Welcome to another episode of, "What is wrong with my code?"
ACTION_FOR_EACH creature IN ~amnis~ ~amnis2~ ~amnis3~ ~amnis4~ ~amnise~ ~amnise2~ ~amsleep~ ~dead2~ ~deadfuck~ ~hick~ BEGIN ACTION_IF (FILE_EXISTS_IN_GAME ~%creature%.cre~) AND (MOD_IS_INSTALLED ~nostalgiapack.tp2~ (ID_OF_LABEL ~nostalgiapack.tp2~ "ac-bg-spritesns")) OR (MOD_IS_INSTALLED ~nostalgiapack.tp2~ (ID_OF_LABEL ~nostalgiapack.tp2~ "ac-bg-sprites")) THEN BEGIN COPY_EXISTING ~%creature%.cre~ ~override~ WRITE_LONG 0x28 0x5600 END ELSE BEGIN COPY_EXISTING ~%creature%.cre~ ~override~ WRITE_LONG 0x28 0x6100 END BUT_ONLY END
Any idea why this chokes on BUT_ONLY?