Sorry to interrupt your semantic skirmish
but I'd have a new problem (of course). I hope you find the will to read because it probably will be long.
Yesterday in the end I managed to install everything in two steps, after the installation stopped just before starting installing mods from group 20 (ascension related mods). I commented out all the code in the bat until i reached that point, then restarted it and it resumed the install from where it stopped.
It kept installing all the mods with no issue until I encountered two problems: infinity animations (or better, the fiend component of infinity animations), and BPseries; the former didn't install the fiend component telling me that I had to unzip the files NWN_misc.rar and IA_NWN_01_Modron.rar, which I was 95% sure I did unzip. The latter installed but with a bunch of parse errors, which I guess is not good.
The installation proceeded with no other problems and added all other mods from group 25 and 26 (graphics and closer installation respectively), and in the end only generalized biffing remained, which I chose to install manually as final step.
Now, I decided (stupidly as I found in a second moment) to try installing again the IA component that was skipped (the fiend component), and of course I screwed everything after I chose "ask for every component" option and "skip all components that have already been installed", because install asked me to install anoher component (which I thought was already installed) and i chose the wrong answer. So, weidu of course started uninstalling every mod before that component (well they were not many luckily), installed the damn component (for the records it was "BG1 Character Animations for NPCs" which should have been skipped) and finally retry to install the fiend component, failing miserably. Then as I imagined weidu reinstalled all the mods whch were previously uninstalled, and I don't know why I kept out widescreen mod (probably second bad mistake i made).
Bat reinstalled all the mods in group 25 after IA excluding pack mule, and then the mods in group 26 (DEFJAM, BP balancer, level1 NPC, psionic unleashed, the damn IA component for NPC, worldmap and map labels, crefixer, poison supplements and lolfixer.
Probably all the install screwed here because bat wanted to install widescreen mod before crefixer and didn't find it.
In the end, I installed widescreen mod followed by generalized biffing, and when it finished i started the game. First thing, I got the infamous and totally unexpected "assertion failed in Ctiledobject.cpp at line 179" (and I thought: " good start!! "
); I fixed it editing the sound file with nearinfinity and finally the game started. In the PC creation window though, most kits were missing, including psionic kit. Anyway, I created a PG, started the game and BAM, it just CtD with an "appcrash" message.
That's the story exactly how it happened. Now I'd like to know a couple things:
1) why the IA component hasn't been installed even if all the files were in the right spot
2) why BPseries gave me so many parse errors when the previous time I installed it no problems happened
3) if widescreen mod installed in a different position can screw things so much
Is it just bad luck? Am I cursed? Every time I make an install something happens, and a mod that previously installed correctly the next time presents errors. WTH ??? 