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#21 Miloch

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Posted 20 June 2008 - 09:42 PM

If you have time, it would be a great help and therefore we can wait. :)

The problem is, I don't have time either :(. I have to finish all the 'in progress/revision' stuff in my signature that's been waiting some time. However, I might be able to look at it at least, and possibly help with any necessary code if it's not extensive, if someone gets a head-start (Jarno, Steve, omeletted, anyone?) and catalogues what still needs to be done. Possibly <_<.

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#22 Candor

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Posted 21 June 2008 - 07:37 AM

Just want to report a tiny glitch. I've just installed Big World 5.2 manually following the instruction in the pdf (without NeJ), created a multiplayer 6 fighters party just for fun, and CLUA'ed a "demosum2" (a Baalor) for my guys to fight. Half of the times when the Baalor was killed it also causes a Crash-to-Desktop. After some inspecting with DLTCEP I have found the source of the error - somehow the Baalor has 2 BALOR items - one in its right hand and the other in its inventory. Apparently BALOR.ITM is the baalor's sword but has no icon, so when baalor is killed and drops the one in his inventory, the game crashes. So I simply removed the BALOR item in its inventory, and the game crashes no more. Just drop the modified "demosum2.cre" in override folder.

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Edited by Candor, 21 June 2008 - 07:37 AM.


#23 Azazello

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Posted 21 June 2008 - 08:36 AM

Just want to report a tiny glitch. I've just installed Big World 5.2 manually following the instruction in the pdf (without NeJ), created a multiplayer 6 fighters party just for fun, and CLUA'ed a "demosum2" (a Baalor) for my guys to fight. Half of the times when the Baalor was killed it also causes a Crash-to-Desktop. After some inspecting with DLTCEP I have found the source of the error - somehow the Baalor has 2 BALOR items - one in its right hand and the other in its inventory. Apparently BALOR.ITM is the baalor's sword but has no icon, so when baalor is killed and drops the one in his inventory, the game crashes. So I simply removed the BALOR item in its inventory, and the game crashes no more. Just drop the modified "demosum2.cre" in override folder.

Please do a search of files in your game folder, look for 'demosum2.cre'. Tell us which mod(s) that file occurs in, and it can be fixed it at the source. (We want to discourage players from having to download attachments from the forums.)

#24 Miloch

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Posted 21 June 2008 - 09:02 AM

Well, balor.itm isn't droppable anyway, but who knows what kind of odd stuff a loose one will do.

It's SCSII, in fiend.tph line 169:
ADD_CRE_ITEM ~BALOR~ #0 #0 #0 ~NONE~ ~WEAPON1~ EQUIP
Not sure why DavidW is doing this, except he's adding it to several demons at once. He might want to REMOVE_CRE_ITEM it first and then ADD it, or REPLACE_CRE_ITEM it if it's certain there's nothing important in any of the weapon1 slots of the various demons.

(It's quicker to find this sort of thing if you open a command prompt to your game folder and do a 'weidu --change-log demosum2.cre'.)

Edited by Miloch, 21 June 2008 - 09:03 AM.

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Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
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#25 DavidWallace

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Posted 21 June 2008 - 10:09 AM

Well, balor.itm isn't droppable anyway, but who knows what kind of odd stuff a loose one will do.

It's SCSII, in fiend.tph line 169:

ADD_CRE_ITEM ~BALOR~ #0 #0 #0 ~NONE~ ~WEAPON1~ EQUIP
Not sure why DavidW is doing this, except he's adding it to several demons at once. He might want to REMOVE_CRE_ITEM it first and then ADD it, or REPLACE_CRE_ITEM it if it's certain there's nothing important in any of the weapon1 slots of the various demons.

(It's quicker to find this sort of thing if you open a command prompt to your game folder and do a 'weidu --change-log demosum2.cre'.)


Thanks... though I'd want to be convinced it actually causes these crashes. Lots of creatures have random undroppables in their inventories, after all.

Edited by DavidWallace, 21 June 2008 - 10:10 AM.


#26 Taimon

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Posted 21 June 2008 - 01:04 PM

The demon drops nothing for me. (And so no crash either.)