Please see the SoS thread that became a discussion of TDD as well here: How to start SoS? Hoppy has been helping me attempt to get first SoS, then backpedaling to TDD, to install and play in BGII - SoA/ToB under Mac OS X 10.4.11. Starting from a clean install with the latest ToB patch, here's what I installed:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9
~SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v9
~SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack: v9
~SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v9
~SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9
~SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9
~SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9
~SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v9
~SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9
~SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v9
~SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v9
~SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v9
~SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9
~SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9
~SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9
~SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9
~SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9
~SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9
~1PP.TP2~ #0 #0 // 1PP: Everything but Potions: v2.7
~ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: v2 (Hotfix 20091009)
~ITEM_REV.TP2~ #0 #1 // Masterwork Weapons: v2 (Hotfix 20091009)
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.12
~SETUP-TDD.TP2~ #0 #1 // TDD Character Kits
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.1 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...: v7.1
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well: v7.1
When I installed TDD, as the other discussion thread shows, I had quite an adventure just getting files to go where they're supposed to go, and I don't think that was 100% successful. Regardless, the game plays somewhat as it should. I've hit snags that have me wondering if I should continue working on this, or if what all is necessary to properly Macify this mod (and then SoS as well) is too far beyond my ability...and I wonder if anyone else would be willing to tackle the project.
Is there any hope for this, or should I abandon all hope and proceed with installing the rest of the mods I want to use? I've never encountered the kinds of difficulties I've been experiencing with this, but the mods interest me enough to want to get them to install and work as they should.
I've learned that .bat files can be made into .sh files for use with weidu-mac, and this will likely be useful for other mods, including the one I'm creating. I've also learned that having a lot of biffing happening during mod install is a pain, and I'd prefer to spend any amount of time on an alternate method of processing files. I was disappointed to find that there's no such thing as a mosunpack that I can use (to my knowledge, anyway), and I don't feel ready to attempt to create one.
Please share your thoughts with me about all this, as TDD is currently unplayable due to the latest area-specific CTD issue reported in the SoS thread. At least some of the content of both mods functions as it should

Thanks,
Eric