CBisson's Content
There have been 61 items by CBisson (Search limited from 11-June 23)
#153433 Check the Bodies
Posted by CBisson on 17 September 2004 - 10:24 AM in Check the Bodies
#156133 Triggering Quests
Posted by CBisson on 24 September 2004 - 04:17 PM in Check the Bodies
#170536 XPCAP.2DA and weidu and CHITIN.KEY
Posted by CBisson on 20 November 2004 - 01:16 PM in IE Help
Some folks are having problems with the experience cap in BGII-ToB and I was hoping you could take a look at this tread and then a weidu'ified CHITIN.KEY and see if you know anything about it.
Thanks,
CB
http://www.shsforums...34
#157192 Mac compatible?
Posted by CBisson on 27 September 2004 - 08:28 PM in Check the Bodies
#171009 Bug Report
Posted by CBisson on 22 November 2004 - 11:46 AM in Check the Bodies
Kinda odd that I kept those scrolls for 10 years
Yup, I suppose so. I'll fix that straightaway for the next build.
#181714 Auto-biffing the .tis files
Posted by CBisson on 14 January 2005 - 04:07 PM in Check the Bodies
Hey CB, long time it has been. Congrats on working things out in this fine mod!
I just made an auto-biffing program for the new bp-bgt elements: CtB, DSotSC, BG1NPCBGT, and SoBH. Included in this is the biffing capability for the CtB .tis files. If you are interested in the .bat files that accomplish this, for a future update of CtB--simply let me know, and I'll e-mail them to you. You'd have to fish out the non-CB entries, but you are the only one using the CB prefix (something that proved very useful when originally building BP ).
Horred-
If I recall correctly, .tis's in the override require the header and biffed .tis's don't (or vice versa). CtB uses the override method, so have the header (or don't as above- I don't remember which way it's supposed to go.) As long as your proggie accounts for this, then sure, send it along. I'm sure you still have my mail; if not let me know as I can't find yours.
CB
#173668 possible bug
Posted by CBisson on 06 December 2004 - 11:03 AM in Check the Bodies
#173217 Harper's Harp
Posted by CBisson on 03 December 2004 - 08:58 PM in Check the Bodies
#173669 DIALOG.TLK problem
Posted by CBisson on 06 December 2004 - 11:05 AM in Check the Bodies
Make sure that you install the downloaded .exe to your BGII - SoA directory so that the installed files look like the picture on the website- (Instruction page)- and then run "Setup-CtB***.exe"
#167007 Imoen Hide and seek : Where is she ??
Posted by CBisson on 03 November 2004 - 06:37 PM in Check the Bodies
To think, for a wizard, she certainly has a limited vocabulary.
To think, for a eight year old twit, she's not particularly good at hiding. Maybe we'll stuff her down one of the barrels and no one will be able to find her.
#160047 What's the deal with all the mage quests?
Posted by CBisson on 05 October 2004 - 03:30 PM in Check the Bodies
#169462 parsing_parse.error when installing CTB
Posted by CBisson on 14 November 2004 - 04:02 PM in Check the Bodies
#155017 Since it's place for questions
Posted by CBisson on 21 September 2004 - 05:36 PM in Check the Bodies
moment later I was flooded by endless mage reinforcements Even if cowleds really had such forces - which is quite unfair, I'd say - where was them few days ago, when I slay one by one all their enforcer groups?
So would it be better if the "endless reinforcements" were some sort of summoned being rather than a Cowl?
I'm actually quite pleased to hear that you found that quest.... it's pretty elusive by design. As to the city of Hlondeth, there are currently 3 quests available there, with another one packaged up waiting for the website fixes, and another one in the works.
#169278 The captain is gone!!
Posted by CBisson on 13 November 2004 - 02:23 PM in Check the Bodies
You know that one captain in the docks who can take you to the new island added to the game...I talked to him once (not sure if it matters, but it was during chapter 2), and I came back (still in chapter 2) a few days later...
...and he was gone.
Does he go somewhere? Or is this a bug?
If it is a bug, can I get the code to CLUA him in?
Don't CLUA the captain. It'll make things worse.
The only reason that he *should* not be in the area is if he sailed you somewhere. Did you ask him to, and where?
#169312 The captain is gone!!
Posted by CBisson on 13 November 2004 - 06:41 PM in Check the Bodies
AUGH! What am I to do?!
Mail me your latest save. I'll take a look at it.
#156496 The tutorial area
Posted by CBisson on 25 September 2004 - 08:52 PM in Check the Bodies
Did you read this?
http://www.spellhold...ckthebodies.htm
and click on the "Features" page?
Quest Notes:
* The "tutorial" area of Candlekeep
o This is the very first thing you'll notice about Check the Bodies. It is not an optional quest, and takes quite some time to complete.
o There are four 'chores' that must be completed each day. At the end of the day, if you've completed the chores, of course there's a nice reward for you.
o Once you've finished with the Candlekeep introduction, things will progress back to the normal BG II introduction and you're on your way to becoming a skilled adventurer.
#158741 Bridge crash
Posted by CBisson on 01 October 2004 - 03:29 PM in Check the Bodies
#169879 CTD at Windspear Hills
Posted by CBisson on 16 November 2004 - 04:43 PM in Check the Bodies
As to the double module in AR1200.BCS, it is doubled because this area requires the first script module to have the trigger oNcREATION() [inverted caps intended here] and CtB adds a module to that script's top, requiring me to duplicate the module. It wouldn't have any effect on the loading of the area.
For the original problem,
, your statement leads me to believe that the extra bytes were tossed into the area file because of multiple installs of CtB and the unpatched file was not replaced, but amended more than once.I am almost certain that the extra bytes in ar1200.are were the xy coordinates for the vertices.
#156858 More Mirror Links
Posted by CBisson on 26 September 2004 - 08:11 PM in Check the Bodies
(I assume that this applies to most mods as well since TheWizard hosts many of the big ones.)
Hi CB,
A little worried that putting CtB on one server isn't safe enough?
Well, worry no more! Thanks to the help of Black Wyrm, IEGMC now has a
second server, and it is an exact replica of the original site. So, now
CtB is hosted conjointly at IEGMC Asia (the original) and IEGMC Europe.
This will help relieve some traffic from IEGMC Asia.
You know the links for IEGMC Asia, now for the IEGMC Europe links:
http://mirror.blackw...B_CoreFiles.exe
http://mirror.blackw...8_GameFiles.exe
There is no rush to update the CtB web site, as I know you have quite a
bit on your plate right now. Whenever you get around to it is fine. In
the meantime, I'll continue to spread the word about IEGMC Europe on the
forums.
Bob
Hopefully, I'll be able to update the website soon and get everything back in order.
CB
#157012 CtB doesnt install
Posted by CBisson on 27 September 2004 - 09:23 AM in Check the Bodies
7) If you receive an error while installing, open the backup directory of 'checkbod'. If you have folders in there, delete them. If you don't have folders in there, make folders named "0", "1", and "2". That should only be done if you're getting an error installing CtB for the very first time.
#174456 ? Parse Problem with V150
Posted by CBisson on 10 December 2004 - 05:23 PM in Check the Bodies
Regarding the script parsing (aptp2BLD.BAF), both the proper script command and .tra entry (# 550171) appear in the correct files. I'm not sure why you would have gotten that error.
#167006 NO valdid links
Posted by CBisson on 03 November 2004 - 06:35 PM in Check the Bodies
It also had the effect of pushing up the price of eggs.
Great. Yet another thing I'm gonna start having to pay more for over the next four years.
#166780 NO valdid links
Posted by CBisson on 02 November 2004 - 04:47 PM in Check the Bodies
To CB (Mr)
half helf shapeshifter! Male.
I 'll have to reinstall it seems, but, could you tell me, is there an easier way through candlekeep?
Although a very interesting idea, the repetative nature of the beginning part of the mod means I really don't want to start again.
And as an after note... will shadowkeeper be ok for changing stats, hlas, etc, rather than globals (Q to everyone!)
A) I looked at Gorion's dialog for the scene for triggers regarding a MALE HALF-ELF DRUID. It's all there- except for a small textual error.
B) I started a new game with a MALE HALF-ELF DRUID, ran through each day of the chores as needed without any save-game changes, proceeded to the scene below Candlekeep, and Gorion spoke to the character as intended and when finished, the movie/cutscenes began as intended.
C) The character demographic combination is valid.
D) You have either corrupted your savegame with Shadowkeeper or changed a value that should not have been changed.
E) As an after note, I will not demean Aaron's program for it's usefulness at cheating. It is NOT- I REPEAT NOT- an editing program. Anyone who uses it- especially with a game that has been modified by Weidu- risks the corruption of the data in ways that no one can predict or attempt to troubleshoot. I am hesitant to say this, but if you want to use Shadowkeeper, be my guest, but please, if you use it, don't report your problems here. I won't be hunting down any more potential issues with your game because it seems you want to finish the game as quickly as possible (hence using Shadowkeeper and you don't want to experience the mod as I created it. That's your choice. So be it. But I'll tell you the ending now and save you time: if you use shadowkeeper and force your way though everything, your character becomes all powerful and finishes the game.
#166615 NO valdid links
Posted by CBisson on 01 November 2004 - 08:01 PM in Check the Bodies
but tell me what your RACE, CLASS, and GENDER is please.
#153437 Glad to see your new home!
Posted by CBisson on 17 September 2004 - 10:31 AM in Check the Bodies
I doubt he will.Any chance a "short-cut" could be implemented?
Nope, I'll never be doing that.
broadening of quest availability?
Nope, I won't be doing that either. In an unmodded, Bioware/interplay game, you can only get one stronghold and the quests for that stronghold. That's how it will be for CtB.
Besides, some of the quests (like the class super-quests) "overlap": the same sequences happen but in a different order or requirements.
primarily with the worldmap,
As far as I know, this is the ONLY major hurdle left since we've successfully "weidu'd" areas. It still remains on my To-Do list, which hasn't really changed much since I lost TeamBG, but hopefully I'll be able to figure something out in the coming weeks or months.
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