
Mirrored avatar
#1
Posted 01 October 2009 - 03:32 AM
One thing that still bothers me about Baldur's Gate 2 is that it seems to be impossible to disable sprite mirroring. The option is right there in the config program, but whatever you do, people's weapons will still switch hands depending on the direction they are facing. Is there any fix of mod that adresses this?
Thank you!
(hard to look for previous topics on this since all i found was either about paper dolls, or the cloak of mirroring)
#2
Posted 01 October 2009 - 03:51 AM
Arianyr, on Oct 1 2009, 02:32 PM, said:
Well, the reason why the issues can't be over come is that the avatars use multiple animations and multiple layers to animate the characters, none of which are easy to make... well, I don't actually know anything about that, but still... and when you are talking about the configs program, you should know that it adjusts a visual issue you might run into on one of the GPUs, not wether you use this or that animation... well, the problematic GPU uses the wrong animation so the char walks backwards.One thing that still bothers me about Baldur's Gate 2 is that it seems to be impossible to disable sprite mirroring. The option is right there in the config program, but whatever you do, people's weapons will still switch hands depending on the direction they are facing. Is there any fix of mod that adresses this?

Edited by Jarno Mikkola, 06 October 2009 - 09:36 PM.
Deactivated account. The user today is known as The Imp.
#3
Posted 01 October 2009 - 07:34 AM

p.s. erepheine, no EREPHEINE (coz she's the Goddess of avatars) working on mod, that brings all bg1 animations (which has east sides) to bg2, so just wait for now.

#4
Posted 02 October 2009 - 07:00 AM
Well, the option is really poorly described in the config I must say

And I'm curious at Erepheine's mod then ^^