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Problem with item: Pile of Bones


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#1 -Tarantula-

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Posted 16 December 2012 - 06:15 AM

Hi. I've played through 90% of BG1 Tutu, found most of the stuff included in the mod, but I am still keeping the item found in the Goblin Cave: "Pile of Bones" and I don't know what to do with it. I guessed it was a component used in crafting or upgrading an item, but since I got that far in the game and haven't got a clue from NPC's about it and it's use, I'm really asking myself if I'm missing something.

So. What is the purpose/use for this item?

Thanks.

#2 Miloch

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Posted 18 December 2012 - 11:30 AM

The pile of bones has no real function in the current version of the mod. It is what we would call a "flavour item" in old school game development.

It has an *extremely* useful function in the next version of the mod under development (yes I know, I'm a tease :P).

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#3 -Guest-

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Posted 18 December 2012 - 08:05 PM

And when is this new version due?

Also, would it be useable in BG2? I could keep it when exporting my character to BG2.

Thanks.

Could you give a little spoiler pretty pretty please ;-)

#4 Miloch

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Posted 19 December 2012 - 05:20 PM

There's no due date as my modding time is highly variable. But hopefully early next year I reckon.

The description of the pile of bones is probably spoiler enough as to what you can potentially do with it. But if you want a largish spoiler:
Spoiler

Edit: oh, and yes, the content is for both Tutu and BG2/BGT (in the latter it will occur in the BG2 part of the game IIRC). It will be slightly different if you have Tutu. And I suppose I will have to consider BGEE compatibility for the next version too.

Edited by Miloch, 19 December 2012 - 05:22 PM.

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle