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Ambient sounds stutter


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#61 -Shin-

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Posted 29 October 2012 - 06:48 PM

Finished an entire trilogy playthrough now, and been hounded by this stutter throughout. Even though the workaround of disabling culprit ambients works well, it still really bothers me. Going to do a BGT reinstall and see if I can do anything different.. maybe avoid the feature that alters the exe to up the number of available sound slots.

#62 Miloch

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Posted 30 October 2012 - 12:42 PM

See if reducing the ambient sound radius helps, as I suggested earlier...

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#63 aqrit

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Posted 31 October 2012 - 12:02 AM

I don't see where "stutter" has been defined.
Does the stutter ever make it past the first chunk of the sound file / does it restart at the beginning ?
( “stutter” seems imply that it is just playing the previous chunk over again, but one never knows... )

Try setting the game speed to 90 just to see what effect it has ( if any )

The position and number of sounds playing in a clean-install should be the same as in a mega-mod install?

Sam never took his line of thought to its logical conclusion...
a WAVC file comprising of only uncompressed chunks. ( perhaps 4kb aligned chunks, or a single massive chunk )

Try setting the IMAGE_FILE_LARGE_ADDRESS_AWARE flag in BGMAIN.EXE
So the game will have available 4gigs of memory in WOW64 instead of 2
( you can use CFF explorer... File Header -> Charateristcs -> ">2gb address space" -> File menu -> Save )

Supposedly the system file cache behavior was fixed in win7 so that shouldn't be an issue.

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#64 -Shin-

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Posted 31 October 2012 - 09:06 AM

@Miloch: Yeah, I will try that as well.

@aqrit: It's not the audio that stutters but the video. The main definition seems to be stuttering/slow-moving/momentarily halting ingame graphics that fully goes away if you lower the ambient sounds slider down to 0 - or as has been found so far, either disable certain ambient sound files, or enable them to ignore radius.

#65 aqrit

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Posted 31 October 2012 - 10:49 PM

It's not the audio that stutters but the video

:) looks like I did miss the boat on this one.

unfortunately I deleted my mega-mod install, and it's like two weeks of hell to re-download.
Someday I'll run a code profiler on it and see what I can see...