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A few questions I have


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#1 Faison

Faison
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Posted 15 March 2005 - 07:46 PM

Hey all,

As some of you may know, I have install BP-BGT with a few other mods. It works great, but i have a few questions abou it.

First: I noticed that some of the NPC namely Imoen, Jaheira, and Khalid all have there standard classes changed. Imoen was a charming rogue, Jaheira was a Fighter/Justifier and Khalid was a Vindicator. Is this suppose to happen when you install BP-BGT. If so, how do I set it back to the original kits so that I can play the game pretty true to form.

Second: Is it normal to encounter packs of dire wolves and worgs on the map between Candlekeep and the Lions Way. My character and Imoen were only first level and let me tell you it was painful going. I got mauled alot.

Third: Has it been that long that I've forgotten or are ghouls supposed to be able to cast fear and enfeeblemnet from a distance. I know that they can paralyze you when they hit you, but yeesh major restructuring of my combat style if this is prevelant through out the game.


Let me know.



Fais

#2 bpfan

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Posted 15 March 2005 - 08:57 PM

NeJ provides the "Charming Rogue" class for Imoen. It's an optional component, so you can remove it if you wish. The other class changes, like Khalid and Jaheira are either changes made by the BGT or by BP. There's probably manual ways of resetting the kits--you can probably do it with NI.

"Packs" of them doesn't sound right. One of the quirks of BGT was that it would only generate a single random monster at a time, unlike the original BG1 which might have created 6 or so. BP-BGT improved on that by (usually) creating about three critters, usually different critters so that you might get attacked by a wolf, a hobgoblin, and a skeleton simultaneously. I don't remember packs of critters like you describe, but with so many different components being installed in so many different orders...well, you may just have some different variables, or be playing on more recent versions of the programs than I have.

If you're bugged by the new ghouls, you're just gonna love the Vale of Shadows! Horred redid the powers of the undead, beefing them up pretty substantially. Fortunately, there aren't a lot of undead in BG1, except the random encounters. But if you're not playing a single-class cleric, it's probably a good idea to keep Branwen or Viconia around....