Jump to content


Photo

Fleshing out my Scoundrel 7/Guardian power build


  • Please log in to reply
10 replies to this topic

#1 Klorox

Klorox
  • Member
  • 342 posts

Posted 18 July 2008 - 04:39 AM

I'm starting with the stats:

S 14
D 14
C 14
I 8
W 14
Ch 14

4 level-up points will go into STR and 1 into DEX. After equipment, this will be my stats:

S 28 (14 +2 CNS belt, +5 Dominator Gauntlets, +3 LS Mastery, +4 Level-ups)
D 20 (14 +5 Implant, +1 Level-up)
C 14
I 8
W 24 (14 +5 Circlet, +5 Robes)
Ch 14

I plan on using two lightsabers, and taking advantage of a high STR, Critical Strikes, as well as my Sneak Attacks (which are added to Force Jumps and Stunned enemies).

7 levels of Scoundrel gives me +4d6 Sneak Attack bonus. 13 levels of Guardian gives me a decent number of feats, but that's still a relative weak point of this build. I'm looking for a little advice on where to spend those feats, as I basically only have 10 to pick myself. Here's what I've got so far:

Set-up 1
1,2,3 Critical Strike (level 1 is free)
1,2,3 Two Weapon Fighting
1,2,3 Implants
1,2 Conditioning

I was also thinking about this set-up:
Set-up 2
1,2 Critical Strike (level 1 is free)
1,2,3 Two Weapon Fighting
1,2,3 Implants
1,2,3 Flurry

Which is better? Are there some important feats I'm missing out on?

Skills: I guess one of the best parts of the Scoundrel class is they have Persuasion on Taris. That's just awesome. I'm going to max that out the whole way. Since Scoundrels have a bunch of skills, I'm left with the choice to max out one other skill and still have a few carry-over points into the Guardian levels. I will go with Demolitions, since it helps to disarm those suckers and sell them later. I'm not much of a mine setter, but that's a possibility for the future as well. With some Demolitions-boosting equipment on hand, a maxed out Demolitions should recover most mines, even with my low INT (and to help out, I've had Bastila use Force Valor to up my INT before disarming. :)


force Powers to come later...

Edited by Klorox, 18 July 2008 - 04:43 AM.

Baruk Khazâd! Khazâd ai-mênu!

Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin

#2 Klorox

Klorox
  • Member
  • 342 posts

Posted 18 July 2008 - 02:13 PM

Wow, 32 views, 0 responses.

Let me just say this: I know you do not need to powergame to beat this game. I just think this is a fun exercise.

Anyway, here's my Force Powers (no particular order):

Burst of Speed, Knight Speed, Master Speed
Cure, Heal
Force Push, Force Whirlwind, Force Wave
Force Resistance, Force Immunity
Force Aura, Force Shield, Force Armor
Affect Mind
Baruk Khazâd! Khazâd ai-mênu!

Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin

#3 Jarno Mikkola

Jarno Mikkola

    The Imp in his pink raincoat.

  • Member
  • 10911 posts

Posted 18 July 2008 - 02:28 PM

Wow, 32 views, 0 responses.

I do have a response but I can't make it just yet, as I need to... time thanks. BTW, this isn't the response. <_<

Deactivated account. The user today is known as The Imp.


#4 Bluenose

Bluenose

    The gnome-sage of Ral Worcester

  • Member
  • 1565 posts

Posted 19 July 2008 - 04:07 AM

I took a bit of time to think about my response. But here it is.

Stats:
I?d probably be inclined to drop CON to 12 and increase STR to 15, though it isn?t really too important. You may benefit from a better chance to stun people earlier, though not by very much.

Feats:
I?m not sure that there?s a good reason for taking higher levels of Critical Strike. What you?re using it for is to stun opponents, and that depends on character level and strength rather than anything else. Since there?s no attack penalty and the defence penalty remains the same, the only advantage with higher levels is the higher critical range, and that?s not something that really matters in this concept. That suggests set-up 2 for feats, although losing one level of Flurry and/or Critical Strike wouldn?t be disastrous, and would enable you to pick up Conditioning if you wanted. I?m not certain that it?s necessary, since there are good bonuses from your DEX and WIS to the Reflex and Will saves, and force Armour also provides a bonus to saving throws on top of it's defence advantages.

Skills:
Persuasion, and anything else. I?d suggest a few points in Stealth, which has one nasty use involving sneak attacks and Advanced Lightsaber Throw. I?d suggest a point in Security, since that?s always useful, but more than one is probably unnecessary. Pick up a point in Perception as well, maybe more than one. I like more skill points than your choice of INT and classes give you, but I like to have a few points in Treat Injury and Demolitions early on.

Powers:
Cure-Heal, Speed 1-3 are obvious. I'd also select the Force Push chain as you have, and I really like Force Immunity because a lot of Dark-Siders use Drain Life as their main healing and when it doesn't work they've a problem. The one thing I would say is that you should pick up Throw Lightsaber at some point, which probably means you have to drop one level of Force Armour or perhaps Affect Mind. You could consider the Force Stun chain instead of Force Push, as you've good WIS and CHA for a Guardian and a target in stasis is just as vulnerable to sneak attack as a stunned one.

Back from the brink.

Like RPGs? Like Star Wars? Think combining the two would be fun? Read Darths and Droids, and discover the line "Jar Jar, you're a genius".

These, in the day when heaven was falling,
The hour when earth's foundations fled,
Followed their mercenary calling
And took their wages and are dead.


#5 Klorox

Klorox
  • Member
  • 342 posts

Posted 21 July 2008 - 08:22 AM

Thanks guys. This has turned into a big debate over at the Bioware website. Here's what was finalized, let me know which you like better:

It was determined that a DEX based build would be more effective, as either DEX or STR is used for BAB with a lightsaber, and while STR adds to damage, DEX helps Defense and Reflex saves (and is therefore more valuable).

Base Stats with final in parenthesis:

S:11(14) D:16(34) C:14 I:8 W:13(18) Ch:14

This is how those stats are achieved (sorry, I can't remember all the item named off the top of my head): +3 STR from Light-side Mastery, +5 DEX from level-ups, +5 DEX from Implants, +3 DEX from Gloves, +3 DEX from Belt, +2 DEX from headgear, and +5 WIS from the final robes.

Here are the feats:

Critical Strike 1 (free)
Power Attack 1,2,3
Two Weapon Fighting 1,2,3
Implants 1,2,3
Conditioning 1

Here are the Force Powers:

Speed tree (3)
Cure tree (2)
Wave tree (3)
Affect Mind
Energy Resistance tree (2)
Insanity tree (3)

Note-- I'm not sold on Insanity, as this is a LS build and that tree is a DS one. I'll take suggestions here, and I've thought of using the Droid tree instead

Weapon: Double-Bladed Lightsaber with: Solari, Heart of the Guardian, Upari crystals.

Skills:
Persuasion (max)
Computer Use (1)
Security (1)
Stealth (1)
Demolitions (whatever points are left over)

The reason behind concentrating on Demolitions is because it's a class skill of Scoundrels. 1 point is in Security, Computers, and Stealth so that I can use items to boost these skills when needed (you always know when you will need these skills and have time to change items... usually headgear and gloves for computers, demolitions, and security, and a belt for stealth).


Thanks for the time to read all this guys! Let me know why y'all think.
Baruk Khazâd! Khazâd ai-mênu!

Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin

#6 Klorox

Klorox
  • Member
  • 342 posts

Posted 21 July 2008 - 08:32 AM

Skills:
Persuasion, and anything else. I?d suggest a few points in Stealth, which has one nasty use involving sneak attacks and Advanced Lightsaber Throw. I?d suggest a point in Security, since that?s always useful, but more than one is probably unnecessary. Pick up a point in Perception as well, maybe more than one. I like more skill points than your choice of INT and classes give you, but I like to have a few points in Treat Injury and Demolitions early on.


the Lightsaber Throw/Sneak Attack combo is a sweet one. I might use that power instead of the insanity tree, but there's one thing holding me back: I'm playing a Guardian, so what difference does a Lightsaber Throw make to me when I can just Force Jump instead (and still get all the Sneak Attack Bonus)?

I'm not big into giving the protagonist Awareness. The reason is that Awareness is actually a party shared skill, this means that if one party member has a high awareness, it's treated as if all of them have this awareness stat. You'll notice this especially in the Rakghoul area when carth will pick up a mine (which he has no business noticing) but Mission is in the party. Anyway, since Jedi have so few class skills, I have all of my Jedi NPCs max out Awareness (since I always try to have at least 1 other Jedi with me at all times). As for Treat Injury, I'm almost done with Taris with this build and I honestly hardly ever get hit. It's sweet!
Baruk Khazâd! Khazâd ai-mênu!

Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin

#7 Bluenose

Bluenose

    The gnome-sage of Ral Worcester

  • Member
  • 1565 posts

Posted 22 July 2008 - 01:51 AM

Skills:
Persuasion, and anything else. I?d suggest a few points in Stealth, which has one nasty use involving sneak attacks and Advanced Lightsaber Throw. I?d suggest a point in Security, since that?s always useful, but more than one is probably unnecessary. Pick up a point in Perception as well, maybe more than one. I like more skill points than your choice of INT and classes give you, but I like to have a few points in Treat Injury and Demolitions early on.


the Lightsaber Throw/Sneak Attack combo is a sweet one. I might use that power instead of the insanity tree, but there's one thing holding me back: I'm playing a Guardian, so what difference does a Lightsaber Throw make to me when I can just Force Jump instead (and still get all the Sneak Attack Bonus)?

I'm not big into giving the protagonist Awareness. The reason is that Awareness is actually a party shared skill, this means that if one party member has a high awareness, it's treated as if all of them have this awareness stat. You'll notice this especially in the Rakghoul area when carth will pick up a mine (which he has no business noticing) but Mission is in the party. Anyway, since Jedi have so few class skills, I have all of my Jedi NPCs max out Awareness (since I always try to have at least 1 other Jedi with me at all times). As for Treat Injury, I'm almost done with Taris with this build and I honestly hardly ever get hit. It's sweet!


The big advantage with Lightsaber Throw is the Advanced version. You attack multiple targets, and you should get sneak attack damage against all of them. :ph34r:

I actually like Awareness quite a bit, though it admittedly isn't the best skill in the game. Generally though I play characters with fairly high skill points so I can spare a little for it - Scoundrels, Scouts, Sentinels, high-INT. I wouldn't say there's many really necessary skills in KotoR1, although Persuade is very good. Kotor2 is a different matter, but you do have more skill points to play with.

Back from the brink.

Like RPGs? Like Star Wars? Think combining the two would be fun? Read Darths and Droids, and discover the line "Jar Jar, you're a genius".

These, in the day when heaven was falling,
The hour when earth's foundations fled,
Followed their mercenary calling
And took their wages and are dead.


#8 Klorox

Klorox
  • Member
  • 342 posts

Posted 23 July 2008 - 06:58 AM

Wow, I'm strongly considering the Lightsaber Throw now. If I can attack 3 targets, at range, with my Sneak Attacks thrown in there I could be in pretty good shape! :)
Baruk Khazâd! Khazâd ai-mênu!

Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin

#9 Dark-Mage

Dark-Mage

    Because killing is an art, and I am a master.

  • Member
  • 344 posts

Posted 04 August 2008 - 06:26 PM

Just curious. The 'Heart of the Guardian' lightsabre crystal and the +5 Dex implant, are they standard game items or do they come from the Yavin <Insert Number here> station that is added via the patch/upgrade?

#10 Klorox

Klorox
  • Member
  • 342 posts

Posted 05 August 2008 - 06:13 PM

Yeah, they're on Yavin.

BTW, I'm trying this build out now. Instead of starting with an 11 STR and a 13 WIS, I've gone with 10/14. I know in the end the 11/13 split is better, but I think the 14 WIS helps a lot more than the 13 for almost the entire game. It helps with Saving Throws, and the saves enemies make against my powers. It also adds some FP's.

The Star Forge Robes (+5 WIS) aren't found until almost the very end of the game anyway, so it really doesn't matter much.
Baruk Khazâd! Khazâd ai-mênu!

Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin

#11 Dark-Mage

Dark-Mage

    Because killing is an art, and I am a master.

  • Member
  • 344 posts

Posted 06 August 2008 - 03:01 AM

Yeah, they're on Yavin.


Grrrr, was afarid of that :-( Oh well.