Once again, I've restored critical BGII files from back-ups, and am testing out mods more carefully than ever (but it's so difficult to go slowly! *L*). My goal is to get all, or as many as possible, of the mods I've collected for BGII - SoA/ToB to work together and have a correctly functioning game. I don't ask for much, do I?

My game is a maximum install, with the only patch being the latest ToB patch (2.1.2) for Mac.
BG2 Fixpack was the first mod I installed, and then I added the 1PP remedy and Moinesse Avatars, knowing that these can all live happily together.
Got a bunch of joinable NPC mods, all designated for use with OS X, including Kivan, Yasraena, Chloe, Solaufien, Kelsey, and Keto. Also a few kit mods (morituri, NPC Kitpack, and the Nature's Ally kit component of the Azure mod, which I can't get to install the NPC herself). I install Divine Remix last of all the kits.
After kits, I install the Crossmod Banter Pack. I forgot to do this before adding the NPCs named above, so I reinstalled it after running a test game and noticing no crossmod banter, where I've had plenty of it between Kivan and Aerie, and between Chloe and Aerie, in previous test games.
A few test games have worked well, and before installing each additional mod, I'll delete the contents of /cache/data, as well as /temp. Then I'll run a new test game to see how things go.
Next on the list will be Sorcerer's Place Collection, then Refinements, and finally The Bigg's Tweak Pack and BG2 Tweaks. Oh, also The Bigg's Quest Pack, Dungeon Crawl, Enhanced BG2, a few small item mods, and Romantic Encounters need to be added at some point.
I fully expect, based on experiences up to now, that I'll eventually see a CTD...most likely when I try to rest the party. That's been the most consistent failure I've had, as my postings about it will support


So, I forge ahead, like the protagonist of some multiplayer FRPG

Here I go. Wish me luck!

Happy gaming,
Eric