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#214989 Is the KOTOR saga worth buying?

Posted by Vita Muerte on 13 July 2005 - 07:58 AM in KotOR Series

Not to discourage you at all, but our opinions may be somewhat biased ;)

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S'alright. I don't get discouraged so easily. ;)
I already bought the game, but gotta wait for the weekend to break it open and install it.



#215148 Is the KOTOR saga worth buying?

Posted by Vita Muerte on 14 July 2005 - 03:24 PM in KotOR Series

hope you enjoy it, all I know is that if my copies somehow got broken or stopped working I'd cry, first in thanks that I won't be able to get sucked into hem (they're taht addictive) and then in anguish because of withdrawal and then I'd have to plot a horrible revenge on whomever broke them

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Thanks. That's exactly how I felt when I had to reformat one of my pc's. And it just happened to be the one with all my BG2 mods and saved files. The Hulk had nothing on me then. :P



#214674 Is the KOTOR saga worth buying?

Posted by Vita Muerte on 11 July 2005 - 12:24 AM in KotOR Series

I got to see the Star Wars movies when I was a wee one, but never really got hooked. I find most games based on blockbusters to be disappointing, to say the least. However, after reading a few threads on this forum it got me curious.



#212205 How long have you been waiting?

Posted by Vita Muerte on 25 June 2005 - 04:29 PM in Valen Expansion

I don't usually play evil characters, but every once in a while I let loose and wreak havoc. Although this is the first time I post here, I've checked in on it every so often. I'd say I've been waiting close to a year. Somehow Weimer's version seems incomplete. The most valuable thing about a npc mod, in my opinion, is extended interaction between <CHARNAME> and said npc- regardless whether the interaction is romantic or not.

When I found out about this particular mod I was intrigued. A year and a half has come and gone, but I?m still patiently waiting because I think it?s worth the wait. :thumb:



#216762 Heroes Lorebook

Posted by Vita Muerte on 26 July 2005 - 05:23 PM in Delusions of the Mind

Piergeiron the Paladinson: Open Lord Piergeiron (LG male Tethyrian human paladin 17 [Tyr]) is a tall, muscular, handsome man of quiet confidence, poise, and patience. His hair is only slightly graying at the temples, despite his increasing years. The Paladinson speaks so seldom and slowly that he has acquired the nickname (never to his face) of "the Thickskull." Piergeiron is not stupid, but often pretends to be, so draw others out into admissions they might not make otherwise. The Paladinson is the son of Athar, "the Shining Knight," who was famed for slaying the great wyrm Kistarianth the Red.

Despite the many challenges of his tenure, Piergeiron has remained above reproach, ably administering the city and ensuring the rule of law. As such, the Paladinson is very safe from those who wish the city to flourish and a frequent target of attack by those who wish Waterdeep ill. Piergeiron dwells in the Palace of Waterdeep (C75), commonly known as Piergeiron's Palace, ever shadowed by his personal bodyguard, Madeiron Sunderstone (detailed elsewhere).

Piergeiron's wife Maethiira died in the Year of the Moonfall (1344 DR), and the couple had only one child. Aleena Paladinstar (LG female Tethyrian wizard 7/arcane devotee[PG] 4 [Tyr]) has been absent from the city for several years, having taken to planewalking to see new worlds. Some say she might someday succeed her father when his reign as Open Lord comes to an end.


Hope this helps. :)



#212208 Graphics?

Posted by Vita Muerte on 25 June 2005 - 04:42 PM in Dragon Age Series

I have to agree with Lord J. I too have soft spot for the old BG graphics, granted they're obsolete if compared to the more recent, snazzier graphics. It took me a long time to get used to NWN graphics and crazy camara angles.

:wacko: Oy, brings back memories of motion sickness and pounding headaches.



#216451 Full-voicing

Posted by Vita Muerte on 24 July 2005 - 06:04 PM in Dragon Age Series

I think I'd prefer partial voicing.  Even BG annoys me sometimes when someone is talking and I have already read the whole dialog...it seems like such a waste.

Examples of this are all the Chapter links and the speech by the Avatar in the Unseeing Eye quest. 

Some characters just talk too slowly to make it worthwhile listening to them.

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I agree. I don't mind having voice over when the characters are currently in dialogue mode.  I however, skip the chapter prologues, just as I disable the movie mode.  I just don't like sitting around waiting to get started on a quest.   :zzz:

The actor's voice also plays a major role in whether or not I let the voice over run its course.  For instance: when I play BG2 and rescue Aerie and save the circus if I decide to keep her in my party for any reason, I just don't let Aerie's part play (she's way too squeaky!) *insert nails scratching chalkboard sound effect* :woot:



#213414 Forum banner alternatives

Posted by Vita Muerte on 01 July 2005 - 08:29 PM in IE Modding Discussion

My little try, care to comment?

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*nods @ Pex*
Great job Silver, though I must say the banner is reminiscent of Interview with a Vampire for some reason. Everyone here is doing a great job with the banners. ^_^



#213431 Forum banner alternatives

Posted by Vita Muerte on 01 July 2005 - 10:52 PM in IE Modding Discussion

Silver, I really like the last one. ;)



#213144 Forum banner alternatives

Posted by Vita Muerte on 30 June 2005 - 02:46 PM in IE Modding Discussion

Er... I don't know if it's just me, but when I click on the link, it takes me to the homepage. Great artwork, btw. I love the wallpapers.



#213178 Forum banner alternatives

Posted by Vita Muerte on 30 June 2005 - 07:44 PM in IE Modding Discussion

Posted Image

I have to say this one is my fav out of the 3 by Pex. I find the mansion with the moon over it a tad bit halloween-ish. *shrug*



#216764 First colored picture

Posted by Vita Muerte on 26 July 2005 - 06:01 PM in Layers of Reality

Good job!   :clap: I can draw inanimate objects and animals quite well, but sadly I never mastered the ability to draw humanoid features.  -_-
I believe your drawing is reminiscent of Sune's avatar when the gods walked the realms.  Sune's avatar has been described as "a beautiful woman with silky scarlet hair and fiery red-brown eyes."



#212264 enabling all NPC banter & dialogues

Posted by Vita Muerte on 26 June 2005 - 12:13 AM in IE Mod Ideas

This actually happened to me one time, when I had TDD installed.  I had Jaheira in my party (briefly) before kicking her out, and whenever I went to the docks, she continued the lovetalks though she wasn't in the party.  That was kinda interesting.  Maybe something like that would work?

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I don't have TDD installed, and I too dropped Jaheira from my party.  I eventually had to pass by her on my way to finish a quest, and the same happened to me... she started spouting her LT lines.   :blink:



#205583 Dungeons and Dragons

Posted by Vita Muerte on 19 May 2005 - 10:18 PM in Delusions of the Mind

If I found a someone to play with I definitely would.  

There's nothing like drinking and playing D&D.  My party would get together every weekend and play for hours.  I remember this one time we played for almost 24hrs straight!  *sigh*  Now I don't even see my friends because the DM and one of the players got married and decided to have a family. :bash:



#216453 DA, NWN and BG

Posted by Vita Muerte on 24 July 2005 - 06:28 PM in Dragon Age Series

Dragon Age will have real-time, party-based combat. The player explores the world with an over-the-shoulder camera view as seen in Star Wars: Knights of the Old Republic, but when combat begins, the camera can be switched to a top-down tactical view similar to that in Baldur's Gate. Combat will be in real time but will allow the player to pause the action ('pause and play') and assign commands to his party members.

:( I was hoping BioWare would keep the BG top-down camara angle altogether.  I get terrible motion sickness if the camera control is not stable.  Oh well, I guess I'll just have to get used to it. :rolleyes:



#216622 DA, NWN and BG

Posted by Vita Muerte on 25 July 2005 - 10:06 PM in Dragon Age Series

Dragon Age will have real-time, party-based combat. The player explores the world with an over-the-shoulder camera view as seen in Star Wars: Knights of the Old Republic, but when combat begins, the camera can be switched to a top-down tactical view similar to that in Baldur's Gate. Combat will be in real time but will allow the player to pause the action ('pause and play') and assign commands to his party members.

:( I was hoping BioWare would keep the BG top-down camara angle altogether.  I get terrible motion sickness if the camera control is not stable.  Oh well, I guess I'll just have to get used to it. :rolleyes:

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Heh, just the motion-sickness caused by camera movement during change to combat mode should be enough to deter any chaotic evil players from slaughtering random civilians.

Very devious of Bioware, very devious indeed.   :devil:

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Ack, they're only almost succeeding in deterring me from buying DA.  But then again, I admit I'm biased; I'm one of those who favor the old school IE over the newer ones.  I doubt BioWare would want to receive any flak from critics and most gamers for using an obsolete engine instead of using flashier, state of the art graphics.   -_-

I rarely play CE characters- and no, I don't play goody two shoes either. (Not very often, anyway.) :naughty:



#217438 D&D Online

Posted by Vita Muerte on 31 July 2005 - 11:31 PM in Delusions of the Mind

15 bucks a month?
15 bucks?!
I haven't seen such a big sum of money since my birthday!
Greedy bastards :angry: .

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:woot: Yikes! If this is how much I'd have to pay monthly just to play this game, I'd rather go back to pnp.


Ehm, ALL computer games steal time and money, one way or another. ;)

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Very true, but at least when I buy a crpg I only pay once. I could live with paying 50 bucks a year, but even then, it better be one hell of a game.



#216983 Could you ever enjoy SoA/ToB again with NO mods?

Posted by Vita Muerte on 28 July 2005 - 12:16 AM in IE Modding Discussion

Hell yes!   :ermm:
I think BG2 is one of the best games I've ever come across, even with a very disappointing culmination (TOB.) Sure there are some things I'd rather do without, such as the "you must gather your party..." line, as mentioned by g'lain.  All in all, the mods and improvements out there are just an added bonus... don't get me wrong, I'm very grateful to the modding community for adding more flavors to an already fantastic game.     :cheers:



#216787 Comments on Heritage of Evil

Posted by Vita Muerte on 26 July 2005 - 09:29 PM in Scribbles on the Wall

Interesting, I don't think I've seen anyone before have a dwelf as the hero, or in this case the anti-hero.  I gotta say I was expecting this to be your typical BG story, but after reading the first paragraph, boy was I wrong.  The thing that really pissed me off about BioWare is that they severely limited the amount of races to pick from.   :new_bottom: *end of rant*  

I just hope poor Drizzt doesn't happen to run into Shann any time soon.  :P



#219017 Comments on "Starlight I, Aludra's Cloak"

Posted by Vita Muerte on 16 August 2005 - 08:26 PM in Scribbles on the Wall

Sorry I've been slow at reviewing.  It seems summer caught up with me: places to go and people to meet.  It turns out my brain turned to mush as well.  (It's the damnable heatwave I tell ya.) :glare:

Have you read IT by Stephen King?  This happens to be my favorite childhood story, and Starlight reminds me of it... the gang's dynamic is what draws me to it.   :new_thumbs: (Yeah, I'm a sucker for 'us against the world' type stories. :P )



#216792 Comments on "Starlight I, Aludra's Cloak"

Posted by Vita Muerte on 26 July 2005 - 09:53 PM in Scribbles on the Wall

So far your character interaction, imagery, and narration are working seamlessly in your story.  I hope you like the new direction you?re taking.   :)



#214793 Comments on "Divine Lineage"

Posted by Vita Muerte on 11 July 2005 - 09:33 PM in Scribbles on the Wall

I've read Divine Lineage at www.fanfiction.net., and I'm glad to see it here. I like the direction the story is taking. Sometimes it helps not having the game's entire dialogue be paraphrased; I usually find originality to have more substance. ;)

As far as your English goes, let?s just say that some native speakers are worst off than you are. If you need help with proofreading, I'm sure some fellow gamers wouldn't mind giving you a hand. :) Me, I'm no Shakespeare... but I do know what I like.



#216783 Comments on "Divine Lineage"

Posted by Vita Muerte on 26 July 2005 - 09:04 PM in Scribbles on the Wall

Great job! :coolthumb: Sorry, I hadn't commented earlier, but my attention span suffered severely this last week. Anyway, you seem to have a knack for writing very realistic battle scenes; it almost feels as though you were there. I love the Imoen-Rivian interaction, btw. Can?t wait for your next chapter. :)

P.S. Don?t work too hard. ;)



#208474 Chloe Version 1.2 now available!

Posted by Vita Muerte on 06 June 2005 - 02:27 AM in Chloe

Being a neutral character has nothing to do with Chloe's choice to leave the party before confronting Irenicus at the ToL.  Unless of course a.) you pissed her off, b.) she's doesn't find you interesting enough, or c.) she's not romancing <CHARNAME> or Imoen.

I do agree that it'd be a shame if the TOB portion is not completed, simply because some deem the project 'not up to their standards.'  There are some of us that genuinely enjoyed the mod.   ;)



#214662 Bitter Grey Ashes update

Posted by Vita Muerte on 10 July 2005 - 11:06 PM in Longer Road

Hey, why don't you post it in the fanfic section?  Had it not been for the fact that I'm hooked on BG-related stories, I probably would've missed out on yours.   Great job btw.   ;)