Ghreyfain's Content
There have been 70 items by Ghreyfain (Search limited from 30-April 23)
#231978 BGT quest tweaks ideas
Posted by Ghreyfain on 14 December 2005 - 12:57 PM in BGT Archive
#229399 BG1/TuTu/BGT Version?
Posted by Ghreyfain on 22 November 2005 - 06:06 PM in Baldur's Goth
That definitely looks totally out of character. Good job MaorTmSawyr, it'll fit right in with the rest of the mod.
You know, Ghrey, for someone who doesn't like to be told "meow" you sure make a lot of catty comments.
Please explain.
#228544 BG1/TuTu/BGT Version?
Posted by Ghreyfain on 14 November 2005 - 06:22 PM in Baldur's Goth
#227851 Previews of the BGEP and the BG1 Projects
Posted by Ghreyfain on 07 November 2005 - 09:29 PM in Baldur's Goth
Aerie's funky fur coat is pretty cool in its ridiculousness.
#227849 Split from the BGT/TuTu/BG1 Thread
Posted by Ghreyfain on 07 November 2005 - 09:26 PM in Baldur's Goth
Feel free to do it to Indira and the Turnip Golem, too.
Ooh, here is the base image I would like used. I'm really not sure any editing is even necessary.
http://members.shaw....th_eyeball.jpeg
#226916 Crazy Celvan's lyrics
Posted by Ghreyfain on 30 October 2005 - 10:58 AM in IE Modding Discussion
until he was given a brand new intent. (11)
He left and began a simpler life, (
but 'twas all at the expense of his beautiful wife. (13)
Now he wonders if he can ever repent." (11)
"There once was a evil wizard of red, (10)
who inspired in others feelings of dread. (10 or 11, heh)
With fearsome magic and powerful spells, (10)
...and so on.
#226915 Druidic Sorcerer Install Problems
Posted by Ghreyfain on 30 October 2005 - 10:48 AM in Mod Resurrections
COPY_EXISTING_REGEXP GLOB ~.*\.itm~ ~override~
And it doesn't have a line like this after it:
PATCH_IF SOURCE_SIZE > 0x70 THEN BEGIN
Then you should add the second line. What that does is prevent WeiDU from trying to copy and modify non-existant (0-byte) files, which is causing the crash.
#226911 Crazy Celvan's lyrics
Posted by Ghreyfain on 30 October 2005 - 10:27 AM in IE Modding Discussion
#226699 Forum bug reports
Posted by Ghreyfain on 28 October 2005 - 10:40 AM in Directives from the Director
#226580 Forum bug reports
Posted by Ghreyfain on 27 October 2005 - 01:12 PM in Directives from the Director
#226422 Overused Ideas in BG-series
Posted by Ghreyfain on 25 October 2005 - 12:50 PM in IE Mod Ideas
#226404 Overused Ideas in BG-series
Posted by Ghreyfain on 25 October 2005 - 10:51 AM in IE Mod Ideas
Anyway BG2 fourth wall breakage is mostly meaningless as the game has little or no social commentary to begin with. The setting is purely fantasy, the writing should be too. Yes there should be humour but no need to go beyond the setting. Does it break the immersion factor for a player, well that's up to the player but it definately doesn't increase it.
Did any of that make sense?
I think so. *BG2 isn't a game intended to comment on anything outside the game world, so any time it does, it's breaking immersion.
*And yes, just because it does comment on things outside the world and we don't know the original intent of the developers, don't try and pull a semantic argument on me. I bought BG to have an adventure in BG, not to meet Larry, Daryl, and Daryl, or the Chinchilla. Did you?
#226333 Board Maintenance
Posted by Ghreyfain on 24 October 2005 - 05:05 PM in Directives from the Director
#226332 Overused Ideas in BG-series
Posted by Ghreyfain on 24 October 2005 - 05:04 PM in IE Mod Ideas
Terry Pratchett writes humorous books.
BG is an epic saga.
Why shouldn't there be humor in an epic saga?
Depends what you mean. Should there be a joke where we find a demi-god chinchilla, and laugh because the developers are telling us (the players) a joke, or is one of the in-game characters telling our in-game PC a joke? I dislike the former, but the latter would work for me in a game like BG.
As for Pratchett, humour is sort of what one expects from his books, so you won't be miffed when he breaks the somber, serious mood by having one of his characters do something outrageously hilarious because there is no serious, somber mood.
#226201 Idea for the future
Posted by Ghreyfain on 23 October 2005 - 10:30 AM in 1PP
Alrighty.. I have compiled a fair number of wonderful book covers that fit in perfectly, just need to cull them down to the ones that *really* fit in. How many do you think we would need, approximately?
There are 98 book items (excluding any with file-names other than book**.itm), and 87 of them use ibook01.bam, from a brief glance. There are also a bunch of books that are in the same series, like the History of the North and Shadowdale (which has 12!).
I'd say this gives you a lot of room to do as many graphics as you want. If you run out, changing the contrast and RGB and whatnot of existing graphics could work, too, much like with potions.
#226113 Placing joinable NPCs
Posted by Ghreyfain on 22 October 2005 - 09:55 AM in IE Help
#226063 NPC Mod discussion
Posted by Ghreyfain on 21 October 2005 - 10:22 PM in IE Modding Discussion
#226021 NPC Mod discussion
Posted by Ghreyfain on 21 October 2005 - 10:12 AM in IE Modding Discussion
With NPCs, the lack of banter/interjections/tree-of-life/etc. really makes it feel like it's not a finished project, so I wouldn't play it.
- Spellhold Studios
- → Ghreyfain's Content
- Guidelines