
XP Rewards
#1
-Ding0-
Posted 15 April 2007 - 02:34 AM
http://forums.biowar...t...57&forum=17
Given the nature of the issue, I think it would make sense for you to rip out the DEF JAM code and put it in the BGT core install with some sensible value, or copy across a new 2da. Make it an optional component, whatever, but it's a very silly reason for people to be uninstalling the mod.
#2
Posted 15 April 2007 - 03:47 AM
- Your mod is required for playing with BGT-WeiDU
- Some components (Reduce SoA starting XP, Reduce Quest XP) are incompatible with BGT-WeiDU (here)
#3
Posted 16 April 2007 - 01:30 AM
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#4
Posted 16 April 2007 - 01:46 AM

On the other hand, I would like to congratulate everyone involved in the bgt modding environment, for during my thorough playthrough, I never encountered a game-breaking bug

#5
Posted 16 April 2007 - 01:48 AM
OK, thanks Sim and Anomaly for pointing this out. Does BG1 give any rewards at all for scribing scrolls, picking locks, and disarming traps?
Not that I can recall - this was, I believe, a new feature of BG II. Getting 1000 xp for scribing a 1st lvl scroll, or 450 xp for opening a lock is not much of an issue when you are starting at 7-10 lvl, as in BG II. Getting a Bard, say, to 5th lvl by the time you meet Xzar [take his scrolls, kick him out and then scribe] in a BG I setting *is* an issue....
#6
Posted 16 April 2007 - 10:49 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#7
Posted 16 April 2007 - 11:46 PM
By the way, I am still for the inclusion of reduced XP rewards in BGT-WeiDU, but the problem is that players will probably want to uninstall that component once in the BG2 part of the game. But it seems that uninstalling mods in the middle of an install corrupts installation (here, and one fellow French player confirmed by PM that (s)he has got the same problem). Furthermore, I have already reported another severe bug in WeiDU while uninstall mods and using the [Q]uit prompt.
#8
Posted 17 April 2007 - 03:30 AM
OK then. AFAIK, there isn't a way to dynamically change the amount of XP you get for performing these actions, so it will have to be some kind of component that can be installed/uninstalled at whim.n BG1, you don't get ANY xp for learnings spells, lock picking, nor trap disarming. I am sure of that. In Tutu you get I1% of BG2 XP. In BGT-WeiDU with DEF JAM, you can't get below than 10% of BG2 XP.
I think there is a WeiDU problem with this. I know that uninstalling middle components and re-installing them in BG1UB for Tutu causes install-breaking problems with WeiDU. What mods are involved in your cases?By the way, I am still for the inclusion of reduced XP rewards in BGT-WeiDU, but the problem is that players will probably want to uninstall that component once in the BG2 part of the game. But it seems that uninstalling mods in the middle of an install corrupts installation (here, and one fellow French player confirmed by PM that (s)he has got the same problem). Furthermore, I have already reported another severe bug in WeiDU while uninstall mods and using the [Q]uit prompt.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#9
-Ding0-
Posted 17 April 2007 - 09:45 AM
We do this because it avoids the rather unprofessional-looking situation where you repeatedly get told you've earned 0 XP. It has basically no effect on the game, but saves it looking silly.In BG1, you don't get ANY xp for learnings spells, lock picking, nor trap disarming. I am sure of that. In Tutu you get 1% of BG2 XP.
#10
Posted 17 April 2007 - 11:23 AM

@Ascension64: You can find my Weidu.log here. I was uninstalling "TOB style NPCs" from BG2 Tweaks, late in my log. It killed the Worldmap.
I have also seen this with a Baldurdash-WeiDU 1.63 + NEJ 6.9.1 + BG2 Tweaks v4 (the latter upgraded WeiDU to 198). Uninstalling one component from Baldurdash-WeiDU killed NEJ.
Edited by Anomaly, 17 April 2007 - 11:26 AM.
#11
Posted 18 April 2007 - 01:41 AM
By the way, I am still for the inclusion of reduced XP rewards in BGT-WeiDU, but the problem is that players will probably want to uninstall that component once in the BG2 part of the game.
In case people uses AI enhancing mods, then I believe the amount of XP you gain is pretty much balanced in Baldur's Gate 1 (perhaps even too little) and even Baldur's Gate 2 (perhaps a little too much here instead). It is Throne of Bhaal that might benefit the most of DefJam. This is my opinion, at least...

Edited by Salk, 18 April 2007 - 01:42 AM.
Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)