
Remove Item effect
#1
Posted 08 June 2008 - 12:48 AM
What's the difference between opcode #112 (Remove Item) and #123 (Remove Inventory Item)? Do both just destroy the item on a creature? What I'd like to do is remove certain items and put them either in the CRE's inventory or on the ground with a spell, but I'm kind of doubting that's possible.
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#2
Posted 08 June 2008 - 01:35 AM
I don't remember the difference between the two, but what you're trying to achieve is surely possible. DavidW created a custom telekinesis ray for beholders which allow them to drop off the shield of balduran from the wielder (a really great idea imo).What's the difference between opcode #112 (Remove Item) and #123 (Remove Inventory Item)? Do both just destroy the item on a creature? What I'd like to do is remove certain items and put them either in the CRE's inventory or on the ground with a spell, but I'm kind of doubting that's possible.
#3
Posted 08 June 2008 - 03:33 PM
Do you know which spell this is - something in SCSII?DavidW created a custom telekinesis ray for beholders
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#4
Posted 08 June 2008 - 11:40 PM
@3200=~The beholder has used its telekinesis power to snatch the Shield of Balduran from your arm~
@3201=~The beholder has used its telekinesis power to snatch the Cloak of Mirroring from your shoulders~
#5
-Guest-
Posted 10 June 2008 - 02:08 PM
Both should permanently destroy the item. There should be a creation effect (it'll probably be close to #123) that lets you create permanent inventory items; I don't know what will happen if the target's inventory is full (hopefully, it wouldn't overwrite existing items, but who knows). You can't really create items on the ground (you could spawn an invisible creature, GiveItemCreate() it, have it DropInventory(), and then DestroySelf() it, but meh) so it's probably the closest you'll get (unless DavidW has some cool hack for his telekinesis).
#6
Posted 11 June 2008 - 12:50 AM
Ugh, well he does it via EXTEND_TOP baldur.bcs. The only real effect in his spell is a lighting effectit's probably the closest you'll get (unless DavidW has some cool hack for his telekinesis).

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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle