
What are the best Force Powers for a LS Sentinel?
#1
Posted 07 July 2008 - 05:15 AM
I know I want to take Cure (but maybe not heal) when I can. I know I want to max out the speed tree. I don't know what else really helps me out the most. What are some good suggestions for a LS Sentinel?
BTW, this build is maximizing DEX for a good AC (or whatever) and good BAB with dual lightsabers.
TIA
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
#3
Posted 07 July 2008 - 06:54 AM
Is the Force Persuasion tree important/useful for a LS Sentinel?
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
#4
Posted 07 July 2008 - 06:04 PM
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#5
Posted 07 July 2008 - 11:56 PM
Cure-Heal - always, for a LS character, and often for a DS character
Speed 1-3 - Always. Always. I mean always.
Stun 1-3 - Best LS force power in the game, slowing enemies it doesn't freeze
Force Resistance 1-2 - Watch enemy force powers bounce off you. Sneer at them.
Affect Mind - Even with good Persuade, it's worth having.
Throw Lightsaber - Rather than switching in and out of blasters.
That leaves 5 more. A Force Wave (Push 1-3) is a good way to clear a space and give your characters a breathing space, and can stun enemies. Stun Droid 1-3 is really useful when there are lots of droids around, which happens a lot in some areas. If you were Scoundrel/Sentinel I'd suggest Advanced Throw Lightsaber, for sneak attack damage to groups of opponents. Force Valor is probably more useful than the Shield tree, although you can duplicate the physical effects with stimulants. Shield is a lot more useful for a Guardian who is going to be in melee a lot, or for someone with poorer saving throws and no immunities. I even suggest looking at the Force Lightning tree, which is really strong even paying the extra costs for a LS character using DS powers.
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#6
Posted 08 July 2008 - 04:28 AM
Bluenose, on Jul 8 2008, 03:56 AM, said:
Thanks a lot, Bluenose. This was very helpful.A 16th level Sentinel will have 17 force powers. I'd go with:
Cure-Heal - always, for a LS character, and often for a DS character
Speed 1-3 - Always. Always. I mean always.
Stun 1-3 - Best LS force power in the game, slowing enemies it doesn't freeze
Force Resistance 1-2 - Watch enemy force powers bounce off you. Sneer at them.
Affect Mind - Even with good Persuade, it's worth having.
Throw Lightsaber - Rather than switching in and out of blasters.
That leaves 5 more. A Force Wave (Push 1-3) is a good way to clear a space and give your characters a breathing space, and can stun enemies. Stun Droid 1-3 is really useful when there are lots of droids around, which happens a lot in some areas. If you were Scoundrel/Sentinel I'd suggest Advanced Throw Lightsaber, for sneak attack damage to groups of opponents. Force Valor is probably more useful than the Shield tree, although you can duplicate the physical effects with stimulants. Shield is a lot more useful for a Guardian who is going to be in melee a lot, or for someone with poorer saving throws and no immunities. I even suggest looking at the Force Lightning tree, which is really strong even paying the extra costs for a LS character using DS powers.
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin