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Homeward Bound


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#41 EarthquakeDamage

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Posted 30 January 2008 - 12:59 PM

The download done disappeared with a big fancy "We could not find the file specified." Do you mind resubmitting it, or would you rather finish the next version first?

#42 berelinde

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Posted 30 January 2008 - 05:22 PM

Since I upgraded to version 2, I felt it needed more support than a download link. The mod is now hosted at CoM.

Have a link.

Thanks for the interest! :D

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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#43 EarthquakeDamage

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Posted 30 January 2008 - 08:35 PM

Danke.

#44 -concerned player-

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Posted 30 January 2008 - 09:09 PM

Wasn't your talents good enough to get hosting in a more reptuable place? i thought this mod was good, but com has only shit mods..

#45 Kaeloree

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Posted 30 January 2008 - 09:15 PM

Wasn't your talents good enough to get hosting in a more reptuable place? i thought this mod was good, but com has only shit mods..

No flaming, please. If you have a problem, presenting it in a more constructive manner will go a long way.

#46 Kellen

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Posted 30 January 2008 - 11:08 PM

Wasn't your talents good enough to get hosting in a more reptuable place? i thought this mod was good, but com has only shit mods..

Cause everyone knows that Fade, Nathaniel, The Luxley Brothers, and Saerileth, did not originally come from CoM.
"She could resist temptation. Really she could. Sometimes. At least when it wasn't tempting." - Calli Slythistle
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
"Most assume that all the followers of Lathander are great morning people. They're very wrong." - Tanek of Cloakwood

we are all adults playing a fantasy together, - cmorgan

#47 berelinde

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Posted 31 January 2008 - 02:44 AM

Every site offers a mix of mods, some a gamer might enjoy, others that he or she might not. Naturally, no one is under any obligation to download unwanted mods.

Applying for hosting at CoM was a conscious decision, and I didn't apply anywhere else for hosting for this mod. Even with the new content, Homeward Bound is still a small mod, so it isn't going to change the world, no matter where it finds a home, but I felt that, given its nature as a fun non-immersion-breaking tweak mod for Throne of Bhaal, it would be a mutually beneficial arrangement.

Regarding my personal opinions, FWIW, I detest politics, and believe firmly that the IE community would be better off without the partisan bickering that seems to plague it. I refuse to be drawn into that cycle of negativity.

So, my good guest poster, if you want to mire yourself down with the baggage of prejudice and old grudges, there's nothing I can do to stop you, but it won't make you any happier.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

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#48 Kellen

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Posted 31 January 2008 - 07:56 AM

Regarding my personal opinions, FWIW, I detest politics, and believe firmly that the IE community would be better off without the partisan bickering that seems to plague it. I refuse to be drawn into that cycle of negativity.

Hear, hear! :clap:
"She could resist temptation. Really she could. Sometimes. At least when it wasn't tempting." - Calli Slythistle
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
"Most assume that all the followers of Lathander are great morning people. They're very wrong." - Tanek of Cloakwood

we are all adults playing a fantasy together, - cmorgan

#49 Rabain

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Posted 14 February 2008 - 09:05 PM

Something I found in the depths of G3:

http://forums.gibber...s...c=472&st=0#
A knight without armour in a savage land...

#50 berelinde

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Posted 14 February 2008 - 11:02 PM

Thanks, Rabain, for providing the link to that old gem!

A bunch of cliches spring unbidden to my fingers.

"There's nothing new under the sun." Yeah, I know. I've been bugged about the NPCs (and Cespenar!) standing around the Pocket Plane cooling their heels while I'm off having fun (relatively speaking) for ages, and I know that other players have commented on the same thing. It hardly surprises me that somebody else had the idea first!

"Great minds think alike." If writing this mod puts me on the same brainwave as folks like the Grim Squeaker and Andyr, I couldn't be more flattered!

"There's always room for improvement." Version 3, which will also be hosted at CoM, if they'll have it, will feature a new fate for Cespenar. He's too cool to die just because his little world implodes.

So thanks for the link!

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

berelinde's mods
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#51 -Guest-

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Posted 02 December 2008 - 09:45 AM

berelinde, is this mod compatible with Level One NPCs? There's a post over at G3 that talks about compatibility, and also about the Fate Spirit dialogue:

http://forums.gibber...s...st&p=111397

Since Level One NPCs appears to have stopped being developed, if we install Homeward Bound after hat mod, could Homeward Bound alter the Fate Spirit dialogue with regards to NPC classes for us? And although you're allowing NPC authors to add Homeward Bound compatibility to their mods, what about mods like Kelsey that aren't going to be updated?

#52 jastey

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Posted 24 February 2023 - 12:56 AM

Does anyone have a download link? I was hoping to find it here but it's not there as far as I can see: downloads.chosenofmystra.net/bg2/

 

(This sounds like a bot post..)



#53 Argent77

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Posted 24 February 2023 - 01:23 AM

Does anyone have a download link? I was hoping to find it here but it's not there as far as I can see: downloads.chosenofmystra.net/bg2/


It's there: http://downloads.cho...ardbound-v7.rar

File sorting is Linux-based (case-sensitive), so it can be easily overlooked.



#54 jastey

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Posted 24 February 2023 - 01:25 AM

*polishes glasses* Great, thank you! Indeed, I have no experience with lists sorted like this and missed it.

 

I'll add the direct link to the first post of this thread.



#55 zelurker

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Posted 18 January 2024 - 09:03 AM

Well just got a total freeze of the game when arriving in Brinnlaw, spellhold's island. I traced this to this mod, uninstalling fixes it. By chance it was one of the last things I installed, so it shouldn't break anything in my save, at least nothing major. I had installed this speicifcally to be able to send the party member who is replaced by Imoen back... it was for role play reasons only, I'll do without it. So be careful if installing this in a modern ee game then.



#56 ALIEN

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Posted 18 January 2024 - 09:12 AM

@zelurker

 

1. Which version did you use? Version 7, 8 or other? Downloaded from?

1. What language did you use when installing the mod?


Edited by ALIEN, 18 January 2024 - 09:17 AM.

Project Infinity public BETA - mod manager for Infinity Engine games

Infinity Auto Packager - automatically generate and adds mod packages to GitHub release

Modder's Guide to GitHub - you cannot have progress without committing changes


#57 Isewein

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Posted 05 March 2024 - 03:03 PM

Is v8 the one updated by Deratiseur here? Or has there been a separate update somewhere?

 

And if so, would someone knowledgeable in these matters be so kind as to advise me whether I should install it in the BG2 portion of an EET install as it is or try and run the EET converter tool? It doesn't seem to contain chapter variable checks, so basic compatibility seems likely to me (as Gwendolyne stated in that Beamdog thread). I realise it might not be the most stable option, but I wouldn't want to leave that well-beloved mod behind, and anyway it seems that someone needs to try whether it works on EET or not anyway.


Edited by Isewein, 05 March 2024 - 03:22 PM.


#58 Graion Dilach

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Posted 19 March 2024 - 12:17 PM

Is v8 the one updated by Deratiseur here? Or has there been a separate update somewhere?

 

And if so, would someone knowledgeable in these matters be so kind as to advise me whether I should install it in the BG2 portion of an EET install as it is or try and run the EET converter tool? It doesn't seem to contain chapter variable checks, so basic compatibility seems likely to me (as Gwendolyne stated in that Beamdog thread). I realise it might not be the most stable option, but I wouldn't want to leave that well-beloved mod behind, and anyway it seems that someone needs to try whether it works on EET or not anyway.

That v8 can't handle the EET Fate Spirit. Come to think of it, I'm not even sure how could the two can be made compatible suddenly.



#59 Isewein

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Posted 21 March 2024 - 05:44 AM

Such a shame! I really love Homeward Bound's feature of displaying the additional epilogues of the companions you sent home... Why do you think it would be incompatible with the EET Fate Spirit? EET only affects the summoning, right? And HB only the sending back?



#60 Graion Dilach

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Posted 22 March 2024 - 10:58 AM

Yes, but EET_End regenerates the dialogue tree to include all the mod-added NPCs for the Fate Spirit (including BG1 ones even) and it has some fairly static assumptions on how the tree looks by then which I think HB's patching breaks. You can try and check if the dialogue tree is functional, but on my review, I wasn't convinced.