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CTD Error when entering Copper Coronet


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#1 MatthewH86

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Posted 14 February 2010 - 04:21 PM

Hey, I've got a CTD error with my installation which occurs whether or not I've used the TobExLauncher. The crash occurs when I attempt to enter the Copper Coronet.

Baldur.err
ASSERTION FAILED!
File: CGameArea.cpp
Line: 5198

Exp: creatureData.GetDataSize()

Msg: Creature file not found dw#copbr
Run Debugger?

Does anyone know how to fix it? Apologies if people are getting annoyed with the amount of posts I'm making on various different topics :P

Thanks in advance :)

Weidu.log
Spoiler


#2 Lollorian

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Posted 14 February 2010 - 05:33 PM

ASSERTION FAILED!
File: CGameArea.cpp
Line: 5198

Exp: creatureData.GetDataSize()

Msg: Creature file not found dw#copbr
Run Debugger?

Please do a changelog (point #6) on dw#copbr :)

When you do a changelog, you'll get some number of dw#copbr.cre.00000, 00001 etc files too. If you wanna fix it, try renamin one of them (from the smallest number) to dw#copbr.cre and put it in the override :)

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#3 MatthewH86

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Posted 14 February 2010 - 05:43 PM

Awesome! Thanks man :)... I hope I don't have to do this (the debugging and fixing) too often :S

Mods affecting DW#COPBR.CRE:
00000: /* from game biffs */ ~SCSII/SETUP-SCSII.TP2~ 0 6010 // Better calls for help
00001: ~SETUP-XPMOD.TP2~ 0 1 // Reduce to 50%

The file was missing from SCSII but managed to use the XPMod version.

I might actually get some game time in tonight! Thanks again ^_^

#4 Miloch

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Posted 15 February 2010 - 10:56 PM

The file was missing from SCSII but managed to use the XPMod version.

What is odd is that that is DavidW's prefix so the creature really should've been in his mod. Someone should maybe post this in the SCS2 forum if it's not there already.

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