Animation trouble with Edwin
#1 -max-
Posted 22 May 2012 - 04:30 PM
1)When the quest transformed him the first time he got the L_Female Fighter animation, and the female soundset and picture.
2)I then changed this to L_Female Mage animation (I have no idea why he had a fighter animation).
3)Degardin showed up and cast his spell. This changed Edwin back to L_Female Fighter animation and Male soundset and picture. What?
4)Ok, so I figured something went awry, and tried to use Shadowkeeper to change his animation to L_Mage Male. Now the game flawlessly crashes when loading a modified save, any alteration from L_Mage Female will not load.
5)I tried changing and deleting the affects that said female for Edwin, one by one, and none of the saves work.
Here is the Baldur.err: Any ideas? I'm sorry I can't load an attachment.
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ASSERTION FAILED!
File: CStore.cpp
Line: 241
Exp: pData != NULL
Msg: no msg.
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ASSERTION FAILED!
File: CGameArea.cpp
Line: 5012
Exp: m_bmLum.GetResRef() != ""
Msg: Luminosity map missing: TT6000LM
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ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
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ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162
Exp: pCreature != NULL && creatureSize > 0
Msg: no msg.
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ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
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---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
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ASSERTION FAILED!
File: CVisibility.cpp
Line: 255
Exp: i < MAXIMUM_CHARACTERS
Msg: no msg.
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ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162
Exp: pCreature != NULL && creatureSize > 0
Msg: no msg.
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ASSERTION FAILED!
File: InfScreenWorldMap.cpp
Line: 3069
Exp: FALSE
Msg: Bad Area file, in area "AR9799" need entry point "Exit9900".
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ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162
Exp: pCreature != NULL && creatureSize > 0
Msg: no msg.
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ASSERTION FAILED!
File: ChVidImage.cpp
Line: 1910
Exp: !((dwFlags & CVIDIMG_TRANSLUCENT) && (dwFlags & CVIDCELL_BRIGHTEST))
Msg: no msg.
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ASSERTION FAILED!
File: ChDimm.cpp
Line: 7641
Exp: pBiffHeader->dwFileType != mmioFOURCC('B', 'I', 'F', 'C')
Msg: c:\program files\black isle\bgii - soa\cd4\DATA\AREA1700.BIF: attempted to use compressed BIF from CD, check free hard drive space
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---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ChDimm.cpp
Line: 7641
Exp: pBiffHeader->dwFileType != mmioFOURCC('B', 'I', 'F', 'C')
Msg: c:\program files\black isle\bgii - soa\cd4\DATA\AREA1700.BIF: attempted to use compressed BIF from CD, check free hard drive space
Run Debugger?
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ChDimm.cpp
Line: 7641
Exp: pBiffHeader->dwFileType != mmioFOURCC('B', 'I', 'F', 'C')
Msg: c:\program files\black isle\bgii - soa\cd4\DATA\AREA1700.BIF: attempted to use compressed BIF from CD, check free hard drive space
Run Debugger?
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ChDimm.cpp
Line: 7641
Exp: pBiffHeader->dwFileType != mmioFOURCC('B', 'I', 'F', 'C')
Msg: c:\program files\black isle\bgii - soa\cd4\DATA\AREA1700.BIF: attempted to use compressed BIF from CD, check free hard drive space
Run Debugger?
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ChDimm.cpp
Line: 7641
Exp: pBiffHeader->dwFileType != mmioFOURCC('B', 'I', 'F', 'C')
Msg: c:\program files\black isle\bgii - soa\cd4\DATA\AREA1700.BIF: attempted to use compressed BIF from CD, check free hard drive space
Run Debugger?
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ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
Run Debugger?
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
Run Debugger?
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ASSERTION FAILED!
File: ChVidImage.cpp
Line: 1921
Exp: FALSE
Msg: .BAM is corrupted (GetFrame() failed)
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ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
Run Debugger?
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
Run Debugger?
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ASSERTION FAILED!
File: ObjAnimation.cpp
Line: 23887
Exp: bAttackProb[0] == TRUE || bAttackProb[1] == TRUE || bAttackProb[2] == TRUE
Msg: no msg.
Run Debugger?
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ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162
Exp: pCreature != NULL && creatureSize > 0
Msg: no msg.
Run Debugger?
---------------------Start Logging Session---------------------
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ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162
Exp: pCreature != NULL && creatureSize > 0
Msg: no msg.
Run Debugger?
---------------------Start Logging Session---------------------
ASSERTION FAILED!
File: ObjCreature.cpp
Line: 12162
Exp: pCreature != NULL && creatureSize > 0
Msg: no msg.
Run Debugger?
---------------------Start Logging Session---------------------
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#2
Posted 01 June 2012 - 07:57 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#3
Posted 02 June 2012 - 11:25 AM
I'm sorry I must have deleted the buggy save, all I have left is the one where it worked.
Any changing from L Fighter female human before the Degardin spell would produce the error iirc.