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The archive of resolved bug reports


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#101 Wisp

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Posted 01 January 2014 - 05:30 AM

Scribe scrolls reportedly not working at inns in BG: EE.



#102 Wisp

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Posted 01 January 2014 - 05:31 AM

aTweaks needs to update DS.



#103 Wisp

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Posted 01 January 2014 - 05:33 AM

PnP Fiends should update Elminster's Ecologies.



#104 CamDawg

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Posted 22 July 2017 - 10:56 AM

Unbiased quest rewards breaks Viekang's escape from Saradush. This bit, at the bottom of lib\270-evil_rewards.tpa...

  COPY_EXISTING sarvie01.cre override
    WRITE_LONG 0x14 9000 //make the Viekang piñata hold 9k xp instead of 6.3k
    WRITE_ASCII 0x248 ~~ #8 //Vampire courtesans use their own shout code, so why should Viekang shout the same as the commoners?
  BUT_ONLY

...is blanking the wrong script slot. The shout script is in the class slot (0x250); this instead deletes his fear spell detection script (sarvie01).

 

edit: Should point out that this is BG2EE--the class/override script order is flipped from vanilla BG2.


Edited by CamDawg, 22 July 2017 - 11:06 AM.

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
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#105 Wisp

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Posted 23 July 2017 - 03:14 AM

Thanks. Will fix.



#106 Argent77

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Posted 06 September 2017 - 10:35 AM

As of aTweaks v4.51, subcomponent "Distinctive creature coloring" conflicts with the main component of Golem Construction for Spellcasters.

Golem Construction replaces creature animations of several golem types. In this case the coloring added by aTweaks doesn't look right. Since aTweaks is supposed to be installed after Golem Construction I can't do anything by myself to prevent it.

A check for default creature animations should suffice to resolve the conflict. Currently affected are flesh golems, iron golems and juggernaut golems.



#107 Wisp

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Posted 07 September 2017 - 09:06 AM

Will fix.



#108 -Luke-

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Posted 09 January 2018 - 08:31 AM

aTweaks v4.51 (the latest version), BG:EE -> The descriptions of all the Revised Bhaalpowers are broken (invalid strings)



#109 -Luke-

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Posted 09 January 2018 - 08:39 AM

Clean BG1:EE or BG1:EE + SoD ? If SoD then from Steam/GoG or from Beamdog? If from Steam/GoG then did you install ModMerge?

Clean BG1:EE



#110 -Luke-

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Posted 09 January 2018 - 09:09 AM

Did you start a new game or use saves from previous installation? Please provide pastebin.com links to weidu.log and setup-rr.debug contents.

New game.

 

WeiDu.log and setup-atweaks.debug attached: https://www.dropbox....EAKS.DEBUG?dl=0



#111 Luke_47

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Posted 09 January 2018 - 09:32 AM

@ALIEN I'm the same user, I simply registered on this site. Please take a look at the following files:


Edited by Luke_47, 09 January 2018 - 09:33 AM.


#112 Luke_47

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Posted 11 January 2018 - 01:22 PM

Did you start a new game or use saves from previous installation? Please provide pastebin.com links to weidu.log and setup-rr.debug contents.

I noticed that 202-revised_bhaalpowers.tpa contains only SAY NAME but not SAY DESC ~spell description~. Could this cause the issue?



#113 Wisp

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Posted 11 January 2018 - 02:04 PM

Yes. The EEs make the description of innate spells viewable, which they were not on Classic, so no innates had descriptions. aTweaks needs to set descriptions on the EEs. Will fix.