Two problems with 1pp v2.70
#1
Posted 07 March 2012 - 12:59 PM
MODDER, it should be removed/commented out, as it only causes confusion if you see a whole host of warning notices during installation.
These two components
~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.7
~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.7
have to have a REQUIRE_COMPONENT for this
~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.7
unless one wants threads about mysterious crashes, when a Flame Short Sword animation should be played. The reason for those crashes is, that (4) supplies the BAMs which are required for (5) and (6).
It could and probably will be fixed temporarily by the BWP Fixpack, but ultimately it's better if those problems are resolved at the source - 1pp v2.70 itself.
10th
"I grab his deceased spirit and piledrive it back into his body, duplicating raise dead." - Psyren Oots board
#2
Posted 08 March 2012 - 10:00 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#3
Posted 09 March 2012 - 09:22 AM
But as someone, somewhere in some thread noted: report bugs in the respective forums and not only in this behemoth of a thread.
The second problem happened to someone over at the kerzenburg forums, it could've been avoided by the use of REQUIRE_COMPONENT.
10th
"I grab his deceased spirit and piledrive it back into his body, duplicating raise dead." - Psyren Oots board
#4
Posted 09 March 2012 - 05:25 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle