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Tales of Anegh cutscene crash


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#1 micbaldur

micbaldur

    Retired Perkele, Ultimate BWP player

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Posted 28 April 2010 - 06:45 PM

Cutscene where Bhaal, Midnight and some others start fighting crashes the game.
Cutscene starts after Nomoran sends party through portal at area ZCAVE5.

Then i get error message:

"An Assertion failed in ChVidImage3d.cpp at line number 899"

Here's Weidu log if it helps.

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-TACTICS.TP2~ #0 #31 // Mike Barnes' Improved Small Teeth Pass
~SETUP-TACTICS.TP2~ #0 #32 // Mike Barnes' Improved North Forest
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v8 BWP Fix
~SETUP-EXNEM.TP2~ #0 #0 // Exnem Vault v5, Install Items
~SETUP-EXNEM.TP2~ #0 #1 // Add items to creatures
~SETUP-EXNEM.TP2~ #0 #2 // Add items to areas (affects SOA areas only - not BGT, TDD, CtB, etc. areas)
~TOA/SETUP-TOA.TP2~ #1 #1 // Tales of Anegh (Weidu): v2.0
~TOA/SETUP-TOA.TP2~ #1 #5 // Enlarge tooltip scroll (by Taimon): v2.0
~TOA/SETUP-TOA.TP2~ #1 #30 // Dialog & Script Balancing: v2.0
~GBTHFKP/GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v2.19
~SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu: v1.6.3
~SETUP-TTSQ.TP2~ #0 #0 // The Tortured Soul Quest - WeiDU: v7
~EMAD/SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry: v4
~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll: v4
~EMAD/SETUP-EMAD.TP2~ #0 #4 // Forgery: v4
~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley: v4
~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod v2.6c: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #1 // Planar Sphere Store: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #2 // Waukeen's Promenade Store: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #3 // Planar Sphere Return v2: v2.6c
~BWQUEST.TP2~ #0 #0 // Black Rose Part I: Market Prices
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 8
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain
~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v5
~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II, v7
~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: 4
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens
~TOTDG/SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn)
~TOTDG/SETUP-TOTDG.TP2~ #0 #2 // Add Deep Gardens to the Worldmap - suggested component. If this component can't be installed due to incompatibilities, skip it.
~SETUP-AZENMOD.TP2~ #0 #0 // Azengaard Tactical Encounter (erebusant's revamp): v5
~SETUP-AZENMOD.TP2~ #0 #1 // Enhanced Trademeet Crypt: v5
~SETUP-AZENMOD.TP2~ #0 #2 // Enhanced Chateau Irenicus: v5
~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal)
~SETUP-DSOA.TP2~ #0 #0 // Kensai Ryu's Deeper Shadows of Amn: v2.2.4
~SETUP-DSOA.TP2~ #0 #1 // Difficult Brown Dragon: v2.2.4
~SETUP-DSOA.TP2~ #0 #2 // Improved Copper Coronet: v2.2.4
~SETUP-DSOA.TP2~ #0 #3 // Improved Crypt King: v2.2.4
~SETUP-DSOA.TP2~ #0 #4 // Ghost Shadow Dragon: v2.2.4
~SETUP-DSOA.TP2~ #0 #5 // Gnome Fighter/Illusionist Encounter: v2.2.4
~SETUP-DSOA.TP2~ #0 #6 // Grothgar the Red Dragon: v2.2.4
~SETUP-DSOA.TP2~ #0 #7 // Improved Kangaxx: v2.2.4
~SETUP-DSOA.TP2~ #0 #8 // Curse of the Underground Shade Lord: v2.2.4
~SETUP-DOFD.TP2~ #0 #0 // DofD: v3
~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #0 // Improved Asylum Mod for BG2:ToB
~IMPASYLUM/SETUP-IMPASYLUM.TP2~ #0 #1 // Spellhold Lich
~SETUP-DARKRITUAL.TP2~ #0 #0 // Dark Ritual
~SETUP-DARKRITUAL.TP2~ #0 #1 // Improved Cult of the Unseeing Eye
~SETUP-DARKRITUAL.TP2~ #0 #2 // Improved Harper Fight
~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1
~AM/AM.TP2~ #0 #0 // Alex Macintosh PC Conversion by MTS
~SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!
~SETUP-BG2SOA.TP2~ #0 #0 // Adds Items from Baldurs Gate to SoA -> Just add the items to Irenicus's Dungeon (Cheesiest method)
~FR_ROV/SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB): v7
~FR_ROV/SETUP-FR_ROV.TP2~ #0 #1 // Reign of Virtue (ToB): v7
~BW_HERBS_BG2/SETUP-BW_HERBS_BG2.TP2~ #0 #0 // Herbs and Potions Add-in for BG2 by Baronius: v1.0.4
~SETUP-VOLCANO.TP2~ #0 #0 // Improved Volcano! Pack: v2.0
~SETUP-KWOLF.TP2~ #0 #0 // KWolf - new NPC (WeiDU)
~SETUP-MUNCHMOD.TP2~ #0 #0 // Munchmod: v2.9
~SETUP-ROLLES.TP2~ #1 #0 // Rolles Safyer
~SETUP-ROLLES.TP2~ #1 #1 // Bag of Holding in Irenicus Dungeon
~RTTITEMPACK/RTTITEMPACK.TP2~ #0 #0 // Install RTT Item Pack? **The items are added to the "special" store of Ribald (Adventure's Mart, Waukeen's Promenade) available after SpellHold.**: v1.1
~RUAD/SETUP-RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA): v23
~RUAD/SETUP-RUAD.TP2~ #0 #1 // Ruad Ro'fhessa (ToB): v23
~TZSHOP01/SETUP-TZSHOP01.TP2~ #0 #0 // The Magnificient Magic Shop: v6
~ABYSTORE/ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop
~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~SETUP-EBG2.TP2~ #0 #0 // Additional merchant with new items: v1.1
~SETUP-EBG2.TP2~ #0 #2 // Tomes and manuals: v1.1
~SETUP-EBG2.TP2~ #0 #4 // Additional portraits: v1.1
~SETUP-EBG2.TP2~ #0 #5 // Lost item descriptions: v1.1
~SETUP-EBG2.TP2~ #0 #18 // Miscellaneous tweaks: v1.1
~SETUP-FOODMOD.TP2~ #0 #0 // Chosen of Mystra's Food and Herbal Mod (Requires Throne of Bhaal): v1.02
~SETUP-SELUNEARMOURY.TP2~ #0 #0 // Selune's Armoury v2
~SETUP-ROTBARMORSET.TP2~ #0 #0 // Realm of the Bhaalspawn Armor Set
~STUFFOFTHEMAGI/SETUP-STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi: v4
~KONTWK/SETUP-KONTWK.TP2~ #0 #11 // Rod of Refuge
~KONTWK/SETUP-KONTWK.TP2~ #0 #13 // Butter Knife of Balduran
~BOLSA/BOLSA.TP2~ #1 #0 // Bolsa: v4.1
~CHARLI/SETUP-CHARLI.TP2~ #1 #0 // Charli, the Middleman: v2.2
~SETUP-DARRON.TP2~ #1 #0 // Darron: v1.4
~NANSTEIN/NANSTEIN.TP2~ #2 #0 // Nanstein, Chief Mage Engineer of Mountain Sansimportance: V1.3
~MHORAM/MHORAM.TP2~ #1 #0 // Mhoram NPC: v2.1
~RECARGA.TP2~ #1 #0 // Recarga: v2.2
~SETUP-SPSTUFF.TP2~ #0 #4 // Creslyn's BG2 Item Pack: v8
~MERSKSTORE/SETUP-MERSKSTORE.TP2~ #2 #0 // Mersetek: V1.1
~MYSTIGAN/SETUP-MYSTIGAN.TP2~ #1 #0 // Mystigan the Merchant(ToB Required)
~SETUP-OLDMODSPACK.TP2~ #0 #0 // OldModsPack - items, spells and shops
~SETUP-RFWIP.TP2~ #0 #0 // Revised Forgotten Wars Projects: Item Pack V0.1
~SETUP-CRUSADE.TP2~ #0 #3 // Crusader Pack Items
~FORUM_ONLY/SETUP-FORUM_ONLY.TP2~ #0 #0 // Forum-Only-Items <Icendoan>
~SETUP-AVENGERKIT.TP2~ #0 #1 // Extra Items -> Extra Items: v1.1
~SETUP-ITEM_PACK.TP2~ #0 #0 // Item Pack v1.1: v1.1
~SETUP-ITEM_PACK.TP2~ #0 #1 // Extra Items: v1.1
~SETUP-ITEM_PACK.TP2~ #0 #2 // Tweaked Items: v1.1
~SETUP-ITEM_PACK.TP2~ #0 #4 // More Distinguishable Items: v1.1
~SETUP-ITEM_PACK.TP2~ #0 #5 // Familiar Faces: v1.1
~SETUP-D2ITEM.TP2~ #0 #0 // Jamella's Diablo2 Item Store for BG2TOB v1.0
~SETUP-TDD SIN TDD.TP2~ #0 #0 // TDD sin TDD - SoA (TOB compatible)
~SETUP-TDD SIN TDD.TP2~ #0 #2 // TDD sin TDD - ToB (Requires SoA Version)
~SETUP-AMBER.TP2~ #0 #0 // Amber the NPC MOD for BGII:SoA: v2.5
~SETUP-TASHIA.TP2~ #0 #0 // Tashia NPC Mod -> Full version (ToB required): v1.1
~SETUP-TASHIA.TP2~ #0 #2 // Tashia Add-on Pack by Bri and Lord Ernie (English only, Tashia ToB Required) -> Action Style dialogues: v1.1
~SETUP-TASHIA.TP2~ #0 #5 // Alternate portrait for Tashia. -> Tashia's Alternate Portrait 2.: v1.1
~SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II
~KITANYA/SETUP-KITANYA.TP2~ #0 #0 // Kitanya Conversation/Romance Mod for BG2
~KITANYA/SETUP-KITANYA.TP2~ #0 #1 // Wizardslayer Bugs Fix
~STAR.TP2~ #0 #0 // SilverStar Mod
~SETUP-YASRAENA.TP2~ #0 #0 // Yasraena (BG2:SoA & TOB NPC) created by nethrin & Sillara of the Tamari: v10
~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal): 1.1
~THEUNDYING.TP2~ #0 #0 // "The Undying" Mod (Requires Throne of Bhaal)
~THEUNDYING.TP2~ #0 #2 // Harder Enemies
~SETUP-KIM.TP2~ #2 #0 // Kim for BG2:SOA (ToB: required) version 1.62c
~SETUP-KIM.TP2~ #2 #1 // Installation of the readjusted axe
~ANGELO/SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II, v2
~ANGELO/SETUP-ANGELO.TP2~ #0 #3 // Angelo's alternative portraits -> Angelo's alternative portrait from http://cassinus.free.fr
~SETUP-MIRIAM.TP2~ #0 #0 // Chosen of Mystra's Miriam NPC Mod (Requires Throne of Bhaal)
~SETUP-NIKITA.TP2~ #0 #0 // Nikitalleria NPC Mod (Requires Throne of Bhaal)
~NINDE/NINDE.TP2~ #0 #0 // Ninde NPC Mod for BGII: SoA: v1.1
~XULAYE/XULAYE.TP2~ #0 #0 // Xulaye NPC Mod for BG2:SoA
~XULAYE/XULAYE.TP2~ #0 #1 // Xulaye's Player Initiated Dialogues
~SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod (BG2:SoA & TOB NPC) created by nethrin and Sillara: v14
~TYRISFLARE/SETUP-TYRISFLARE.TP2~ #0 #0 // Tyris Flare NPC: v2
~SETUP-CASSIUS.TP2~ #0 #0 // Cassius NPC Mod (Requires Throne of Bhaal): v1.04
~SETUP-HESSANPC.TP2~ #0 #0 // Hessa NPC Mod (Requires Throne of Bhaal)
~SETUP-WILLYB.TP2~ #0 #0 // Willie Bruce (BG2:SoA & TOB NPC) created by nethrin: v3
~SETUP-JANDOR.TP2~ #0 #0 // JandorNPC-WeiDU: v2
~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II, v2
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #6 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 15 Minutes: 3.2
~IMOEN.TP2~ #0 #0 // 'Imoen Romance Add-on Mod BG2:SoA(ToB required!)v1.201'
~ALCOOL/ALCOOL.TP2~ #1 #0 // A Night out in the Taverns: V0.9
~JANQUEST/SETUP-JANQUEST.TP2~ #1 #0 // Jan's Extended Quest
~SETUP-MAWGULNPC.TP2~ #1 #0 // Mawgul NPC
~SDMODS/SDMODS.TP2~ #0 #0 // Shed's Mods
~SETUP-TURNIPGOLEM.TP2~ #0 #0 // Turnip Golem Encounter: v2
~SETUP-MDX.TP2~ #0 #0 // Xmas Mod: v1.0.3
~SETUP-QUESTOR.TP2~ #0 #0 // Questor: Revised v1
~SETUP-SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only)
~CONTEST/SETUP-CONTEST.TP2~ #0 #0 // Facing the Shade Lord Again
~SETUP-BWL CONTEST.TP2~ #0 #0 // K'aeloree's BWL Contest Items
~THOGHMA/SETUP-THOGHMA.TP2~ #2 #0 // A Quest in the service of Oghma: v1.5
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship: v5
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes: v5
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #2 // You Could Restore the Summon Cow Spell, But Why?: v5
~ZALNOYA/SETUP-ZALNOYA.TP2~ #0 #0 // Zalnoya and the Shadow Thieves
~ZALNOYA/SETUP-ZALNOYA.TP2~ #0 #1 // Standard vampire encounters fix
~SETUP-SDIM6.TP2~ #0 #0 // Shed's Iron Modder 6 entry
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v18 BWP Fix
~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v18 BWP Fix
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18 BWP Fix
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v18 BWP Fix
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v18 BWP Fix
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v18 BWP Fix
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v18 BWP Fix
~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v18 BWP Fix
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v18 BWP Fix
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v18 BWP Fix
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v18 BWP Fix
~SETUP-UB.TP2~ #0 #12 // Item Restorations: v18 BWP Fix
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v18 BWP Fix
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v18 BWP Fix
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18 BWP Fix
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v18 BWP Fix
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18 BWP Fix
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v18 BWP Fix
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18 BWP Fix
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v18 BWP Fix
~VIC.TP2~ #0 #3 // Lich Slayer Scimitar: v2.0
~VIC.TP2~ #0 #4 // The Djin Merchant: v2.0
~VIC.TP2~ #0 #6 // Romance Friendly Imprisonment(by Galactygon): v2.0
~VIC.TP2~ #0 #7 // Lydia's scroll: v2.0
~VIC.TP2~ #0 #9 // Victor's Special Encounters: v2.0
~VIC.TP2~ #0 #12 // Grandpa's Shield quest: v2.0
~TELEPORT/TELEPORT.TP2~ #1 #0 // Teleport spell for BG2:SoA
~TELEPORT/TELEPORT.TP2~ #1 #1 // Teleport spell for BG2:ToB
~SETUP-RES_FIXER.TP2~ #0 #0 // Resource Fixer: v1
~SETUP-TACTICS.TP2~ #0 #1 // The Ritual (requires ToB)
~SETUP-TACTICS.TP2~ #0 #2 // Improved TorGal and De'Arnisse Keep
~SETUP-TACTICS.TP2~ #0 #8 // "Kuroisan", the Acid Kensai
~SETUP-TACTICS.TP2~ #0 #9 // "Red Badge" Poison-Based Encounter
~SETUP-TACTICS.TP2~ #0 #10 // Gebhard Blucher's Improved Mae'Var
~SETUP-TACTICS.TP2~ #0 #11 // Gebhard Blucher's Lich in the Docks
~SETUP-TACTICS.TP2~ #0 #17 // Gebhard Blucher's Random City Encounters
~SETUP-TACTICS.TP2~ #0 #18 // Kensai Ryu's Random Wilderness Encounters
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: BWP Fix 6.0.6
~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v2
~SETUP-GRIMUARS.TP2~ #0 #1 // Grimuars for BG2 WITH TACTICS
~SETUP-GRIMUARS.TP2~ #0 #2 // Additional Grimuars Store
~SETUP-GRIMUARS.TP2~ #0 #4 // Tougher Gaal
~SETUP-GRIMUARS.TP2~ #0 #5 // Tougher Ardhata
~HOMEWARDBOUND/SETUP-HOMEWARDBOUND.TP2~ #0 #0 // Homeward Bound - V 2 - January 19, 2008
~KELSEY.TP2~ #0 #0 // Kelsey v2.1: for BG2 - SoA
~SETUP-KELSEYTOB.TP2~ #0 #0 // Kelsey: ToB - Version 2
~SETUP-KELSEYTOB.TP2~ #0 #3 // Install Default Kelsey portrait set by Wynne Lurty? (set 1 of 3)
~SETUP-KETO.TP2~ #0 #0 // Keto-SOA NPC V2
~SETUP-KETO.TP2~ #0 #1 // Keto/Kelsey Interaction (Requires Kelsey-SOA)
~SETUP-KIARA-ZAIYA.TP2~ #0 #0 // Kiara-Zaiya for BG2 SOA: v1.6 Fr-Es-Ge
~SETUP-KIARA-ZAIYA.TP2~ #0 #1 // Custom Kiara-Zaiya soundset (available separately).: v1.6 Fr-Es-Ge
~SETUP-KIARA-ZAIYA.TP2~ #0 #6 // Jao and party for SOA: another tough fight: v1.6 Fr-Es-Ge
~SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA
~SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB
~SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB
~SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA
~SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB
~SETUP-REVISEDBATTLES.TP2~ #0 #0 // Improved Battles - "erebusant's Patching Version" v6
~SETUP-REVISEDBATTLES.TP2~ #0 #2 // Improved Mencar Pebblecrusher
~SETUP-REVISEDBATTLES.TP2~ #0 #3 // Improved Mad Cleric
~SETUP-REVISEDBATTLES.TP2~ #0 #4 // Improved House Jae'llat
~SETUP-REVISEDBATTLES.TP2~ #0 #5 // Improved Lord Roenall
~SETUP-REVISEDBATTLES.TP2~ #0 #8 // Improved Cohrvale, Bregg & Alamas
~SETUP-REVISEDBATTLES.TP2~ #0 #9 // Improved Firkraag
~SETUP-REVISEDBATTLES.TP2~ #0 #11 // Improved Firkraag FR_ROV Compatibility Patch -> Improved Firkraag
~SETUP-REVISEDBATTLES.TP2~ #0 #14 // Improved Shade Lord
~SETUP-REVISEDBATTLES.TP2~ #0 #15 // Improved Trademeet Crypt
~SETUP-REVISEDBATTLES.TP2~ #0 #16 // Improved Dungeon
~SETUP-REVISEDBATTLES.TP2~ #0 #17 // Much Improved Temple Sewers Party
~SETUP-REVISEDBATTLES.TP2~ #0 #18 // Improved Kiser Jhaeri (requires ToB)
~SETUP-REVISEDBATTLES.TP2~ #0 #19 // Improved Falahar
~SETUP-REVISEDBATTLES.TP2~ #0 #22 // Knights of Dark Renown
~SETUP-REVISEDBATTLES.TP2~ #0 #27 // Modify .CRE Proficiencies, Abilities & Effects. This component MUST be installed.
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: BWP Fix 6.0.6
~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #5 // Universal Carsomyr by Kevin Dorner
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #6 // Paladin Patch by Falkentyne
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #8 // Extended Mage/Cleric Spell Tables by Kevin Dorner
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #9 // All-Blunt Dwarven Thrower by Kevin Dorner
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content)
~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content)
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok
~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde
~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content)
~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content)
~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content)
~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi
~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v1
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v4
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v4
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #0 // Divine Remix Core Components (Required for Everything)
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix
~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #605 // Change Jaheira to Neutral Good
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.31
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.31
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.31
~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.31
~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.31
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.31
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.31
~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.31
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon): v8
~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities
~SETUP-REFINEMENTS.TP2~ #0 #30 // Shapeshifting fix -> Heal on shifting back to human (Default)
~SETUP-ASHESOFEMBERS.TP2~ #0 #2 // Unique weapons (bolas and katars)
~SETUP-ASHESOFEMBERS.TP2~ #0 #3 // Throwing Spears
~SETUP-ASHESOFEMBERS.TP2~ #0 #4 // Wizard Slayer kit MR bonus (8% + 4%/level)
~SETUP-ASHESOFEMBERS.TP2~ #0 #12 // New Armour (Scale, Banded, and Field Plate)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #200 // Flesh to Stone Fix. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #300 // Drop Weapons in Panic Effect Removal. (v2.10)
~SETUP-Z#MISC.TP2~ #0 #17 // Expanded Spell Progression for Rangers
~SETUP-Z#MISC.TP2~ #0 #18 // Expanded Spell Progression for Bards
~SETUP-Z#MISC.TP2~ #0 #19 // Expanded Spell Progression for Paladins
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells (required for most other components): v11
~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v11
~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v11
~SCSII/SETUP-SCSII.TP2~ #0 #4050 // Make party members less likely to die irreversibly: v11
~SCSII/SETUP-SCSII.TP2~ #0 #6900 // Make the starting dungeon slightly harder: v11
~SCSII/SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v11
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1160 // Multiple Strongholds (Baldurdash) -> No Restrictions (Baldurdash): v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk): v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v8
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.31
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.31
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones
~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table
~SETUP-MTS_CRAPPACKV2.TP2~ #0 #31 // Install Ding0 Tweak Compatability patch by Moongaze
~FREEACT/SETUP-FREEACT.TP2~ #0 #10 // PnP Free Action: Beta 1
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v2.63
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v2.63
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Consistently spell-like Bhaalpowers: v2.63
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v2.63
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v2.63
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #303 // Give Shambling Mounds their proper soundset: v2.63
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v2.63
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #600 // Expanded temple services: v2.63
~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #10 // Drop Items on Frozen Death: v3
~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #20 // Drop Items on Disintegration: v3
~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #30 // Drop Items on Imprisonment: v3
~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #40 // Drop Items on Petrification: v3
~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #50 // Restore SoA Background Music for Promenade Cutscene: v3
~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #60 // Increase Spear Range and Damage: v3
~AURORA/SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v3
~AURORA/SETUP-AURORA.TP2~ #0 #10 // Small portraits for NPCs -> Merchants and minor NPCs: v3
~1PP.TP2~ #0 #0 // One Pixel Productions: v2 Everything but Potions (1): v2.7
~1PP.TP2~ #0 #1 // One Pixel Productions: v2 New Potion Graphics (2): v2.7
~1PP.TP2~ #0 #2 // One Pixel Productions: v3 Flaming Swords (3): v2.7
~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.7
~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.7
~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.7
~1PP.TP2~ #0 #6 // One Pixel Productions: v3 Paperdolls (human, half-orc, elven, halfling, dwarves) (7): v2.7
~1PP.TP2~ #0 #7 // One Pixel Productions: v3 Legacy Shields - Bucklers (D1) (8): v2.7
~1PP.TP2~ #0 #8 // One Pixel Productions: v3 Legacy Shields - Small Shields (D2) (9): v2.7
~1PP.TP2~ #0 #9 // One Pixel Productions: v3 Legacy Shields - Medium Shields (D3) (10): v2.7
~1PP.TP2~ #0 #10 // One Pixel Productions: v3 Colourable Quarterstaves core (11): v2.7
~1PP.TP2~ #0 #11 // 1PP: Colourable Quarterstaves core item patches (12): v2.7
~1PP.TP2~ #0 #12 // One Pixel Productions: v3 Colourable Quarterstaves mod patches (13): v2.7
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #0 // 1PP: Avatar fixes * female elves w. leather armour [EFB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #1 // 1PP: Avatar fixes * female elves w. chain mail [EFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #2 // 1PP: Avatar fixes * female elven cleric w. plate armour [EFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #3 // 1PP: Avatar fixes * female elven fighter w. plate armour [EFF4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #4 // 1PP: Avatar fixes * female human unarmoured [HFB1]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #5 // 1PP: Avatar fixes * female human w. leather armour [HFB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #6 // 1PP: Avatar fixes * female human w. chain mail [HFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #7 // 1PP: Avatar fixes * female human cleric w. plate mail [HFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #8 // 1PP: Avatar fixes * female human fighter w. plate mail [HFF4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #9 // 1PP: Avatar fixes * female human unarmoured mage [HFW1]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #10 // 1PP: Avatar fixes * female human mage w. light robe [HFW2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #11 // 1PP: Avatar fixes * fixed halfling progression [IFB1, IFB2, IFB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #12 // 1PP: Avatar fixes * fix frame error on cleric plate [IFC4]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #13 // 1PP: Avatar fixes * dwarves w. chain mail [DMB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #14 // 1PP: Avatar fixes * male elves w. chain mail [EMB3]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #15 // 1PP: Avatar fixes * male human w. leather armour [HMB2]
~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #16 // 1PP: Avatar fixes * male human w. chain mail [HMB3]
~SETUP-NSCPORTRAITS.TP2~ #0 #1 // Portraits for BG2 and ToB: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1310 // Portraits for Assassinations: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1320 // Portraits for Dungeon Crawl: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1330 // Portraits for Romantic Encounters: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #2010 // Portraits for Amber NPC: v1.7
~CONTAIN/SETUP-CONTAIN.TP2~ #0 #10 // Unique Containers -> Unique icons and names: v2
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.1 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...: v7.1
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well: v7.1
~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // generalized biffing: v1
~SETUP-CREFIXER.TP2~ #0 #0 // Creature Slot Fixer: v1

CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#2 Homer_S

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Posted 07 May 2010 - 04:25 PM

Anyone have an update for this? I am getting a similar crash in exactly the same spot.

Thanks!
Homer

#3 Lollorian

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Posted 07 May 2010 - 06:05 PM

The crash happens in the middle of the cutscene, non?? Could you open your savegame in Shadowkeeper and tell us what all the variables (GLOBALs and LOCALS) starting with "Z" are set to?? :)

OR

Tell us any line from the cutscene ...

OR

Tell us how the cutscene plays out (before the crash :P) ... characters etc

Anyway, the error says something freaked out with animations and there was a CreateVisualEffect() fix for ZBERGE.baf (which you may not have in your game if it's kinda old :P)

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#4 Homer_S

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Posted 08 May 2010 - 05:27 AM

You start in area ZCAVE5, talk with Nomorran and tell him "OK, let it pass through us." You warp to a new area directly into a cutscene. The cutscene starts with "Cyric, I give you the courage to kill Bhaal". I added a Zip file with screen caps of the Globals, how can I get the Locals and is there any easier way than screen caps?

Thanks!
Homer

Attached Files


Edited by Homer_S, 08 May 2010 - 11:42 AM.


#5 micbaldur

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Posted 08 May 2010 - 08:16 AM

My BWP setup is old. It's manual BG2 only BWP 8.1 install. I just wanted to play it to the end of ToB. Then i plan to make new BWP 9.1 install.

Crash happens at ZDREA2 after fight begins and if i remember correctly
Bhaal dies and Cyric tries somenthing (Greater Whirlwind maybe? :unsure: ). Then game crashes. I think that Mystra didn't get to say "We have to leave here, you know what happens!" :unsure:

Only if i read correctly ZDREA2.BCS at Near Infinity. I'm no modder, i'm just player who's been lurking here for many years. :whistling:

I don't have the saves anymore because i'm already at ToB. I removed them last night. Sorry. :crying:

What i did was.

SetGlobal("ZDREAM2CUT","GLOBAL",1)
And then CLUA:Console myself to ZCLIFF and moved on.

I'm not sure about any another Globals. :unsure:

By the way the mod has very nice "english". :lol:

Edited by micbaldur, 08 May 2010 - 08:53 AM.

CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#6 Fouinto

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Posted 20 September 2010 - 12:55 PM

Hi,

I had the same problem, so allow me to cast resurrection on this thread and post a solution :woot: :

According to this thread, Google translation (OMG :wall:!) and my experiment, Z_BHAAL.CRE crashs when ZDREA2.BCS is running.

WeiDU.exe --log nul --change-log z_bhaal.cre
[WeiDU.exe] WeiDU version 21800
[WeiDU.exe] Using scripting style "BG2"
override/Z_BHAAL.CRE
override/Z_BHAAL.CRE ToA/Backup/10/Z_BHAAL.CRE
override/Z_BHAAL.CRE scs/backup/5024/Z_BHAAL.CRE
override/Z_BHAAL.CRE xpmod/backup/0/Z_BHAAL.CRE
override/z_bhaal.cre aurora/backup/0/z_bhaal.cre
override/Z_BHAAL.CRE p5tweaks/backup/10/Z_BHAAL.CRE
override/Z_BHAAL.CRE crefixer/backup/0/Z_BHAAL.CRE



Mods affecting Z_BHAAL.CRE:
00000: /* from game biffs */ ~TOA/SETUP-TOA.TP2~ 1 1 // Tales of Anegh (Weidu): v2.0 BWP Trimpack and BWP Fix
00001: ~TOA/SETUP-TOA.TP2~ 1 10 // Creature Balancing: v2.0 BWP Trimpack and BWP Fix
00002: ~SETUP-SCS.TP2~ 0 5024 // Potions for NPCs -> Three quarters of the potions dropped by slain enemies break and are lost: v14 BWP Fix
00003: ~SETUP-XPMOD.TP2~ 0 0 // Creature XP Reduction -> Reduce to 75%: v6 BWP Fix
00004: ~AURORA/SETUP-AURORA.TP2~ 0 0 // Aurora's Shoes and Boots: v5 BWP Fix
00005: ~P5TWEAKS/SETUP-P5TWEAKS.TP2~ 0 10 // Drop Items on Frozen Death: v5.1
00006: ~CREFIXER/SETUP-CREFIXER.TP2~ 0 0 // Creature Slot Fixer: v2
Using Z_BHAAL.00006.CRE (rename it to Z_BHAAL.CRE and put it in the override folder) remove the CTD.

Hope this helps.

#7 micbaldur

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Posted 21 September 2010 - 06:28 PM

Sorry double post

Edited by micbaldur, 21 September 2010 - 06:31 PM.

CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#8 micbaldur

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Posted 21 September 2010 - 06:29 PM

Thanks Fouinto you really are MODDER GOD :Bow:

You truly may have resurrected my hopes for these forums. :cheers:

At least here's one person whose truly helps players in there problems. :hug:

Unfortunately i'm not there yet. I made new BWP at end of may and i'm been playing ever since. I'm at BG2 chapter 2 and because it's sooo long with these new BP megamods it's taking me awhile more the reach to Anegh. So fingers cross.

But more recent and much more serious problem.

I'm expericing an other crash. Here's starting info.

Weidu Log.

Spoiler


Baldur.err

Spoiler


It started at Bridge after i get the cutscene from Check the Bodies quest Of Elves and Artifacts. Eleanor Ybgir comes and gives the unremovable statue. Then i go to Trademeet to meet her. After Trademeet map loads game crashes.

Well i though that crashes happen sometimes so a loaded the autosave from Bridge and enter a again to Trademeet. No crashes so i go to Temple of Waukeen as instructed. After talks with Eleanor she leaves. I go out and cutscene should start. Usually it crashes after loading the Trademeet map. Once i did see the cutscene but game crashed after that.

I start to worry and loaded previous save before entering the Bridge. After i entered the Bridge nothing happens no Eleanor no crash so i though that everything is ok. So i continued like nothing's wrong and i decided to go City Gates and Horred's lair at Sewers. By the way i can't open container that holds Wizard's Buckler +2 but that's a minor issue.

When i came out from sewers it crashed just like in Trademeet.

So it looks like it pretty random and it probably have nothing to do with Check the Bodies. As far as i can tell. And i don't know nothing about modding and Weiduing. I'm just power gamer. :twisted:

I continue experimenting tomorrow.

Ps I still have this Waukeen traveling problem.

Edited by micbaldur, 21 September 2010 - 06:34 PM.

CHARNAMEs excellent adventures in the world of BWP expert-install here

 

Thanks to Leonardo Watson for making this possible


#9 Fennek

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Posted 22 September 2010 - 11:11 AM

Regarding the cutscene (and what you found at Kerzenburg forum): Z-Bhaal has, after a mod intervened, a two handed sword and a weapon in his second hand equipped... ctd. We (Jastey, since White Agnus is not active anymore, as it seems) could change the two handed sword to a one handed sword, but it would be much better to know which mod adds the shield. Is it the creature slot fixer? That would be very interesting... Sadly, we didn't get a response at Kerzenburg...

Somebody please have a look, which z_bhaal (from the backup olders) works fine and which not. Or actually, Fouinto, you had no problems anymore after you threw the cre from the backup of the creature slot fixer into the override?

(And who is responsible for the creature slot fixer?)

#10 Miloch

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Posted 22 September 2010 - 11:45 AM

Regarding the cutscene (and what you found at Kerzenburg forum): Z-Bhaal has, after a mod intervened, a two handed sword and a weapon in his second hand equipped... ctd. We (Jastey, since White Agnus is not active anymore, as it seems) could change the two handed sword to a one handed sword, but it would be much better to know which mod adds the shield. Is it the creature slot fixer?

Creature Slot Fixer does not add shields - it in fact (the one I did anyway) would actually fix it by moving the shield to inventory for a case like that, because otherwise it would cause a crash.

(And who is responsible for the creature slot fixer?)

Taimon (who is not active) if you mean the "zeroed-offset" creature fixer; the other one is something I did.

Do a --change-log on the .cre to see which mods affected it. Then you can look at the resulting *000*.cre files in your game folder to figure out which mod added the shield.

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#11 Fennek

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Posted 22 September 2010 - 11:54 AM

@Miloch: Post #6 provides the information my comments were based upon. I also don't think that it is the creature slot fixer (because it would fail horribly... :cheers: ), but if I get Fouinto's way to solve the problem right...

Edited by Fennek, 22 September 2010 - 11:55 AM.


#12 Miloch

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Posted 22 September 2010 - 12:08 PM

Mods affecting Z_BHAAL.CRE:
00000: /* from game biffs */ ~TOA/SETUP-TOA.TP2~ 1 1 // Tales of Anegh (Weidu): v2.0 BWP Trimpack and BWP Fix
00001: ~TOA/SETUP-TOA.TP2~ 1 10 // Creature Balancing: v2.0 BWP Trimpack and BWP Fix
00002: ~SETUP-SCS.TP2~ 0 5024 // Potions for NPCs -> Three quarters of the potions dropped by slain enemies break and are lost: v14 BWP Fix
00003: ~SETUP-XPMOD.TP2~ 0 0 // Creature XP Reduction -> Reduce to 75%: v6 BWP Fix
00004: ~AURORA/SETUP-AURORA.TP2~ 0 0 // Aurora's Shoes and Boots: v5 BWP Fix
00005: ~P5TWEAKS/SETUP-P5TWEAKS.TP2~ 0 10 // Drop Items on Frozen Death: v5.1
00006: ~CREFIXER/SETUP-CREFIXER.TP2~ 0 0 // Creature Slot Fixer: v2
Using Z_BHAAL.00006.CRE (rename it to Z_BHAAL.CRE and put it in the override folder) remove the CTD.

Well that is odd then, because Z_BHAAL.00006.CRE *is* the last CRE affected according to that log (and should be the one already in the override).

Edit: unless there's a Z_BHAAL.00007.CRE but I don't think so... anyway if you have the last 2 CREs produced by the change-log can you attach them. I don't see the same issue on my install.

Edited by Miloch, 22 September 2010 - 12:11 PM.

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#13 Fouinto

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Posted 22 September 2010 - 01:38 PM

Thanks Fouinto you really are MODDER GOD :Bow:
You truly may have resurrected my hopes for these forums. :cheers:
At least here's one person whose truly helps players in there problems. :hug:
...

I am very sorry but I am not a modder (even in my dream !), I have only learned a few tricks (opening an area or a script with NI or DLTCEP and using change-log) when reading others posts that allows me to try to track down bugs I encounter... Your new problem is far beyond my capabilities...
However, I read this forum for about a year and I can tell you that there are a lot of people helping others !

Well that is odd then, because Z_BHAAL.00006.CRE *is* the last CRE affected according to that log (and should be the one already in the override).

Edit: unless there's a Z_BHAAL.00007.CRE but I don't think so... anyway if you have the last 2 CREs produced by the change-log can you attach them. I don't see the same issue on my install.

There is no such Z_BHAAL.00007.CRE.
Here are the files you asked.

Hope this helps

Attached Files



#14 Miloch

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Posted 22 September 2010 - 01:51 PM

Here are the files you asked.

They both have shields but neither one has it equipped, so it's a mystery why it would've crashed (especially if the last .cre works anyhow). Can you archive and attach all the z_bhaal.0000#.cre files, and also post the contents of your crefixer/cre_log.txt file (if there's one there and it's not empty).

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#15 Fouinto

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Posted 22 September 2010 - 02:08 PM

Here are the files you asked.

They both have shields but neither one has it equipped, so it's a mystery why it would've crashed (especially if the last .cre works anyhow). Can you archive and attach all the z_bhaal.0000#.cre files, and also post the contents of your crefixer/cre_log.txt file (if there's one there and it's not empty).

Here are the files.

Attached Files



#16 Miloch

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Posted 22 September 2010 - 04:32 PM

Here are the files.

Well according to all that, it never had a shield equipped. Moreover, CRE Fixer never touched it according to the log - it had no reason to since it seems it was always ok. Could be a scripting issue, I dunno. You said it might be zdrea2.bcs but I can't see how unless EquipMostDamagingMelee also equips a shield. There are other issues with the same mod's prefix though (that the CRE Fixer probably fixed). Maybe someone should look at them.
Creature   Item       Slot   Issue
aacre082   ringdemn   0x12   Item of wrong type 10 in weapon slot
bw05dw05   bolt02     0x16   Item of wrong type 31 in weapon slot
bw05fgca   sw2h01     0x12   Two-handed weapon equipped with off-hand item bw05ihe2
dcleric2   staffbes   0x12   Weapon slot item does not exist
dcleric2   potn37     0x14   Item of wrong type 9 in weapon slot
dementy               0x12   Weapon slot item does not exist
dementy    dw#ptnnd   0x16   Item of wrong type 34 in weapon slot
dsfordrg   N/A        0x12   Invalid weapon slot assignment
dubnd4     bow10      0x12   Two-handed weapon equipped with off-hand item potn55
dw#dvefr   dw#dvefr   0x12   Weapon slot item does not exist
dw#nabsu   dw#demiv   0x12   Weapon slot item does not exist
dw#sumbf   dw#demiv   0x12   Weapon slot item does not exist
jc_dem01   sw2hav     0x12   Two-handed weapon equipped with off-hand item shld06
jc_dem01   dw#ptnnd   0x16   Item of wrong type 34 in weapon slot
li#bpoi    N/A        0x12   Invalid weapon slot assignment
li#bpoi    N/A        0x14   Invalid weapon slot assignment
li#divi    N/A        0x12   Invalid weapon slot assignment
li#divi    N/A        0x14   Invalid weapon slot assignment
li#stri    N/A        0x12   Invalid weapon slot assignment
li#stri    N/A        0x14   Invalid weapon slot assignment
tb#hated   N/A        0x12   Invalid weapon slot assignment
tb#hated   N/A        0x14   Invalid weapon slot assignment
wwrati     N/A        0x12   Invalid weapon slot assignment
z_2leib    potn52     0x14   Item of wrong type 9 in weapon slot
z_2sle5    potn52     0x14   Item of wrong type 9 in weapon slot
z_2ssb     potn52     0x14   Item of wrong type 9 in weapon slot
z_drow3    shld03     0x12   Item of wrong type 12 in weapon slot
z_drow3    dw#ptnnd   0x16   Item of wrong type 34 in weapon slot
z_drow3    potn08     0x18   Item of wrong type 9 in weapon slot
z_fmage    clck17     0x12   Item of wrong type 2 in weapon slot
z_hmage    clck17     0x12   Item of wrong type 2 in weapon slot

Edit: if the script crashes where someone said it was (right after Cyric kills Bhaal) then it must be hanging somewhere in here:
ActionOverride("z_cyric",AttackOneRound("z_bhaal"))
    Wait(1)
    Kill("z_bhaal")
    CreateVisualEffectObject("SPGRWHRL","z_cyric")
    Wait(3)
    DisplayStringHead("z_mystra",176880)
    Wait(3)
    CreateVisualEffectObject("SPDIMNDR","z_cyric")
    CreateVisualEffectObject("SPDIMNDR","z_adon")
    CreateVisualEffectObject("SPDIMNDR","z_kelem")
    CreateVisualEffectObject("SPDIMNDR","z_mystra")
    Wait(3)

Eh...

ASSERTION FAILED!
File: ChDataTypes.cpp
Line: 1591

Exp: !(x >= pBitmapInfoHeader->biWidth || x < 0 || y > pBitmapInfoHeader->biHeight || y < 0)

Msg: no msg.
Run Debugger?

This could be an icon or map issue but I don't think it's anything related to this topic - might get more help under a new topic in CtB's forum or whatever the suspect mod is.

Edited by Miloch, 22 September 2010 - 04:49 PM.

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#17 micbaldur

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Posted 22 September 2010 - 06:00 PM


Thanks Fouinto you really are MODDER GOD :Bow:
You truly may have resurrected my hopes for these forums. :cheers:
At least here's one person whose truly helps players in there problems. :hug:
...

I am very sorry but I am not a modder (even in my dream !), I have only learned a few tricks (opening an area or a script with NI or DLTCEP and using change-log) when reading others posts that allows me to try to track down bugs I encounter... Your new problem is far beyond my capabilities...
However, I read this forum for about a year and I can tell you that there are a lot of people helping others !


He He :new_thumbs:

I'm no modder either and i don't wanna i just enjoy playing. I've been reading these forums for may years but never post anything until early june.

Thanks anyway :)

Edited by micbaldur, 22 September 2010 - 06:02 PM.

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#18 micbaldur

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Posted 22 September 2010 - 06:21 PM

Eh...

ASSERTION FAILED!
File: ChDataTypes.cpp
Line: 1591

Exp: !(x >= pBitmapInfoHeader->biWidth || x < 0 || y > pBitmapInfoHeader->biHeight || y < 0)

Msg: no msg.
Run Debugger?

This could be an icon or map issue but I don't think it's anything related to this topic - might get more help under a new topic in CtB's forum or whatever the suspect mod is.


I did some experimenting and found out that crashing was caused by Ginpachi (adginpac.cre) from Angelo NPC mod. But the problem isn't Angelo mod because when i look the backups in mod folders Infinity Animations have it and by copying it to override folder removes the crash. I'm not sure is it last change of the file because i can't do the changelog (I was stupid and run the cleanup bat after install was done). So i can't point my finger on Infinity Animations.

My play session continues onward.

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#19 Miloch

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Posted 22 September 2010 - 08:06 PM

I did some experimenting and found out that crashing was caused by Ginpachi (adginpac.cre) from Angelo NPC mod. But the problem isn't Angelo mod because when i look the backups in mod folders Infinity Animations have it and by copying it to override folder removes the crash.

I dunno... the only other real reference to that error I can find has to do with a buggy lightmap. It might help if you can attach both the backup CRE and the version you replaced.

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#20 micbaldur

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Posted 22 September 2010 - 08:47 PM

I did some experimenting and found out that crashing was caused by Ginpachi (adginpac.cre) from Angelo NPC mod. But the problem isn't Angelo mod because when i look the backups in mod folders Infinity Animations have it and by copying it to override folder removes the crash.

I dunno... the only other real reference to that error I can find has to do with a buggy lightmap. It might help if you can attach both the backup CRE and the version you replaced.

Here are the CRE-files.

Attached File  BIF_ADGINPAC.CRE   1.75K   313 downloads

Attached File  Override_adginpac.cre   1.75K   343 downloads

I haven't any crashes after replacing the file. Ginpachi is timed event after getting the sword from Sawara. It's happens at OUTDOOR area and that's why it's at happens ramdon areas around Amn. Crash happened City Gates, Slums, Bridge and Trademeet if i'm remembered correctly.

Edited by micbaldur, 22 September 2010 - 08:59 PM.

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