Keiria Silverstring: does she have banters?
#1 -kthxbye-
Posted 07 February 2009 - 10:11 AM
I'd like to know, if possible, if she has banters in the BG1 portion of the game, if I can keep her in the BG2 portion as well, and (if I can actually keep her) if she has banters for SoA/ToB too.
Thanks in advance.
#2
Posted 07 February 2009 - 04:36 PM
if you installed:Hi! I'm playing a heavy modded game right now, with both BG:T and D/NSotSC, and I've just met Keiria Silverstring.
I'd like to know, if possible, if she has banters in the BG1 portion of the game, if I can keep her in the BG2 portion as well, and (if I can actually keep her) if she has banters for SoA/ToB too.
Thanks in advance.
~SETUP-DSOTSC.TP2~ #0 #100 // Dark Side Interparty Banter: v220then yes. Also if you installed:
~SETUP-BGTTWEAK.TP2~ #0 #1813 // Import more NPCs into Shadow of Amn: Keiria Silverstring: v8then yes.
There are no specific banters arranged for her in SoA/ToB yet.
It takes a village...
#3 -kthxbye-
Posted 07 February 2009 - 11:17 PM
BTW, I'll keep her instead of Keldorn, and will give her UAI and Carsormyr too.
Thanks!
#4 --Miloch--
Posted 26 April 2009 - 02:08 PM
She'll also banter with Kivan, Coran, Garrick, Safana, Faldorn, Xan, Eldoth, Montaron and Kagain if you've imported them (or will say things when some of them are present - not necessarily directed at them though). She also has lines for other DS NPCs (Bub Snikt, Jet'laya, Skeezer and Thorfinn). At least, that's how it was set up - let me know if it's not working that way.
#5
Posted 01 May 2009 - 04:36 PM
#6
Posted 01 May 2009 - 05:39 PM
You sure you've got the right NPC? I thought Sheena Easton had a Scottish accent. This one is more English (unlike Jet'laya's which is obviously Scottish).The voice is nice because it is Sheena Easton and it came from Planescape Torment.
They're voiced, but you've probably never heard them before. That's 'cause the folks who built the original mod way back when didn't have the nifty tools like the IESDP and stuff we have now. They recorded the clips and even put them on the NPC, but they didn't turn on all the switches in the tables they needed to set so that you'd actually hear them. So it was "simply" a matter of enabling all that (not really simple, but not as tough as doing it all from scratch).She will have the additional banters but not voiced (if that is what you mean).
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