanne

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Posted 02 December 2017 - 02:02 PM

Good day/night Roxanne.
After a VERY long BWS installation i, at last, play the EET with your great mod.
But in some time after i have a problem.
When i finish Nashkel quest and go for Beregost i had one dialog where my charname feels guilty about Sandra's death, which he did not resurrect her. The main thing, that Sandrah is alive and stay in party in full health. At some point i ignore that... 
After time pass, i have another event(after taking shard from demon) when Elm teleport to me, say some angry words and kill all my party except Sandrah.
What did i wrong?(
I have over dozens or hundreds mods that some how work in one peace(before that moment) so reinstall is painful.
Thank you for help.   

This sounds like some Global was set wrong. If Sandrah is alive and in your party check these with console (ot Near Infinity or EEKeeper):

Console

C:Get(Global("ElmRevDau","GLOBAL") This global shall either not exist or be set to 0.

C:GetGlobal("SPRITE_IS_DEADCVSANDR","Global") This global shall either not exist or be set to 0.

 

If anything else is the case, there was an error somewhere during your game. In case you have a savegame you could post, this might be helpful to find the reason. It is something nobody has ever encountered before.


The Sandrah Saga

another piece of *buggy, cheesy, unbalanced junk*

 


#919 -Banzai-

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Posted 03 December 2017 - 05:03 AM

Good day/night Roxanne.
After a VERY long BWS installation i, at last, play the EET with your great mod.
But in some time after i have a problem.
When i finish Nashkel quest and go for Beregost i had one dialog where my charname feels guilty about Sandra's death, which he did not resurrect her. The main thing, that Sandrah is alive and stay in party in full health. At some point i ignore that... 
After time pass, i have another event(after taking shard from demon) when Elm teleport to me, say some angry words and kill all my party except Sandrah.
What did i wrong?(
I have over dozens or hundreds mods that some how work in one peace(before that moment) so reinstall is painful.
Thank you for help.   

This sounds like some Global was set wrong. If Sandrah is alive and in your party check these with console (ot Near Infinity or EEKeeper):

Console

C:Get(Global("ElmRevDau","GLOBAL") This global shall either not exist or be set to 0.

C:GetGlobal("SPRITE_IS_DEADCVSANDR","Global") This global shall either not exist or be set to 0.

 

If anything else is the case, there was an error somewhere during your game. In case you have a savegame you could post, this might be helpful to find the reason. It is something nobody has ever encountered before.

Hurey!
After deleting this parameter in EEKeeper(there was some weird digits about 23891 or else) the night goes well and no Elminster come after me, Bless Mystra!
Thank you again, Roxanne. May Tymora shine on you :ermm:



#920 -Banzai-

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Posted 03 December 2017 - 05:03 AM

Good day/night Roxanne.
After a VERY long BWS installation i, at last, play the EET with your great mod.
But in some time after i have a problem.
When i finish Nashkel quest and go for Beregost i had one dialog where my charname feels guilty about Sandra's death, which he did not resurrect her. The main thing, that Sandrah is alive and stay in party in full health. At some point i ignore that... 
After time pass, i have another event(after taking shard from demon) when Elm teleport to me, say some angry words and kill all my party except Sandrah.
What did i wrong?(
I have over dozens or hundreds mods that some how work in one peace(before that moment) so reinstall is painful.
Thank you for help.   

This sounds like some Global was set wrong. If Sandrah is alive and in your party check these with console (ot Near Infinity or EEKeeper):

Console

C:Get(Global("ElmRevDau","GLOBAL") This global shall either not exist or be set to 0.

C:GetGlobal("SPRITE_IS_DEADCVSANDR","Global") This global shall either not exist or be set to 0.

 

If anything else is the case, there was an error somewhere during your game. In case you have a savegame you could post, this might be helpful to find the reason. It is something nobody has ever encountered before.

Hurey!
After deleting this parameter in EEKeeper(there was some weird digits about 23891 or else) the night goes well and no Elminster come after me, Bless Mystra!
Thank you again, Roxanne. May Tymora shine on you :ermm: