I want to use an IWDII area in BGII. I have the area as a bmp to work with, but I fail to see where/how I get the (existing) door animations/bitmaps from that area. (It's AR5031, the drider chambers). All I managed is to see the area with closed doors in IETME by putting the tag at "show closed doors".
How do I extract the door bitmaps? I am sure I miss something obvious (probably I didn't understand how doors work in an are file). All I found in area tutorials is how to insert an existing door bitmap into my custom area, but not where I actually get it from.
Thank you for any help!